Player Matchup

Anubis
Anubis
Darkness0621
Anubis
Level 97
God Stats
3W - 10L
1,040 SR
Queue Stats
234W - 226L
1,628 Elo+
Party 2
Maui
Maui
Ponder408
Maui
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,745 Elo+
Solo
Cupid
Cupid
TheJazzof2018
Cupid
Level 70
God Stats
8W - 2L
1,719 SR
Queue Stats
144W - 142L
1,610 Elo+
Party 2
Team Averages
Level 70
1,420 SR
1,661 Elo+

VS

Team Averages
Level 62
1,556 SR
1,638 Elo+
Kukulkan
Kukulkan
PrettyFlyRabbi
Kukulkan
Level 83
God Stats
114W - 81L
1,639 SR
Queue Stats
241W - 240L
1,534 Elo+
Solo
Ishtar
Ishtar
Umbae
Ishtar
Level 45
God Stats
1W - 2L
1,724 SR
Queue Stats
2W - 7L
1,689 Elo+
Party 1
Surtr
Surtr
iKoNkek
Surtr
Level 57
God Stats
2W - 4L
1,304 SR
Queue Stats
2W - 7L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
10 / 0 / 3
9,504
950
15,480
10,173
5,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Maui
12
1 / 0 / 8
7,246
725
1,545
6,645
5,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 7
7,321
732
4,413
7,009
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 3 / 1
7,014
701
8,651
5,828
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Umbae
Ishtar
10
1 / 5 / 1
6,449
645
3,924
8,742
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
iKoNkek
Surtr
10
0 / 5 / 2
6,146
615
6,006
10,537
5,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
2
2
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
0
3
11.5
W
Maui
1
0
8
5
L
Kukulkan
1
3
1
0.5
W
2
2
7
2.75
L
Ishtar
Umbae
Ishtar
1
5
1
0.3
L
Surtr
iKoNkek
Surtr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,438
Damage
18,581
23,827
Taken
25,107
14,291
Mitigated
9,321
8,018
Healing
2,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
15,480
471
0
5,393
10,173
5,718
848
4,198
5,975
56,207
0
W
Maui
1,545
603
157
1,354
6,645
5,566
345
2,356
4,289
10,714
0
L
Kukulkan
8,651
373
0
60
5,828
1,536
0
4,034
1,794
35,106
0
W
4,413
2,817
78
1,036
7,009
3,007
821
2,564
4,445
0
17,141
L
Ishtar
Umbae
Ishtar
3,924
1,916
0
754
8,742
2,299
0
6,292
2,450
0
14,519
L
Surtr
iKoNkek
Surtr
6,006
1,648
0
1,617
10,537
5,486
0
6,735
3,802
686
17,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,071
Gold Earned
19,609
153
Minions Killed
112
0
Camps Cleared
0
528,684
Distance Traveled
464,992
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,504
950
102
10
0
182,480
0
W
Maui
7,246
725
18
2
0
186,762
3
L
Kukulkan
7,014
701
62
6
0
147,025
0
W
Cupid
7,321
732
33
3
0
159,442
0
L
Ishtar
6,449
645
25
3
0
145,246
0
L
Surtr
6,146
615
25
3
0
172,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role