Player Matchup

Athena
Athena
Gold IV
Assassinosdp
Athena
Gold IV
Level 155
God Stats
1W - 3L
1,281 SR
Queue Stats
85W - 85L
1,634 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
DíllPickle
Ao Kuang
Silver I
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
67W - 37L
1,613 MMR
Party 3
Hercules
Hercules
Gold V
Kïjï
Hercules
Gold V
Level 143
God Stats
1W - 3L
1,339 SR
Queue Stats
153W - 115L
1,664 MMR
Party 3
Susano
Susano
Gold II
Shockbird
Susano
Gold II
Level 148
God Stats
6W - 10L
1,579 SR
Queue Stats
87W - 83L
1,749 MMR
Party 1
Cernunnos
Cernunnos
Silver I
UnbeatableCarn
Cernunnos
Silver I
Level 147
God Stats
1W - 1L
1,285 SR
Queue Stats
76W - 80L
1,543 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,397 SR
1,641 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 174
1,523 SR
1,586 MMR
Jing Wei
Jing Wei
Gold II
 
Jing Wei
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold II
 
Terra
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Gold III
ChampagneMarky
Rama
Gold III
Level 234
God Stats
13W - 8L
1,680 SR
Queue Stats
120W - 117L
1,634 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold I
IMmaTable
Morgan Le Fay
Gold I
Level 210
God Stats
10W - 12L
1,435 SR
Queue Stats
843W - 836L
1,647 MMR
Solo
Thor
Thor
Gold IV
Jomo37
Thor
Gold IV
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 145L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 1 / 3
7,816
521
3,582
8,859
7,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
DíllPickle
Ao Kuang
14
2 / 3 / 2
8,117
541
11,172
15,041
6,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Kïjï
Hercules
16
4 / 0 / 0
9,824
655
8,575
8,721
9,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Shockbird
Susano
16
4 / 0 / 1
9,171
611
6,287
11,370
5,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
UnbeatableCarn
Cernunnos
14
2 / 1 / 4
8,560
571
12,982
13,984
6,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AnubisMercuryBaba YagaVamanaAphrodite

VS

Bans
He BoMerlinHorusGaneshaAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 3 / 0
7,525
502
8,729
13,918
5,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
 
Terra
11
0 / 3 / 3
7,052
470
4,049
13,262
8,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
1 / 3 / 0
8,593
573
2,147
9,742
3,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
IMmaTable
Morgan Le Fay
14
2 / 1 / 1
7,864
524
10,663
8,163
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Jomo37
Thor
12
1 / 4 / 3
7,421
495
5,461
12,837
5,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
14
Kills
5
5
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
0
0.33
L
Terra
 
Terra
0
3
3
0.5
W
Athena
2
1
3
3.5
L
1
3
0
0.33
W
Ao Kuang
DíllPickle
Ao Kuang
2
3
2
1
L
Morgan Le Fay
IMmaTable
Morgan Le Fay
2
1
1
2.5
L
Thor
Jomo37
Thor
1
4
3
0.63
W
Hercules
Kïjï
Hercules
4
0
0
4
W
Susano
Shockbird
Susano
4
0
1
4.5
W
Cernunnos
UnbeatableCarn
Cernunnos
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,598
Damage
31,049
57,975
Taken
57,922
34,579
Mitigated
27,781
16,780
Healing
17,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,729
6,897
0
3,148
13,918
5,858
0
577
13,341
0
64,674
L
Terra
 
Terra
4,049
684
2,846
4,289
13,262
8,830
0
5,530
7,641
16,237
0
W
Athena
3,582
847
0
929
8,859
7,343
0
3,591
5,268
27,244
0
L
2,147
1,961
0
4,690
9,742
3,846
0
245
9,122
0
72,169
W
Ao Kuang
DíllPickle
Ao Kuang
11,172
1,848
0
3,019
15,041
6,080
0
7,088
7,953
74,342
0
L
Morgan Le Fay
IMmaTable
Morgan Le Fay
10,663
999
0
1,669
8,163
3,562
287
5,328
2,835
69,137
0
L
Thor
Jomo37
Thor
5,461
1,259
0
810
12,837
5,685
0
3,074
9,714
0
54,152
W
Hercules
Kïjï
Hercules
8,575
3,218
0
4,954
8,721
9,590
378
668
8,053
0
90,494
W
Susano
Shockbird
Susano
6,287
2,072
0
976
11,370
5,255
0
2,867
8,503
0
87,864
W
Cernunnos
UnbeatableCarn
Cernunnos
12,982
7,433
0
6,902
13,984
6,311
728
702
13,282
0
72,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,488
Gold Earned
38,455
563
Minions Killed
471
0
Camps Cleared
0
1,709,452
Distance Traveled
1,598,873
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,525
502
103
7
0
297,684
0
L
Terra
7,052
470
27
2
0
346,295
9
W
Athena
7,816
521
40
3
0
335,147
5
L
Rama
8,593
573
146
10
0
302,220
2
W
Ao Kuang
8,117
541
133
9
0
340,257
0
L
Morgan Le Fay
7,864
524
102
7
0
316,299
3
L
Thor
7,421
495
93
6
0
336,375
1
W
Hercules
9,824
655
148
10
0
349,980
0
W
Susano
9,171
611
127
8
0
388,031
0
W
Cernunnos
8,560
571
115
8
0
296,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role