Player Matchup

Nemesis
Nemesis
Migschmell
Nemesis
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 1
Horus
Horus
NedoXD
Horus
Level 63
God Stats
8W - 3L
1,764 SR
Queue Stats
67W - 34L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zaire626
Morgan Le Fay
Level 47
God Stats
1W - 8L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
blackmamba0105
Cernunnos
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Chaac
Chaac
cavschamps5
Chaac
Level 62
God Stats
7W - 12L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1
Team Averages
Level 47
1,553 SR
1,505 Elo+

VS

Team Averages
Level 44
1,418 SR
1,389 Elo+
Aphrodite
Aphrodite
AestheticMoods
Aphrodite
Level 24
God Stats
28W - 25L
1,510 SR
Queue Stats
79W - 74L
1,374 Elo+
Party 2
Rama
Rama
Gilwastaken
Rama
Level 47
God Stats
4W - 2L
1,450 SR
Queue Stats
137W - 143L
1,330 Elo+
Party 3
Da Ji
Da Ji
Koifish5213
Da Ji
Level 58
God Stats
7W - 5L
1,371 SR
Queue Stats
215W - 196L
1,421 Elo+
Party 2
Baba Yaga
Baba Yaga
YogiGG
Baba Yaga
Level 64
God Stats
5W - 2L
1,500 SR
Queue Stats
545W - 521L
1,517 Elo+
Solo
Surtr
Surtr
tooligax
Surtr
Level 29
God Stats
3W - 2L
1,261 SR
Queue Stats
48W - 49L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Migschmell
Nemesis
8
0 / 3 / 0
4,776
434
3,347
7,480
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
NedoXD
Horus
8
1 / 1 / 0
5,191
472
4,066
9,648
6,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morgan Le Fay
Zaire626
Morgan Le Fay
9
0 / 0 / 0
5,064
460
1,977
7,063
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
blackmamba0105
Cernunnos
8
0 / 2 / 0
4,600
418
4,036
5,523
2,208
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
4,412
401
819
7,963
6,757
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AestheticMoods
Aphrodite
10
2 / 0 / 2
6,362
578
3,497
6,290
4,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
2 / 0 / 2
6,077
552
6,066
7,234
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 0
5,746
522
2,631
8,371
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baba Yaga
YogiGG
Baba Yaga
12
0 / 0 / 1
6,664
606
6,667
3,865
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
tooligax
Surtr
12
3 / 0 / 0
6,872
625
7,660
7,581
5,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
8
9
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AestheticMoods
Aphrodite
2
0
2
3
W
2
0
2
3
W
1
1
0
1
L
Nemesis
Migschmell
Nemesis
0
3
0
0
L
Horus
NedoXD
Horus
1
1
0
1
W
Baba Yaga
YogiGG
Baba Yaga
0
0
1
0.5
L
Morgan Le Fay
Zaire626
Morgan Le Fay
0
0
0
0
L
Cernunnos
blackmamba0105
Cernunnos
0
2
0
0
L
0
3
0
0
W
Surtr
tooligax
Surtr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,245
Damage
26,521
37,677
Taken
33,341
20,544
Mitigated
18,235
6,973
Healing
15,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AestheticMoods
Aphrodite
3,497
1,314
3,351
4,507
6,290
4,642
167
0
6,290
19,420
0
W
6,066
5,351
0
1,778
7,234
4,015
433
0
7,234
0
45,831
W
2,631
774
0
875
8,371
3,039
0
0
8,371
0
41,652
L
Nemesis
Migschmell
Nemesis
3,347
1,657
0
499
7,480
2,403
0
1,158
6,322
0
26,120
L
Horus
NedoXD
Horus
4,066
1,886
994
3,456
9,648
6,839
0
2,727
6,921
0
16,284
W
Baba Yaga
YogiGG
Baba Yaga
6,667
221
0
1,436
3,865
1,413
607
1,977
1,888
51,834
0
L
Morgan Le Fay
Zaire626
Morgan Le Fay
1,977
0
0
234
7,063
2,337
0
5,413
1,650
33,920
0
L
Cernunnos
blackmamba0105
Cernunnos
4,036
1,852
0
1,022
5,523
2,208
75
909
4,614
0
31,638
L
819
168
0
768
7,963
6,757
0
202
7,761
0
15,469
W
Surtr
tooligax
Surtr
7,660
3,725
0
3,629
7,581
5,126
176
0
7,581
376
51,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,043
Gold Earned
31,721
199
Minions Killed
317
0
Camps Cleared
0
1,014,663
Distance Traveled
978,361
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,362
578
29
3
0
184,085
0
W
Rama
6,077
552
68
6
0
184,952
0
W
Da Ji
5,746
522
68
6
0
218,888
4
L
Nemesis
4,776
434
49
4
0
261,051
0
L
Horus
5,191
472
25
2
0
169,528
0
W
Baba Yaga
6,664
606
82
7
0
200,539
0
L
Morgan Le Fay
5,064
460
62
6
0
213,990
0
L
Cernunnos
4,600
418
41
4
0
186,396
0
L
Chaac
4,412
401
22
2
0
183,698
0
W
Surtr
6,872
625
70
6
0
189,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role