Player Matchup

Chaac
Chaac
MiaGoodLizzy
Chaac
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,416 Elo+
Party 2
Yu Huang
Yu Huang
Qithelyn
Yu Huang
Level 44
God Stats
9W - 3L
1,526 SR
Queue Stats
16W - 11L
1,449 Elo+
Party 2
Hou Yi
Hou Yi
nekosareneko
Hou Yi
Level 26
God Stats
4W - 2L
1,383 SR
Queue Stats
13W - 10L
1,392 Elo+
Party 2
Team Averages
Level 32
1,470 SR
1,419 Elo+

VS

Team Averages
Level 27
1,443 SR
1,523 Elo+
Tsukuyomi
Tsukuyomi
CHAOSECHOZZZ
Tsukuyomi
Level 17
God Stats
4W - 4L
1,483 SR
Queue Stats
5W - 7L
1,468 Elo+
Party 1
Ix Chel
Ix Chel
Precursorlg
Ix Chel
Level 37
God Stats
0W - 2L
1,347 SR
Queue Stats
21W - 18L
1,539 Elo+
Party 1
Cupid
Cupid
Ventusaur
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 8
9,964
712
8,500
14,915
16,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
Qithelyn
Yu Huang
18
6 / 1 / 5
11,445
818
14,397
7,861
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
18
5 / 2 / 7
11,489
821
7,419
12,245
5,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CHAOSECHOZZZ
Tsukuyomi
13
0 / 3 / 1
8,242
589
6,634
10,972
4,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
Precursorlg
Ix Chel
16
2 / 6 / 2
10,032
717
14,781
13,394
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Ventusaur
Cupid
15
2 / 3 / 1
9,574
684
7,131
12,575
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
4
4
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CHAOSECHOZZZ
Tsukuyomi
0
3
1
0.17
W
1
1
8
5
L
Ix Chel
Precursorlg
Ix Chel
2
6
2
0.5
W
Yu Huang
Qithelyn
Yu Huang
6
1
5
8.5
L
Cupid
Ventusaur
Cupid
2
3
1
0.83
W
Hou Yi
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,316
Damage
28,546
35,021
Taken
36,941
25,542
Mitigated
14,854
15,661
Healing
5,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CHAOSECHOZZZ
Tsukuyomi
6,634
817
0
331
10,972
4,177
0
3,934
6,526
0
19,503
W
8,500
1,121
0
7,475
14,915
16,555
151
6,214
8,701
0
28,577
L
Ix Chel
Precursorlg
Ix Chel
14,781
1,330
440
1,064
13,394
5,476
0
4,177
8,617
44,932
0
W
Yu Huang
Qithelyn
Yu Huang
14,397
641
0
2,823
7,861
3,518
498
3,481
4,380
54,441
0
L
Cupid
Ventusaur
Cupid
7,131
4,535
456
3,057
12,575
5,201
0
5,565
6,406
0
25,457
W
Hou Yi
7,419
4,645
0
5,363
12,245
5,469
2,387
5,150
7,095
0
69,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,898
Gold Earned
27,848
233
Minions Killed
136
0
Camps Cleared
0
814,093
Distance Traveled
733,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,242
589
19
1
0
251,748
0
W
Chaac
9,964
712
38
3
0
268,969
0
L
Ix Chel
10,032
717
69
5
0
250,360
0
W
Yu Huang
11,445
818
77
6
0
273,714
0
L
Cupid
9,574
684
48
3
0
230,998
0
W
Hou Yi
11,489
821
118
8
0
271,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role