Player Matchup

Bacchus
Bacchus
G-shock4856
Bacchus
Level 61
God Stats
20W - 6L
1,785 SR
Queue Stats
258W - 253L
1,473 Elo+
Party 1
Ratatoskr
Ratatoskr
NICKSS LTLT
Ratatoskr
Level 87
God Stats
0W - 2L
1,309 SR
Queue Stats
32W - 55L
1,374 Elo+
Party 2
Hera
Hera
PERSONCRAZY
Hera
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,377 Elo+
Party 2
Jormungandr
Jormungandr
SirPiesAlot
Jormungandr
Level 95
God Stats
10W - 5L
1,739 SR
Queue Stats
177W - 174L
1,545 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tommysgotclout
Ah Muzen Cab
Level 113
God Stats
4W - 4L
1,398 SR
Queue Stats
353W - 359L
1,463 Elo+
Party 1
Team Averages
Level 79
1,546 SR
1,446 Elo+

VS

Team Averages
Level 104
1,432 SR
1,481 Elo+
Horus
Horus
BigOuncePSN8882
Horus
Level 84
God Stats
3W - 1L
1,315 SR
Queue Stats
218W - 197L
1,446 Elo+
Solo
Jing Wei
Jing Wei
JayTee0702
Jing Wei
Level 123
God Stats
1W - 2L
1,256 SR
Queue Stats
186W - 149L
1,541 Elo+
Solo
Susano
Susano
SeraphicMind
Susano
Level 118
God Stats
2W - 3L
1,324 SR
Queue Stats
49W - 37L
1,486 Elo+
Solo
Ix Chel
Ix Chel
Zakeetis
Ix Chel
Level 129
God Stats
13W - 7L
1,815 SR
Queue Stats
130W - 104L
1,519 Elo+
Solo
Achilles
Achilles
rodriguezs3h
Achilles
Level 68
God Stats
5W - 4L
1,449 SR
Queue Stats
94W - 111L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
G-shock4856
Bacchus
12
3 / 5 / 4
8,514
501
7,196
18,192
22,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
NICKSS LTLT
Ratatoskr
14
1 / 7 / 5
8,466
498
8,757
16,591
7,140
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 7 / 0
6,400
376
3,245
9,506
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
SirPiesAlot
Jormungandr
14
4 / 2 / 3
9,208
542
11,923
13,227
16,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
Tommysgotclout
Ah Muzen Cab
15
2 / 1 / 1
9,090
535
17,752
12,868
6,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
7,473
440
4,320
15,578
14,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
JayTee0702
Jing Wei
15
2 / 2 / 1
8,788
517
5,068
11,311
4,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
14
8 / 4 / 7
9,313
548
15,013
15,441
6,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ix Chel
Zakeetis
Ix Chel
15
8 / 4 / 8
9,714
571
17,990
12,931
5,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
rodriguezs3h
Achilles
13
3 / 1 / 5
8,159
480
6,441
12,958
17,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
11
Kills
21
22
Deaths
11
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Bacchus
G-shock4856
Bacchus
3
5
4
1
W
Jing Wei
JayTee0702
Jing Wei
2
2
1
1.25
L
Ratatoskr
NICKSS LTLT
Ratatoskr
1
7
5
0.5
L
1
7
0
0.14
W
Susano
8
4
7
2.88
L
Jormungandr
SirPiesAlot
Jormungandr
4
2
3
2.75
L
Ah Muzen Cab
Tommysgotclout
Ah Muzen Cab
2
1
1
2.5
W
Ix Chel
Zakeetis
Ix Chel
8
4
8
3
W
Achilles
rodriguezs3h
Achilles
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,873
Damage
48,832
70,384
Taken
68,219
56,223
Mitigated
48,373
7,989
Healing
19,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,320
2,480
3,068
7,750
15,578
14,575
252
4,452
11,126
0
19,313
L
Bacchus
G-shock4856
Bacchus
7,196
1,220
422
4,045
18,192
22,502
0
6,035
11,947
18,396
0
W
Jing Wei
JayTee0702
Jing Wei
5,068
3,950
0
1,714
11,311
4,500
954
1,886
9,425
0
79,941
L
Ratatoskr
NICKSS LTLT
Ratatoskr
8,757
1,408
0
125
16,591
7,140
0
4,836
11,623
0
70,370
L
3,245
835
0
760
9,506
3,456
0
4,096
5,410
27,915
0
W
Susano
15,013
3,073
273
660
15,441
6,466
1,212
4,167
11,274
0
54,750
L
Jormungandr
SirPiesAlot
Jormungandr
11,923
3,594
0
750
13,227
16,968
0
2,908
9,810
68,415
0
L
Ah Muzen Cab
Tommysgotclout
Ah Muzen Cab
17,752
8,170
0
1,887
12,868
6,157
246
115
12,560
0
95,799
W
Ix Chel
Zakeetis
Ix Chel
17,990
2,886
1,781
3,038
12,931
5,651
1,375
6,018
6,913
77,422
0
W
Achilles
rodriguezs3h
Achilles
6,441
452
0
1,087
12,958
17,181
334
5,841
7,117
0
38,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,678
Gold Earned
43,447
384
Minions Killed
374
0
Camps Cleared
0
1,565,200
Distance Traveled
1,696,119
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,473
440
30
2
0
351,164
0
L
Bacchus
8,514
501
17
1
0
361,317
1
W
Jing Wei
8,788
517
113
7
0
337,045
0
L
Ratatoskr
8,466
498
101
6
0
382,534
2
L
Hera
6,400
376
38
2
0
180,140
0
W
Susano
9,313
548
74
4
0
368,771
0
L
Jormungandr
9,208
542
95
6
0
280,366
0
L
Ah Muzen Cab
9,090
535
133
8
0
360,843
0
W
Ix Chel
9,714
571
101
6
0
292,545
0
W
Achilles
8,159
480
56
3
0
346,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role