Player Matchup

Thoth
Thoth
SarinSauce
Thoth
Level 129
God Stats
25W - 20L
1,688 SR
Queue Stats
537W - 448L
1,626 Elo+
Solo
Ymir
Ymir
WildWil
Ymir
Level 98
God Stats
0W - 2L
1,267 SR
Queue Stats
92W - 117L
1,454 Elo+
Party 2
Mulan
Mulan
moomerson
Mulan
Level 109
God Stats
0W - 3L
1,515 SR
Queue Stats
261W - 280L
1,501 Elo+
Party 2
Chiron
Chiron
salamiNzombie
Chiron
Level 101
God Stats
11W - 4L
1,860 SR
Queue Stats
51W - 46L
1,557 Elo+
Solo
Cliodhna
Cliodhna
temp-143443
Cliodhna
Level 88
God Stats
2W - 5L
1,458 SR
Queue Stats
83W - 116L
1,494 Elo+
Party 2
Team Averages
Level 105
1,557 SR
1,527 Elo+

VS

Team Averages
Level 133
1,512 SR
1,543 Elo+
Serqet
Serqet
IAmSkivvys
Serqet
Level 108
God Stats
4W - 3L
1,350 SR
Queue Stats
173W - 134L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PeacePM
Morgan Le Fay
Level 127
God Stats
7W - 8L
1,650 SR
Queue Stats
285W - 272L
1,554 Elo+
Party 1
Chang'e
Chang'e
Sigma7020
Chang'e
Level 143
God Stats
2W - 2L
1,354 SR
Queue Stats
363W - 323L
1,645 Elo+
Solo
Khepri
Khepri
Slabbypooh
Khepri
Level 148
God Stats
11W - 7L
1,708 SR
Queue Stats
919W - 863L
1,485 Elo+
Party 1
Rama
Rama
dwuhbzy
Rama
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
444W - 403L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
3 / 4 / 1
9,797
544
13,096
10,350
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
WildWil
Ymir
10
0 / 2 / 2
7,641
425
3,698
11,396
9,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
moomerson
Mulan
13
0 / 9 / 2
8,375
465
8,927
21,011
16,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 6 / 2
8,907
495
11,260
14,874
6,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
temp-143443
Cliodhna
15
3 / 4 / 1
9,404
522
8,374
12,698
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
IAmSkivvys
Serqet
17
10 / 2 / 5
11,106
617
11,519
15,085
6,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
PeacePM
Morgan Le Fay
15
1 / 2 / 7
10,085
560
8,901
8,651
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Sigma7020
Chang'e
18
6 / 2 / 7
11,983
666
16,210
18,696
7,854
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Slabbypooh
Khepri
14
3 / 1 / 8
9,610
534
4,894
19,061
18,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
dwuhbzy
Rama
17
5 / 3 / 7
10,749
597
9,454
12,607
5,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
8
Kills
25
25
Deaths
10
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Serqet
IAmSkivvys
Serqet
10
2
5
6.25
W
Morgan Le Fay
PeacePM
Morgan Le Fay
1
2
7
2.25
L
Thoth
3
4
1
0.88
W
Chang'e
Sigma7020
Chang'e
6
2
7
4.75
W
Khepri
Slabbypooh
Khepri
3
1
8
7
L
Ymir
WildWil
Ymir
0
2
2
0.5
W
Rama
dwuhbzy
Rama
5
3
7
2.83
L
Mulan
moomerson
Mulan
0
9
2
0.11
L
2
6
2
0.5
L
Cliodhna
temp-143443
Cliodhna
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,355
Damage
50,978
70,329
Taken
74,100
41,177
Mitigated
41,662
14,432
Healing
32,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
IAmSkivvys
Serqet
11,519
3,452
0
7,225
15,085
6,463
497
3,217
11,778
0
77,273
W
Morgan Le Fay
PeacePM
Morgan Le Fay
8,901
783
263
1,497
8,651
3,327
573
3,454
5,197
80,382
0
L
Thoth
13,096
772
0
1,441
10,350
3,997
0
5,404
4,946
85,480
0
W
Chang'e
Sigma7020
Chang'e
16,210
1,160
1,804
11,814
18,696
7,854
256
4,033
14,131
114,451
0
W
Khepri
Slabbypooh
Khepri
4,894
310
324
5,138
19,061
18,386
0
5,351
13,661
24,667
0
L
Ymir
WildWil
Ymir
3,698
283
179
2,529
11,396
9,665
0
6,089
5,307
18,261
0
W
Rama
dwuhbzy
Rama
9,454
8,184
0
4,151
12,607
5,632
630
2,050
10,508
0
102,417
L
Mulan
moomerson
Mulan
8,927
1,261
0
4,664
21,011
16,254
391
11,785
8,712
0
61,697
L
11,260
4,711
409
3,919
14,874
6,428
440
3,254
11,620
0
66,622
L
Cliodhna
temp-143443
Cliodhna
8,374
1,815
0
1,291
12,698
4,833
17
3,473
9,049
0
82,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,124
Gold Earned
53,533
500
Minions Killed
596
0
Camps Cleared
0
1,785,856
Distance Traveled
1,884,578
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,106
617
122
7
0
451,115
4
W
Morgan Le Fay
10,085
560
133
7
0
348,063
3
L
Thoth
9,797
544
148
8
0
361,736
4
W
Chang'e
11,983
666
177
10
0
381,451
2
W
Khepri
9,610
534
22
1
0
380,787
0
L
Ymir
7,641
425
28
2
0
348,240
3
W
Rama
10,749
597
142
8
0
323,162
0
L
Mulan
8,375
465
96
5
0
317,759
4
L
Chiron
8,907
495
104
6
0
330,529
0
L
Cliodhna
9,404
522
124
7
0
427,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role