Player Matchup

Sylvanus
Sylvanus
Creatlach
Sylvanus
Level 114
God Stats
1W - 0L
1,771 SR
Queue Stats
12W - 9L
1,598 Elo+
Party 1
Horus
Horus
HighKeyLoki
Horus
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,526 Elo+
Party 1
Medusa
Medusa
MartyJunior
Medusa
Level 146
God Stats
4W - 3L
1,786 SR
Queue Stats
45W - 37L
1,512 Elo+
Party 1
Scylla
Scylla
ReysitoHGamer
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,810 Elo+
Solo
Hachiman
Hachiman
Snomio
Hachiman
Level 97
God Stats
1W - 0L
1,241 SR
Queue Stats
39W - 29L
1,549 Elo+
Party 1
Team Averages
Level 127
1,559 SR
1,599 Elo+

VS

Team Averages
Level 111
1,485 SR
1,499 Elo+
Susano
Susano
 
Susano
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Chrzesci
Surtr
Level 141
God Stats
2W - 5L
1,447 SR
Queue Stats
176W - 163L
1,512 Elo+
Solo
Janus
Janus
Kharaby
Janus
Level 31
God Stats
3W - 3L
1,516 SR
Queue Stats
86W - 82L
1,548 Elo+
Solo
Loki
Loki
MOODIFTW
Loki
Level 129
God Stats
1W - 2L
1,673 SR
Queue Stats
355W - 364L
1,418 Elo+
Solo
Ishtar
Ishtar
SMITHY542
Ishtar
Level 104
God Stats
0W - 1L
1,289 SR
Queue Stats
78W - 57L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Creatlach
Sylvanus
15
2 / 1 / 3
8,142
814
5,592
8,561
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
1 / 1 / 6
8,083
808
4,206
11,074
7,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
15
1 / 0 / 4
7,832
783
4,678
7,258
2,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 0 / 1
8,063
806
3,721
3,958
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Snomio
Hachiman
15
5 / 0 / 2
8,449
845
12,506
6,951
2,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
0 / 2 / 2
6,522
652
6,040
9,091
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Chrzesci
Surtr
11
0 / 2 / 1
6,300
630
2,477
8,048
8,094
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Kharaby
Janus
14
2 / 1 / 0
7,320
732
12,100
5,332
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
0 / 1 / 0
6,576
658
1,570
5,201
2,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
SMITHY542
Ishtar
13
0 / 3 / 2
6,836
684
4,695
9,467
4,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
2
2
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
2
2
0.5
L
Surtr
Chrzesci
Surtr
0
2
1
0.25
W
Sylvanus
Creatlach
Sylvanus
2
1
3
3.5
W
1
1
6
4
L
Janus
Kharaby
Janus
2
1
0
2
L
Loki
0
1
0
0
W
Medusa
1
0
4
3
W
0
0
1
0.5
L
Ishtar
SMITHY542
Ishtar
0
3
2
0.33
W
Hachiman
Snomio
Hachiman
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,703
Damage
26,882
37,802
Taken
37,139
20,321
Mitigated
20,540
14,752
Healing
3,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,040
695
0
660
9,091
3,396
0
2,555
6,536
0
18,298
L
Surtr
Chrzesci
Surtr
2,477
426
0
572
8,048
8,094
0
1,075
6,973
77
10,367
W
Sylvanus
Creatlach
Sylvanus
5,592
1,310
1,503
2,817
8,561
5,610
965
3,000
5,561
20,129
3,756
W
4,206
1,210
1,689
3,044
11,074
7,629
26
4,804
6,270
0
6,118
L
Janus
Kharaby
Janus
12,100
342
0
726
5,332
2,199
0
1,865
3,467
33,990
0
L
Loki
1,570
131
0
1,154
5,201
2,762
0
1,401
3,800
0
16,635
W
Medusa
4,678
1,786
0
2,083
7,258
2,999
1,895
2,845
4,413
0
36,133
W
3,721
121
0
318
3,958
1,246
1,087
187
3,771
39,600
0
L
Ishtar
SMITHY542
Ishtar
4,695
2,493
0
320
9,467
4,089
0
2,184
7,283
0
15,722
W
Hachiman
Snomio
Hachiman
12,506
7,052
0
3,298
6,951
2,837
695
1,311
5,640
0
37,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,569
Gold Earned
33,554
243
Minions Killed
152
0
Camps Cleared
0
1,088,078
Distance Traveled
956,252
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,522
652
25
3
0
218,169
0
L
Surtr
6,300
630
17
2
0
163,897
0
W
Sylvanus
8,142
814
43
4
0
210,552
0
W
Horus
8,083
808
7
1
0
220,086
0
L
Janus
7,320
732
47
5
0
228,738
2
L
Loki
6,576
658
33
3
0
149,017
0
W
Medusa
7,832
783
58
6
0
237,388
0
W
Scylla
8,063
806
76
8
0
196,961
0
L
Ishtar
6,836
684
30
3
0
196,431
0
W
Hachiman
8,449
845
59
6
0
223,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role