Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
AlohaSnakebear
Ravana
Level 109
God Stats
12W - 8L
1,394 SR
Queue Stats
109W - 94L
1,489 Elo+
Party 2
Hou Yi
Hou Yi
JOSSANN
Hou Yi
Level 167
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,293 Elo+
Party 3
Bakasura
Bakasura
MerciiiDray
Bakasura
Level 143
God Stats
17W - 14L
1,664 SR
Queue Stats
143W - 135L
1,507 Elo+
Party 3
Ix Chel
Ix Chel
WatchfulEye20
Ix Chel
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 55L
1,480 Elo+
Party 2
Team Averages
Level 135
1,512 SR
1,454 Elo+

VS

Team Averages
Level 89
1,593 SR
1,528 Elo+
Discordia
Discordia
 
Discordia
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Razkon97
Guan Yu
Level 108
God Stats
2W - 1L
1,875 SR
Queue Stats
21W - 18L
1,545 Elo+
Party 1
Ra
Ra
chin00b
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4
Skadi
Skadi
watereddownwater
Skadi
Level 90
God Stats
5W - 5L
1,588 SR
Queue Stats
31W - 33L
1,594 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
1 / 0 / 1
5,940
594
2,387
4,453
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 1 / 1
5,539
554
4,443
6,312
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
JOSSANN
Hou Yi
9
4 / 1 / 2
5,886
589
4,376
6,085
2,118
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
MerciiiDray
Bakasura
11
2 / 1 / 0
6,580
658
5,933
9,597
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
9
3 / 0 / 4
5,498
550
4,526
4,317
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
1 / 1 / 0
5,404
540
3,027
4,618
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
 
Heimdallr
8
1 / 2 / 0
4,887
489
3,555
7,518
2,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Razkon97
Guan Yu
9
0 / 1 / 1
5,279
528
6,770
7,908
7,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 5 / 0
3,965
397
1,982
4,900
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

7
0 / 3 / 0
4,656
466
2,532
7,853
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
3
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
0
1
1.5
L
Discordia
 
Discordia
1
1
0
1
L
Heimdallr
 
Heimdallr
1
2
0
0.5
W
2
1
1
2.5
W
Hou Yi
JOSSANN
Hou Yi
4
1
2
5
W
Bakasura
MerciiiDray
Bakasura
2
1
0
2
L
Guan Yu
Razkon97
Guan Yu
0
1
1
0.5
W
Ix Chel
3
0
4
5
L
0
5
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,665
Damage
17,866
30,764
Taken
32,797
11,225
Mitigated
16,252
11,729
Healing
5,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
2,387
119
0
2,115
4,453
1,727
504
2,020
2,413
38,819
0
L
Discordia
 
Discordia
3,027
115
0
617
4,618
1,398
17
1,413
3,205
32,623
0
L
Heimdallr
 
Heimdallr
3,555
1,395
0
2,075
7,518
2,999
0
2,696
4,822
0
27,091
W
4,443
1,861
0
1,239
6,312
2,538
0
537
5,769
0
39,368
W
Hou Yi
JOSSANN
Hou Yi
4,376
2,060
0
2,458
6,085
2,118
476
1,217
4,861
0
26,629
W
Bakasura
MerciiiDray
Bakasura
5,933
3,837
0
4,482
9,597
3,389
610
0
9,597
0
38,145
L
Guan Yu
Razkon97
Guan Yu
6,770
1,575
0
1,473
7,908
7,602
0
0
6,543
0
38,856
W
Ix Chel
4,526
869
352
1,083
4,317
1,453
273
1,192
3,115
25,717
0
L
1,982
658
264
632
4,900
2,077
38
1,980
2,920
10,922
0
L
2,532
1,202
0
830
7,853
2,176
0
824
6,974
0
29,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,443
Gold Earned
24,191
317
Minions Killed
236
0
Camps Cleared
0
1,048,616
Distance Traveled
975,895
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
5,940
594
63
6
0
192,517
3
L
Discordia
5,404
540
72
7
0
216,585
2
L
Heimdallr
4,887
489
52
5
0
186,771
2
W
Ravana
5,539
554
78
8
0
257,207
0
W
Hou Yi
5,886
589
43
4
0
182,794
1
W
Bakasura
6,580
658
99
10
0
224,241
4
L
Guan Yu
5,279
528
58
6
0
196,205
4
W
Ix Chel
5,498
550
34
3
0
191,857
3
L
Ra
3,965
397
10
1
0
169,592
0
L
Skadi
4,656
466
44
4
0
206,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role