Player Matchup

Terra
Terra
Aesperitas
Terra
Level 135
God Stats
2W - 2L
1,378 SR
Queue Stats
141W - 103L
1,648 Elo+
Party 1
Ix Chel
Ix Chel
DarkMantle
Ix Chel
Level 143
God Stats
7W - 1L
1,361 SR
Queue Stats
344W - 279L
1,669 Elo+
Party 1
Achilles
Achilles
Solomeplz
Achilles
Level 218
God Stats
4W - 2L
1,443 SR
Queue Stats
115W - 85L
1,696 Elo+
Party 1
Serqet
Serqet
VerdugoU3
Serqet
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 8L
1,861 Elo+
Party 1
Thoth
Thoth
YandereFetish
Thoth
Level 187
God Stats
31W - 32L
1,466 SR
Queue Stats
494W - 416L
1,611 Elo+
Party 1
Team Averages
Level 140
1,430 SR
1,697 Elo+

VS

Team Averages
Level 32
1,453 SR
1,210 Elo+
Neith
Neith
GaMeENaTeR
Neith
Level 41
God Stats
1W - 1L
1,486 SR
Queue Stats
20W - 49L
1,232 Elo+
Party 2
Serqet
Serqet
GhostRider5951
Serqet
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 47L
1,206 Elo+
Party 2
Ymir
Ymir
Kyrzzxa
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 45L
1,187 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bouder95
Morgan Le Fay
Level 24
God Stats
0W - 3L
1,282 SR
Queue Stats
14W - 44L
1,151 Elo+
Party 2
Surtr
Surtr
robnado24
Surtr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 27L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
0 / 0 / 7
6,149
615
2,880
7,172
5,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
DarkMantle
Ix Chel
11
2 / 0 / 1
6,436
644
7,715
3,722
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Solomeplz
Achilles
12
6 / 0 / 3
7,186
719
8,941
7,786
5,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
VerdugoU3
Serqet
11
4 / 0 / 2
6,535
654
3,403
5,794
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
4 / 1 / 0
6,437
644
7,266
2,960
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 2 / 0
4,455
446
1,322
5,394
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 1 / 1
4,358
436
1,450
8,072
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Kyrzzxa
Ymir
7
0 / 1 / 0
4,592
459
1,064
7,479
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
bouder95
Morgan Le Fay
8
1 / 6 / 0
4,810
481
3,226
9,079
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
robnado24
Surtr
7
0 / 6 / 0
4,559
456
3,311
10,105
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
16
Kills
1
1
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Terra
0
0
7
3.5
W
Ix Chel
DarkMantle
Ix Chel
2
0
1
2.5
L
Neith
0
2
0
0
L
0
1
1
0.5
L
Ymir
Kyrzzxa
Ymir
0
1
0
0
W
Achilles
Solomeplz
Achilles
6
0
3
7.5
W
Serqet
VerdugoU3
Serqet
4
0
2
5
W
4
1
0
4
L
Morgan Le Fay
bouder95
Morgan Le Fay
1
6
0
0.17
L
Surtr
robnado24
Surtr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,205
Damage
10,373
27,434
Taken
40,129
15,621
Mitigated
14,950
9,638
Healing
4,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
2,880
807
1,531
2,515
7,172
5,000
216
1,605
5,231
16,400
0
W
Ix Chel
DarkMantle
Ix Chel
7,715
933
250
938
3,722
1,277
0
129
3,593
53,964
0
L
Neith
1,322
907
0
728
5,394
1,907
0
4,501
893
0
25,046
L
1,450
796
0
338
8,072
1,825
0
3,624
4,212
0
10,797
L
Ymir
Kyrzzxa
Ymir
1,064
290
0
1,038
7,479
3,967
0
4,699
2,780
14,393
0
W
Achilles
Solomeplz
Achilles
8,941
3,702
0
3,447
7,786
5,415
0
379
7,407
0
54,207
W
Serqet
VerdugoU3
Serqet
3,403
521
0
460
5,794
2,956
0
1,442
4,352
0
45,523
W
7,266
196
0
497
2,960
973
156
840
2,120
49,205
0
L
Morgan Le Fay
bouder95
Morgan Le Fay
3,226
372
0
1,254
9,079
2,357
0
5,037
3,779
24,846
0
L
Surtr
robnado24
Surtr
3,311
1,605
0
913
10,105
4,894
0
0
9,570
293
25,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,743
Gold Earned
22,774
372
Minions Killed
155
0
Camps Cleared
0
1,038,383
Distance Traveled
991,173
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,149
615
26
3
0
210,813
0
W
Ix Chel
6,436
644
97
10
0
191,019
0
L
Neith
4,455
446
46
5
0
187,667
0
L
Serqet
4,358
436
14
1
0
208,427
0
L
Ymir
4,592
459
20
2
0
202,767
2
W
Achilles
7,186
719
90
9
0
224,071
0
W
Serqet
6,535
654
79
8
0
240,402
0
W
Thoth
6,437
644
80
8
0
172,078
0
L
Morgan Le Fay
4,810
481
35
4
0
184,801
0
L
Surtr
4,559
456
40
4
0
207,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role