Player Matchup

Hou Yi
Hou Yi
Platinum II
BerserkFr3ak
Hou Yi
Platinum II
Level 151
God Stats
2W - 0L
1,718 SR
Queue Stats
269W - 256L
1,953 MMR
Party 1
Xing Tian
Xing Tian
Platinum I
MoneyMartinez
Xing Tian
Platinum I
Level 53
God Stats
2W - 0L
1,890 SR
Queue Stats
69W - 56L
2,257 MMR
Party 1
Persephone
Persephone
Gold IV
NoticeableSenpai
Persephone
Gold IV
Level 126
God Stats
53W - 52L
1,531 SR
Queue Stats
79W - 84L
1,399 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,713 SR
1,870 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,547 SR
1,807 MMR
Shiva
Shiva
Gold II
 
Shiva
Gold II
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond II
Blàkè
Thoth
Diamond II
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 222L
2,287 MMR
Solo
Ares
Ares
Gold V
JAJASALUDOS30
Ares
Gold V
Level 129
God Stats
0W - 1L
1,642 SR
Queue Stats
52W - 38L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
8 / 0 / 5
9,921
827
15,951
8,552
4,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
MoneyMartinez
Xing Tian
14
3 / 3 / 10
9,626
802
7,128
19,403
19,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
NoticeableSenpai
Persephone
14
2 / 2 / 10
9,393
783
10,989
8,890
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesAphroditeChang'eAtlasAo Kuang

VS

Bans
Ne ZhaGaneshaGuan YuKuzenboPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
5 / 2 / 0
8,929
744
10,553
13,883
17,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Blàkè
Thoth
13
0 / 5 / 2
7,774
648
7,339
9,401
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 6 / 3
7,904
659
5,226
16,533
19,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
13
Kills
5
5
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
5
2
0
2.5
W
Hou Yi
8
0
5
10.5
L
Thoth
Blàkè
Thoth
0
5
2
0.2
L
0
6
3
0.25
W
Xing Tian
MoneyMartinez
Xing Tian
3
3
10
2.67
W
Persephone
NoticeableSenpai
Persephone
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,068
Damage
23,118
36,845
Taken
39,817
27,898
Mitigated
41,356
10,507
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,553
1,256
178
2,614
13,883
17,585
114
6,394
7,489
362
29,274
W
Hou Yi
15,951
8,766
0
2,618
8,552
4,515
1,375
3,042
5,389
0
56,168
L
Thoth
Blàkè
Thoth
7,339
317
0
955
9,401
4,485
147
4,041
5,360
45,283
0
L
5,226
262
0
2,062
16,533
19,286
157
7,740
8,793
7,467
0
W
Xing Tian
MoneyMartinez
Xing Tian
7,128
755
2,210
3,709
19,403
19,818
58
5,808
13,013
17,992
0
W
Persephone
NoticeableSenpai
Persephone
10,989
389
0
1,970
8,890
3,565
978
4,022
4,579
44,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,940
Gold Earned
24,607
153
Minions Killed
131
0
Camps Cleared
0
681,920
Distance Traveled
638,465
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,929
744
40
3
0
230,585
0
W
Hou Yi
9,921
827
71
6
0
226,420
1
L
Thoth
7,774
648
85
7
0
210,056
0
L
Ares
7,904
659
6
1
0
197,824
0
W
Xing Tian
9,626
802
7
1
0
213,483
1
W
Persephone
9,393
783
75
6
0
242,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role