Player Matchup

King Arthur
King Arthur
KingD13
King Arthur
Level 28
God Stats
9W - 11L
1,596 SR
Queue Stats
57W - 50L
1,490 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SailorSage
Tsukuyomi
Level 11
God Stats
0W - 2L
1,523 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
SparBear
Sol
Level 119
God Stats
4W - 6L
1,483 SR
Queue Stats
91W - 80L
1,518 Elo+
Party 2
Team Averages
Level 53
1,534 SR
1,503 Elo+

VS

Team Averages
Level 84
1,698 SR
1,749 Elo+
Zhong Kui
Zhong Kui
KickingMoas
Zhong Kui
Level 78
God Stats
11W - 0L
1,950 SR
Queue Stats
274W - 55L
1,747 Elo+
Party 1
Hachiman
Hachiman
jeffistopheles
Hachiman
Level 88
God Stats
7W - 1L
1,357 SR
Queue Stats
326W - 73L
1,745 Elo+
Party 1
Cerberus
Cerberus
xgingyxx
Cerberus
Level 86
God Stats
10W - 2L
1,787 SR
Queue Stats
296W - 52L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KingD13
King Arthur
10
0 / 4 / 0
5,528
614
2,979
10,421
6,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
SailorSage
Tsukuyomi
9
1 / 7 / 1
6,307
701
2,431
9,490
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 0
6,352
706
5,241
8,378
3,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KickingMoas
Zhong Kui
13
7 / 1 / 6
8,228
914
6,229
7,238
6,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
13
5 / 0 / 10
7,873
875
10,919
5,739
2,667
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
xgingyxx
Cerberus
12
3 / 1 / 12
7,952
884
6,418
9,296
8,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
15
15
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
KickingMoas
Zhong Kui
7
1
6
10
L
King Arthur
KingD13
King Arthur
0
4
0
0
L
Tsukuyomi
SailorSage
Tsukuyomi
1
7
1
0.21
L
1
4
0
0.25
W
Hachiman
5
0
10
10
W
Cerberus
xgingyxx
Cerberus
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,651
Damage
23,566
28,289
Taken
22,273
13,164
Mitigated
17,775
2,600
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
KickingMoas
Zhong Kui
6,229
748
0
3,671
7,238
6,151
1,402
2,034
5,204
28,547
6,536
L
King Arthur
KingD13
King Arthur
2,979
291
0
391
10,421
6,572
0
4,500
5,921
0
11,083
L
Tsukuyomi
SailorSage
Tsukuyomi
2,431
530
0
179
9,490
3,437
0
5,021
4,469
0
9,013
L
5,241
1,585
192
1,838
8,378
3,155
0
3,045
5,333
30,078
0
W
Hachiman
10,919
7,450
0
2,674
5,739
2,667
1,499
1,334
4,405
0
40,144
W
Cerberus
xgingyxx
Cerberus
6,418
183
0
3,216
9,296
8,957
218
1,939
7,357
18,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,187
Gold Earned
24,053
79
Minions Killed
141
0
Camps Cleared
0
439,592
Distance Traveled
489,034
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,228
914
59
7
0
173,512
2
L
King Arthur
5,528
614
13
1
0
166,076
0
L
Tsukuyomi
6,307
701
12
1
0
111,492
0
L
Sol
6,352
706
54
6
0
162,024
2
W
Hachiman
7,873
875
58
6
0
158,258
0
W
Cerberus
7,952
884
24
3
0
157,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role