Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
 
Jing Wei
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Grim_Paradox24
Yemoja
Level 116
God Stats
0W - 2L
1,331 SR
Queue Stats
5W - 11L
1,393 Elo+
Party 2
Gilgamesh
Gilgamesh
Sly_UmbraLuci
Gilgamesh
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,490 Elo+
Party 2
Ix Chel
Ix Chel
TTV-Kappa_Sensei
Ix Chel
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,457 Elo+
Party 2
Team Averages
Level 131
1,466 SR
1,468 Elo+

VS

Team Averages
Level 142
1,549 SR
1,556 Elo+
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Geb
Geb
Dubasca
Geb
Level 119
God Stats
3W - 1L
1,474 SR
Queue Stats
5W - 4L
1,623 Elo+
Party 1
Thanatos
Thanatos
Ghost3061
Thanatos
Level 149
God Stats
18W - 13L
1,595 SR
Queue Stats
127W - 104L
1,557 Elo+
Party 4
Ix Chel
Ix Chel
SpookyHarambe
Ix Chel
Level 145
God Stats
5W - 6L
1,556 SR
Queue Stats
260W - 227L
1,577 Elo+
Party 1
Ishtar
Ishtar
danslaststand
Ishtar
Level 146
God Stats
3W - 8L
1,618 SR
Queue Stats
25W - 28L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 4 / 0
5,680
473
4,731
9,947
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
 
Jing Wei
10
0 / 0 / 0
5,554
463
3,738
8,839
3,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 0 / 0
5,362
447
1,152
4,936
2,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Sly_UmbraLuci
Gilgamesh
13
3 / 3 / 0
7,706
642
6,743
10,067
6,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 6 / 1
5,430
453
5,230
7,947
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 3 / 2
6,815
568
4,434
8,235
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
9
0 / 0 / 3
5,807
484
2,680
7,121
3,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Ghost3061
Thanatos
13
11 / 0 / 1
7,860
655
10,592
10,448
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
11
0 / 1 / 6
6,228
519
4,510
5,645
2,060
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 1
5,998
500
6,063
5,880
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
12
13
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
0
0.25
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Chang'e
 
Chang'e
1
3
2
0.67
W
Geb
0
0
3
1.5
W
Thanatos
Ghost3061
Thanatos
11
0
1
11.5
L
0
0
0
0
L
Gilgamesh
Sly_UmbraLuci
Gilgamesh
3
3
0
1
W
Ix Chel
0
1
6
3
L
0
6
1
0.08
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,594
Damage
28,279
41,736
Taken
37,329
18,106
Mitigated
15,033
13,183
Healing
19,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,731
1,842
5
3,148
9,947
3,980
0
822
9,108
0
36,325
L
Jing Wei
 
Jing Wei
3,738
2,972
0
2,044
8,839
3,003
0
1,106
7,733
0
47,914
W
Chang'e
 
Chang'e
4,434
366
40
3,502
8,235
2,714
0
0
7,638
47,953
0
W
Geb
2,680
125
1,561
1,895
7,121
3,759
25
898
6,223
18,097
0
W
Thanatos
Ghost3061
Thanatos
10,592
3,885
0
8,800
10,448
4,287
0
1,795
8,604
0
53,044
L
1,152
276
3,368
1,944
4,936
2,943
0
2,091
2,802
7,882
0
L
Gilgamesh
Sly_UmbraLuci
Gilgamesh
6,743
2,302
0
1,985
10,067
6,097
0
4,624
5,443
0
61,291
W
Ix Chel
4,510
808
488
1,558
5,645
2,060
164
3,257
2,388
41,513
0
L
5,230
552
100
589
7,947
2,083
0
2,845
5,026
34,965
0
W
6,063
4,550
0
2,009
5,880
2,213
208
432
5,448
0
50,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,732
Gold Earned
32,708
321
Minions Killed
344
0
Camps Cleared
0
1,148,607
Distance Traveled
1,187,677
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,680
473
71
6
0
231,757
1
L
Jing Wei
5,554
463
79
7
0
214,110
0
W
Chang'e
6,815
568
87
7
0
223,352
0
W
Geb
5,807
484
20
2
0
244,022
4
W
Thanatos
7,860
655
82
7
0
273,152
0
L
Yemoja
5,362
447
9
1
0
232,101
0
L
Gilgamesh
7,706
642
113
9
0
238,548
0
W
Ix Chel
6,228
519
61
5
0
241,507
0
L
Ix Chel
5,430
453
49
4
0
232,091
0
W
Ishtar
5,998
500
94
8
0
205,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role