Player Matchup

Rama
Rama
Devoureer
Rama
Level 69
God Stats
4W - 4L
1,626 SR
Queue Stats
73W - 81L
1,339 Elo+
Party 1
Medusa
Medusa
DimethylDog
Medusa
Level 45
God Stats
29W - 17L
1,680 SR
Queue Stats
289W - 338L
1,410 Elo+
Solo
Ymir
Ymir
XzJoshyxZ
Ymir
Level 21
God Stats
24W - 34L
1,418 SR
Queue Stats
24W - 38L
1,248 Elo+
Party 1
Team Averages
Level 45
1,575 SR
1,333 Elo+

VS

Team Averages
Level 34
1,451 SR
1,152 Elo+
Surtr
Surtr
Its a bozo
Surtr
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 76L
1,058 Elo+
Party 2
Fenrir
Fenrir
Zilla_Zero
Fenrir
Level 48
God Stats
12W - 6L
1,565 SR
Queue Stats
187W - 240L
1,342 Elo+
Solo
Scylla
Scylla
x2Fw
Scylla
Level 18
God Stats
2W - 5L
1,287 SR
Queue Stats
54W - 60L
1,058 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
8 / 3 / 9
9,675
968
12,650
9,790
3,908
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
13
8 / 5 / 7
9,591
959
13,719
11,623
4,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
13
2 / 2 / 11
9,089
909
3,151
13,466
10,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
2 / 4 / 5
7,732
773
7,722
13,429
16,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Zilla_Zero
Fenrir
12
5 / 9 / 3
8,045
805
6,578
14,873
7,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
x2Fw
Scylla
11
1 / 5 / 4
7,012
701
8,677
9,281
3,303
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
18
Kills
8
10
Deaths
18
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
8
3
9
4.17
W
Medusa
8
5
7
2.3
L
Surtr
2
4
5
1.13
W
Ymir
2
2
11
3.75
L
Fenrir
Zilla_Zero
Fenrir
5
9
3
0.72
L
Scylla
x2Fw
Scylla
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,520
Damage
22,977
34,879
Taken
37,583
18,715
Mitigated
26,810
8,824
Healing
3,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
12,650
11,011
229
2,287
9,790
3,908
1,842
3,291
6,499
0
29,329
W
Medusa
13,719
7,929
0
1,908
11,623
4,500
884
1,892
9,731
0
39,040
L
Surtr
7,722
2,922
101
849
13,429
16,149
15
1,608
11,821
392
20,681
W
Ymir
3,151
584
1,546
2,854
13,466
10,307
250
3,856
9,610
19,119
0
L
Fenrir
Zilla_Zero
Fenrir
6,578
2,055
9
2,717
14,873
7,358
0
840
14,033
0
18,332
L
Scylla
x2Fw
Scylla
8,677
1,166
0
168
9,281
3,303
0
745
8,536
29,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,355
Gold Earned
22,789
113
Minions Killed
95
0
Camps Cleared
0
547,668
Distance Traveled
497,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,675
968
44
4
0
187,439
0
W
Medusa
9,591
959
34
3
0
174,297
0
L
Surtr
7,732
773
33
3
0
182,413
0
W
Ymir
9,089
909
35
4
0
185,932
0
L
Fenrir
8,045
805
27
3
0
147,125
0
L
Scylla
7,012
701
35
4
0
167,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role