Player Matchup

Ares
Ares
Calosoul1
Ares
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 52L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
CountryBoyDa1
Gilgamesh
Level 172
God Stats
4W - 4L
1,537 SR
Queue Stats
381W - 371L
1,503 Elo+
Party 1
Olorun
Olorun
DRIVEshootORdiy
Olorun
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 67L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DarthCharlieHD
Morgan Le Fay
Level 145
God Stats
3W - 1L
1,814 SR
Queue Stats
148W - 136L
1,534 Elo+
Solo
Nu Wa
Nu Wa
KingWhiteBoyDa1
Nu Wa
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 91L
1,555 Elo+
Party 1
Team Averages
Level 141
1,570 SR
1,499 Elo+

VS

Team Averages
Level 120
1,532 SR
1,568 Elo+
Da Ji
Da Ji
Jampression
Da Ji
Level 138
God Stats
3W - 2L
1,681 SR
Queue Stats
182W - 193L
1,444 Elo+
Party 2
Olorun
Olorun
LexxLucciuss
Olorun
Level 132
God Stats
0W - 3L
1,500 SR
Queue Stats
169W - 183L
1,496 Elo+
Party 2
Cerberus
Cerberus
STR8 P1NK SUG4R
Cerberus
Level 109
God Stats
2W - 2L
1,577 SR
Queue Stats
42W - 41L
1,517 Elo+
Party 2
Freya
Freya
altosax2098
Freya
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 129L
1,785 Elo+
Solo
Hun Batz
Hun Batz
imflashbaby
Hun Batz
Level 161
God Stats
3W - 5L
1,401 SR
Queue Stats
453W - 423L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 1 / 7
7,386
923
3,898
13,004
8,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
CountryBoyDa1
Gilgamesh
14
4 / 1 / 6
7,791
974
8,267
10,363
9,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 2 / 6
7,023
878
3,744
8,374
4,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
DarthCharlieHD
Morgan Le Fay
15
5 / 1 / 4
8,257
1,032
7,922
9,597
4,984
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 7
7,453
932
10,972
5,716
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
6,862
858
8,400
8,233
3,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
13
1 / 3 / 3
6,792
849
5,154
8,390
4,615
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
13
1 / 3 / 4
6,613
827
7,101
13,234
15,134
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 0 / 0
5,128
641
0
1,051
308
Hun Batz
imflashbaby
Hun Batz
13
2 / 1 / 2
6,615
827
9,775
6,710
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
11
Kills
7
7
Deaths
11
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
0
1
7
3.5
W
Gilgamesh
CountryBoyDa1
Gilgamesh
4
1
6
7
W
0
2
6
1.5
W
Morgan Le Fay
DarthCharlieHD
Morgan Le Fay
5
1
4
7
L
3
4
1
0.88
W
2
2
7
2.75
L
Olorun
1
3
3
0.83
L
Cerberus
1
3
4
1
L
0
0
0
0
L
Hun Batz
imflashbaby
Hun Batz
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,803
Damage
30,430
47,054
Taken
37,618
29,736
Mitigated
26,938
23,443
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,898
154
664
4,518
13,004
8,517
282
1,972
11,032
5,291
0
W
Gilgamesh
CountryBoyDa1
Gilgamesh
8,267
2,169
1,114
2,788
10,363
9,572
0
2,584
7,779
0
15,364
W
3,744
1,573
8,225
4,382
8,374
4,667
162
2,776
5,598
12,022
0
W
Morgan Le Fay
DarthCharlieHD
Morgan Le Fay
7,922
767
42
1,097
9,597
4,984
476
3,326
6,271
22,751
0
L
8,400
687
882
809
8,233
3,986
0
6,076
2,157
0
9,063
W
10,972
3,252
346
267
5,716
1,996
279
1,597
4,119
20,894
0
L
Olorun
5,154
2,255
1,219
2,513
8,390
4,615
0
5,713
2,677
21,738
0
L
Cerberus
7,101
70
796
5,032
13,234
15,134
0
8,312
4,922
18,702
0
L
0
0
0
0
1,051
308
0
1,051
0
0
0
L
Hun Batz
imflashbaby
Hun Batz
9,775
830
320
871
6,710
2,895
0
5,384
1,326
0
24,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,910
Gold Earned
32,010
102
Minions Killed
89
0
Camps Cleared
0
873,613
Distance Traveled
569,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,386
923
3
0
0
194,872
0
W
Gilgamesh
7,791
974
14
2
0
169,918
0
W
Olorun
7,023
878
25
3
0
157,860
0
W
Morgan Le Fay
8,257
1,032
31
4
0
177,939
0
L
Da Ji
6,862
858
2
0
0
125,681
0
W
Nu Wa
7,453
932
29
4
0
173,024
0
L
Olorun
6,792
849
38
5
0
133,109
0
L
Cerberus
6,613
827
27
3
0
156,759
0
L
Freya
5,128
641
0
0
0
1,767
0
L
Hun Batz
6,615
827
22
3
0
152,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role