Player Matchup

Loki
Loki
 
Loki
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
LeCartelCowboy
Ishtar
Level 66
God Stats
21W - 26L
1,504 SR
Queue Stats
314W - 335L
1,404 Elo+
Solo
Ix Chel
Ix Chel
SINCDAKU
Ix Chel
Level 81
God Stats
2W - 1L
1,521 SR
Queue Stats
57W - 78L
1,369 Elo+
Party 1
Sol
Sol
SINCSEISHIN
Sol
Level 46
God Stats
11W - 13L
1,421 SR
Queue Stats
33W - 50L
1,324 Elo+
Party 1
Shiva
Shiva
Suniziado
Shiva
Level 28
God Stats
6W - 5L
1,917 SR
Queue Stats
13W - 23L
1,313 Elo+
Party 1
Team Averages
Level 71
1,573 SR
1,382 Elo+

VS

Team Averages
Level 67
1,511 SR
1,445 Elo+
Achilles
Achilles
Kamote_Carlos
Achilles
Level 61
God Stats
1W - 7L
1,314 SR
Queue Stats
305W - 301L
1,400 Elo+
Solo
Xbalanque
Xbalanque
PossesedGerbil
Xbalanque
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TouchSomeGrass00
Morgan Le Fay
Level 78
God Stats
9W - 12L
1,739 SR
Queue Stats
273W - 290L
1,410 Elo+
Solo
Ymir
Ymir
aldair_lm10
Ymir
Level 80
God Stats
4W - 4L
1,501 SR
Queue Stats
143W - 153L
1,415 Elo+
Solo
Bacchus
Bacchus
darthnytmare
Bacchus
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
11 / 1 / 6
9,923
662
10,607
8,809
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 0 / 6
9,013
601
6,406
6,451
2,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
SINCDAKU
Ix Chel
13
6 / 2 / 11
8,477
565
11,364
8,295
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 8
8,909
594
16,016
15,138
5,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
Suniziado
Shiva
13
4 / 3 / 5
8,189
546
8,675
14,343
8,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kamote_Carlos
Achilles
13
1 / 6 / 2
7,451
497
5,191
13,477
10,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
PossesedGerbil
Xbalanque
9
0 / 6 / 0
5,523
368
4,485
10,671
3,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
TouchSomeGrass00
Morgan Le Fay
12
2 / 6 / 0
7,088
473
7,555
12,143
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 7 / 1
7,692
513
9,906
21,308
10,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
darthnytmare
Bacchus
10
0 / 6 / 0
6,163
411
2,394
11,806
12,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
31
Kills
7
7
Deaths
31
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
1
6
14
L
Achilles
Kamote_Carlos
Achilles
1
6
2
0.33
W
4
0
6
7
L
Xbalanque
PossesedGerbil
Xbalanque
0
6
0
0
W
Ix Chel
SINCDAKU
Ix Chel
6
2
11
5.75
W
6
1
8
10
W
Shiva
Suniziado
Shiva
4
3
5
2.17
L
Morgan Le Fay
TouchSomeGrass00
Morgan Le Fay
2
6
0
0.33
L
4
7
1
0.64
L
Bacchus
darthnytmare
Bacchus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,068
Damage
29,531
53,036
Taken
69,405
23,565
Mitigated
42,557
14,734
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,607
3,175
0
0
8,809
3,562
0
1,460
7,278
0
74,187
L
Achilles
Kamote_Carlos
Achilles
5,191
1,213
0
2,050
13,477
10,792
0
1,353
12,124
0
42,914
W
6,406
3,635
0
4,416
6,451
2,805
349
1,380
5,071
0
62,899
L
Xbalanque
PossesedGerbil
Xbalanque
4,485
1,848
0
134
10,671
3,914
0
5,225
5,446
0
35,974
W
Ix Chel
SINCDAKU
Ix Chel
11,364
1,101
545
1,580
8,295
3,265
920
3,701
4,547
43,158
0
W
16,016
6,507
0
5,617
15,138
5,915
4,559
9,646
5,492
59,204
0
W
Shiva
Suniziado
Shiva
8,675
1,118
445
2,131
14,343
8,018
842
3,668
10,141
0
36,991
L
Morgan Le Fay
TouchSomeGrass00
Morgan Le Fay
7,555
1,264
0
1,294
12,143
5,002
0
6,138
6,005
46,485
0
L
9,906
2,029
0
2,479
21,308
10,707
0
10,480
10,828
47,517
0
L
Bacchus
darthnytmare
Bacchus
2,394
342
0
1,035
11,806
12,142
0
4,184
7,622
12,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,511
Gold Earned
33,917
400
Minions Killed
280
0
Camps Cleared
0
1,529,688
Distance Traveled
1,359,662
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,923
662
101
7
0
357,249
0
L
Achilles
7,451
497
66
4
0
256,818
1
W
Ishtar
9,013
601
107
7
0
283,225
0
L
Xbalanque
5,523
368
54
4
0
271,132
0
W
Ix Chel
8,477
565
55
4
0
302,716
0
W
Sol
8,909
594
93
6
0
308,328
0
W
Shiva
8,189
546
44
3
0
278,170
0
L
Morgan Le Fay
7,088
473
69
5
0
272,795
1
L
Ymir
7,692
513
70
5
0
296,749
0
L
Bacchus
6,163
411
21
1
0
262,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role