Player Matchup

The Morrigan
The Morrigan
ItsSoleil
The Morrigan
Level 102
God Stats
4W - 6L
1,380 SR
Queue Stats
77W - 80L
1,478 Elo+
Party 1
Athena
Athena
SSbluethebunny
Athena
Level 149
God Stats
1W - 2L
1,802 SR
Queue Stats
124W - 113L
1,565 Elo+
Party 1
Cupid
Cupid
WingedSins
Cupid
Level 103
God Stats
19W - 10L
1,369 SR
Queue Stats
67W - 72L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sydneysavior
Morgan Le Fay
Level 101
God Stats
20W - 16L
1,535 SR
Queue Stats
95W - 97L
1,501 Elo+
Party 1
Hel
Hel
tacocatboy
Hel
Level 22
God Stats
7W - 10L
1,470 SR
Queue Stats
17W - 27L
1,442 Elo+
Party 1
Team Averages
Level 95
1,511 SR
1,486 Elo+

VS

Team Averages
Level 95
1,550 SR
1,535 Elo+
Sol
Sol
Fachizzlesnizzle
Sol
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 40L
1,530 Elo+
Solo
Thanatos
Thanatos
Lockymydotbud
Thanatos
Level 105
God Stats
22W - 12L
1,704 SR
Queue Stats
339W - 309L
1,545 Elo+
Party 2
Sylvanus
Sylvanus
Sharps32
Sylvanus
Level 103
God Stats
5W - 10L
1,544 SR
Queue Stats
225W - 198L
1,553 Elo+
Party 2
Ix Chel
Ix Chel
TheMoom
Ix Chel
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
372W - 348L
1,511 Elo+
Solo
Anhur
Anhur
tagurazz
Anhur
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
261W - 216L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ItsSoleil
The Morrigan
15
7 / 5 / 5
9,647
508
11,266
12,880
5,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
6 / 5 / 3
8,847
466
9,104
21,303
19,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
13
0 / 4 / 5
7,805
411
7,198
14,681
5,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
sydneysavior
Morgan Le Fay
15
4 / 6 / 5
9,854
519
22,667
17,461
9,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 6 / 3
7,460
393
3,773
14,992
12,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 9
10,304
542
11,572
15,361
6,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Lockymydotbud
Thanatos
18
16 / 6 / 3
12,252
645
16,960
18,166
8,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Sharps32
Sylvanus
15
4 / 3 / 17
9,583
504
10,989
19,453
23,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
TheMoom
Ix Chel
16
1 / 3 / 11
10,729
565
10,590
11,628
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
tagurazz
Anhur
15
3 / 4 / 4
9,897
521
9,413
12,627
5,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
17
Kills
26
26
Deaths
18
21
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
The Morrigan
ItsSoleil
The Morrigan
7
5
5
1.9
W
Thanatos
Lockymydotbud
Thanatos
16
6
3
2.92
L
6
5
3
1.5
W
Sylvanus
Sharps32
Sylvanus
4
3
17
4.17
W
Ix Chel
TheMoom
Ix Chel
1
3
11
2.17
L
Cupid
0
4
5
0.63
L
Morgan Le Fay
sydneysavior
Morgan Le Fay
4
6
5
1.08
L
0
6
3
0.25
W
Anhur
tagurazz
Anhur
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,008
Damage
59,524
81,317
Taken
77,235
52,219
Mitigated
49,573
18,097
Healing
34,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,572
1,916
0
8,077
15,361
6,988
539
11,243
4,006
92,447
0
L
The Morrigan
ItsSoleil
The Morrigan
11,266
2,677
0
0
12,880
5,831
0
5,187
7,431
70,667
1,699
W
Thanatos
Lockymydotbud
Thanatos
16,960
5,682
0
13,960
18,166
8,478
371
8,587
9,360
0
86,577
L
9,104
1,924
0
3,172
21,303
19,881
0
9,255
12,048
42,150
239
W
Sylvanus
Sharps32
Sylvanus
10,989
3,238
1,473
4,548
19,453
23,165
599
10,399
8,897
34,462
0
W
Ix Chel
TheMoom
Ix Chel
10,590
1,920
965
2,890
11,628
5,118
873
6,041
5,039
89,342
0
L
Cupid
7,198
3,988
297
4,712
14,681
5,286
0
4,876
9,805
0
57,103
L
Morgan Le Fay
sydneysavior
Morgan Le Fay
22,667
2,014
0
3,362
17,461
9,064
70
6,642
10,819
89,484
0
L
3,773
860
2,634
3,920
14,992
12,157
104
7,884
7,108
14,612
0
W
Anhur
tagurazz
Anhur
9,413
5,196
0
2,404
12,627
5,824
1,682
7,789
4,686
0
79,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,613
Gold Earned
52,765
385
Minions Killed
532
0
Camps Cleared
0
1,881,949
Distance Traveled
1,843,652
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,304
542
128
7
0
376,191
0
L
The Morrigan
9,647
508
84
4
0
393,822
0
W
Thanatos
12,252
645
105
6
0
449,505
0
L
Athena
8,847
466
57
3
0
394,124
0
W
Sylvanus
9,583
504
36
2
0
318,759
0
W
Ix Chel
10,729
565
143
8
0
345,735
0
L
Cupid
7,805
411
98
5
0
371,301
0
L
Morgan Le Fay
9,854
519
128
7
0
361,153
7
L
Hel
7,460
393
18
1
0
361,549
1
W
Anhur
9,897
521
120
6
0
353,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role