Player Matchup

Aphrodite
Aphrodite
Kush420King99
Aphrodite
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
175W - 164L
1,408 Elo+
Party 1
Surtr
Surtr
MattHasAHat
Surtr
Level 108
God Stats
1W - 2L
1,726 SR
Queue Stats
7W - 9L
1,470 Elo+
Party 4
Bellona
Bellona
SShribble
Bellona
Level 66
God Stats
24W - 20L
1,500 SR
Queue Stats
263W - 241L
1,399 Elo+
Solo
Anubis
Anubis
Synystyr_1
Anubis
Level 31
God Stats
2W - 6L
1,194 SR
Queue Stats
118W - 127L
1,355 Elo+
Party 1
Ao Kuang
Ao Kuang
sunumbee
Ao Kuang
Level 66
God Stats
2W - 3L
1,445 SR
Queue Stats
37W - 36L
1,481 Elo+
Party 4
Team Averages
Level 67
1,473 SR
1,423 Elo+

VS

Team Averages
Level 95
1,484 SR
1,414 Elo+
Cliodhna
Cliodhna
FairyBodParent
Cliodhna
Level 111
God Stats
3W - 3L
1,615 SR
Queue Stats
148W - 188L
1,424 Elo+
Party 3
Kuzenbo
Kuzenbo
GuttaSlug
Kuzenbo
Level 35
God Stats
25W - 22L
1,484 SR
Queue Stats
88W - 113L
1,373 Elo+
Party 3
Ra
Ra
SabakuDarkness
Ra
Level 108
God Stats
29W - 30L
1,500 SR
Queue Stats
111W - 138L
1,436 Elo+
Party 3
Bellona
Bellona
ScrubHunter32
Bellona
Level 97
God Stats
14W - 10L
1,517 SR
Queue Stats
119W - 126L
1,392 Elo+
Party 2
Charybdis
Charybdis
Wolfdefender223
Charybdis
Level 123
God Stats
5W - 10L
1,302 SR
Queue Stats
247W - 245L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kush420King99
Aphrodite
12
0 / 3 / 2
8,126
451
4,829
15,793
12,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 4 / 0
9,328
518
10,584
18,820
17,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
SShribble
Bellona
12
0 / 3 / 2
7,802
433
5,688
14,426
9,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Synystyr_1
Anubis
14
0 / 7 / 2
8,874
493
5,121
18,386
9,180
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
sunumbee
Ao Kuang
15
4 / 1 / 0
8,991
500
8,360
14,844
5,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
6 / 0 / 5
9,996
555
13,999
13,634
6,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
GuttaSlug
Kuzenbo
13
0 / 1 / 9
8,675
482
7,677
11,454
10,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 1 / 1
10,853
603
9,988
6,146
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
16
2 / 2 / 2
9,762
542
9,247
16,595
22,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
Wolfdefender223
Charybdis
14
4 / 1 / 2
8,854
492
12,884
10,516
4,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
17
18
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
6
0
5
8.5
W
Kuzenbo
GuttaSlug
Kuzenbo
0
1
9
4.5
L
Aphrodite
Kush420King99
Aphrodite
0
3
2
0.33
L
1
4
0
0.25
L
Bellona
SShribble
Bellona
0
3
2
0.33
W
5
1
1
5.5
W
Bellona
2
2
2
1.5
L
Anubis
Synystyr_1
Anubis
0
7
2
0.14
W
Charybdis
Wolfdefender223
Charybdis
4
1
2
5
L
Ao Kuang
sunumbee
Ao Kuang
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,582
Damage
53,795
82,269
Taken
58,345
53,576
Mitigated
45,706
31,454
Healing
22,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
13,999
1,901
0
6,779
13,634
6,166
767
2,813
10,821
0
87,662
W
Kuzenbo
GuttaSlug
Kuzenbo
7,677
2,857
124
4,202
11,454
10,765
254
4,159
7,295
21,136
0
L
Aphrodite
Kush420King99
Aphrodite
4,829
1,060
2,041
7,544
15,793
12,434
116
3,348
12,364
41,250
0
L
10,584
5,200
0
7,658
18,820
17,074
14
1,796
15,650
698
79,195
L
Bellona
SShribble
Bellona
5,688
2,457
0
3,910
14,426
9,030
557
1,999
12,427
0
54,079
W
9,988
886
744
2,601
6,146
2,284
340
4,865
1,281
86,915
0
W
Bellona
9,247
2,413
0
3,556
16,595
22,393
0
2,950
13,645
0
76,159
L
Anubis
Synystyr_1
Anubis
5,121
626
0
8,670
18,386
9,180
0
6,702
11,034
83,216
0
W
Charybdis
Wolfdefender223
Charybdis
12,884
7,285
0
4,365
10,516
4,098
1,177
3,822
6,694
0
74,765
L
Ao Kuang
sunumbee
Ao Kuang
8,360
2,078
0
1,631
14,844
5,858
0
2,866
11,710
74,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,121
Gold Earned
48,140
546
Minions Killed
563
0
Camps Cleared
0
1,794,292
Distance Traveled
1,838,270
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,996
555
104
6
0
424,083
5
W
Kuzenbo
8,675
482
16
1
0
387,260
4
L
Aphrodite
8,126
451
61
3
0
320,076
0
L
Surtr
9,328
518
136
8
0
367,752
3
L
Bellona
7,802
433
101
6
0
381,354
4
W
Ra
10,853
603
180
10
0
359,235
7
W
Bellona
9,762
542
149
8
0
330,292
4
L
Anubis
8,874
493
139
8
0
301,035
2
W
Charybdis
8,854
492
114
6
0
337,400
1
L
Ao Kuang
8,991
500
109
6
0
424,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role