Player Matchup

Zhong Kui
Zhong Kui
DoctorDanza
Zhong Kui
Level 28
God Stats
0W - 1L
1,300 SR
Queue Stats
30W - 36L
1,113 Elo+
Party 1
Pele
Pele
HadesTheBlue
Pele
Level 8
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
RedHeadEagles
Scylla
Level 23
God Stats
0W - 3L
1,316 SR
Queue Stats
26W - 31L
1,113 Elo+
Party 1
Ganesha
Ganesha
XxBIOTICAMPxX
Ganesha
Level 143
God Stats
1W - 1L
1,455 SR
Queue Stats
48W - 54L
1,337 Elo+
Party 1
Danzaburou
Danzaburou
kingdom_key18
Danzaburou
Level 3
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 41
1,317 SR
1,313 Elo+

VS

Team Averages
Level 116
1,581 SR
1,498 Elo+
Ah Puch
Ah Puch
BogusPanda799
Ah Puch
Level 120
God Stats
1W - 4L
1,192 SR
Queue Stats
151W - 162L
1,512 Elo+
Solo
Artemis
Artemis
Heraion92
Artemis
Level 148
God Stats
12W - 6L
1,505 SR
Queue Stats
334W - 334L
1,537 Elo+
Party 2
Ymir
Ymir
ToG_White
Ymir
Level 77
God Stats
5W - 3L
1,476 SR
Queue Stats
171W - 160L
1,508 Elo+
Party 2
Susano
Susano
bossatron1814
Susano
Level 79
God Stats
9W - 9L
1,831 SR
Queue Stats
156W - 136L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
diagonal-umlaut7
Baron Samedi
Level 157
God Stats
8W - 5L
1,901 SR
Queue Stats
184W - 208L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DoctorDanza
Zhong Kui
12
0 / 3 / 0
7,326
488
4,707
13,725
12,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 2 / 0
5,493
366
1,497
7,875
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 5 / 0
6,361
424
3,142
8,085
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
9
0 / 6 / 0
6,287
419
1,838
16,698
13,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
kingdom_key18
Danzaburou
10
0 / 6 / 0
6,308
421
4,081
10,850
3,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
4 / 0 / 7
8,877
592
11,484
4,130
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Heraion92
Artemis
14
12 / 0 / 2
9,108
607
14,945
6,090
2,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
11
1 / 0 / 8
8,158
544
4,358
13,054
12,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 0 / 4
8,213
548
6,743
11,216
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
diagonal-umlaut7
Baron Samedi
13
0 / 1 / 6
7,102
473
5,246
6,194
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
22
22
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
4
0
7
7.5
L
Zhong Kui
DoctorDanza
Zhong Kui
0
3
0
0
L
0
2
0
0
W
Artemis
Heraion92
Artemis
12
0
2
13
L
0
5
0
0
W
Ymir
1
0
8
5
L
Ganesha
0
6
0
0
W
5
0
4
7
W
Baron Samedi
diagonal-umlaut7
Baron Samedi
0
1
6
3
L
Danzaburou
kingdom_key18
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,265
Damage
42,776
57,233
Taken
40,684
34,890
Mitigated
24,360
9,413
Healing
14,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
11,484
786
0
2,346
4,130
1,573
1,911
1,912
2,218
68,457
0
L
Zhong Kui
DoctorDanza
Zhong Kui
4,707
42
0
4,222
13,725
12,470
0
6,730
6,995
50,132
0
L
1,497
517
0
322
7,875
2,252
0
1,913
5,962
0
18,154
W
Artemis
Heraion92
Artemis
14,945
7,388
0
2,470
6,090
2,580
2,765
2,049
3,994
0
64,272
L
3,142
123
0
500
8,085
2,941
0
4,861
3,224
38,015
0
W
Ymir
4,358
662
2,023
3,629
13,054
12,664
261
1,466
11,588
25,592
0
L
Ganesha
1,838
27
0
1,979
16,698
13,587
0
5,224
11,474
24,615
0
W
6,743
1,707
0
1,533
11,216
4,247
1,004
1,653
9,443
0
61,718
W
Baron Samedi
diagonal-umlaut7
Baron Samedi
5,246
288
701
2,202
6,194
3,296
879
2,072
3,754
32,852
0
L
Danzaburou
kingdom_key18
Danzaburou
4,081
1,940
0
2,390
10,850
3,640
764
2,360
8,490
0
32,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,775
Gold Earned
41,458
298
Minions Killed
385
0
Camps Cleared
0
1,212,638
Distance Traveled
1,358,666
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,877
592
106
7
0
296,201
2
L
Zhong Kui
7,326
488
93
6
0
203,248
0
L
Pele
5,493
366
33
2
0
207,768
0
W
Artemis
9,108
607
97
6
0
256,577
0
L
Scylla
6,361
424
94
6
0
261,347
0
W
Ymir
8,158
544
32
2
0
235,865
2
L
Ganesha
6,287
419
10
1
0
256,252
2
W
Susano
8,213
548
95
6
0
311,688
0
W
Baron Samedi
7,102
473
55
4
0
258,335
2
L
Danzaburou
6,308
421
68
5
0
284,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role