Player Matchup

Maui
Maui
Gsk_Arrow007
Maui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 80L
1,500 Elo+
Party 1
Martichoras
Martichoras
Gskshadow
Martichoras
Level 17
God Stats
4W - 3L
1,830 SR
Queue Stats
126W - 139L
1,503 Elo+
Party 1
Ix Chel
Ix Chel
OhioTurnPyke
Ix Chel
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 38L
1,418 Elo+
Solo
Thanatos
Thanatos
angxloiscool
Thanatos
Level 25
God Stats
5W - 2L
1,876 SR
Queue Stats
36W - 51L
1,804 Elo+
Party 1
Ratatoskr
Ratatoskr
chuckyiscool
Ratatoskr
Level 49
God Stats
6W - 6L
1,715 SR
Queue Stats
298W - 287L
1,652 Elo+
Party 1
Team Averages
Level 49
1,684 SR
1,576 Elo+

VS

Team Averages
Level 65
1,560 SR
1,401 Elo+
Thor
Thor
AWD20g
Thor
Level 124
God Stats
4W - 1L
1,513 SR
Queue Stats
94W - 85L
1,518 Elo+
Solo
Ra
Ra
HellFlip369
Ra
Level 42
God Stats
2W - 1L
1,715 SR
Queue Stats
25W - 48L
1,197 Elo+
Solo
Ao Kuang
Ao Kuang
JulioBones03
Ao Kuang
Level 47
God Stats
5W - 0L
1,500 SR
Queue Stats
100W - 93L
1,434 Elo+
Solo
Cupid
Cupid
MrTrzhard
Cupid
Level 62
God Stats
19W - 11L
1,611 SR
Queue Stats
190W - 181L
1,431 Elo+
Party 2
Fenrir
Fenrir
MsTrzhardcita
Fenrir
Level 48
God Stats
1W - 2L
1,462 SR
Queue Stats
175W - 169L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,772
484
1,774
8,220
8,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
Gskshadow
Martichoras
10
0 / 5 / 0
6,206
443
6,198
11,377
5,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
OhioTurnPyke
Ix Chel
12
4 / 3 / 0
7,563
540
8,184
7,502
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
angxloiscool
Thanatos
11
2 / 3 / 2
6,913
494
4,665
9,602
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
chuckyiscool
Ratatoskr
11
0 / 3 / 3
6,548
468
4,088
10,728
4,757
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AWD20g
Thor
14
5 / 2 / 1
8,700
621
4,835
9,163
3,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
4,403
315
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ao Kuang
JulioBones03
Ao Kuang
13
3 / 3 / 1
8,421
602
6,155
14,536
11,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
MrTrzhard
Cupid
14
4 / 1 / 4
8,463
605
10,642
10,265
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 1 / 4
7,750
554
7,522
9,292
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
17
17
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
AWD20g
Thor
5
2
1
2.75
L
1
3
0
0.33
L
Martichoras
Gskshadow
Martichoras
0
5
0
0
W
0
0
0
0
W
Ao Kuang
JulioBones03
Ao Kuang
3
3
1
1.17
W
Cupid
MrTrzhard
Cupid
4
1
4
6
W
5
1
4
7
L
Ix Chel
OhioTurnPyke
Ix Chel
4
3
0
1.33
L
Thanatos
angxloiscool
Thanatos
2
3
2
1
L
Ratatoskr
chuckyiscool
Ratatoskr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,909
Damage
29,154
47,429
Taken
43,256
24,856
Mitigated
23,316
14,902
Healing
12,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
AWD20g
Thor
4,835
967
0
400
9,163
3,812
279
4,721
4,442
0
63,278
L
1,774
628
26
1,045
8,220
8,412
0
0
8,220
14,583
0
L
Martichoras
Gskshadow
Martichoras
6,198
2,318
0
2,717
11,377
5,159
866
0
11,377
0
52,618
W
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
JulioBones03
Ao Kuang
6,155
2,087
0
5,035
14,536
11,446
0
1,622
12,914
58,958
0
W
Cupid
MrTrzhard
Cupid
10,642
6,831
0
4,453
10,265
4,103
769
1,012
9,253
0
68,361
W
7,522
3,426
218
2,448
9,292
3,955
0
2,603
6,689
0
45,129
L
Ix Chel
OhioTurnPyke
Ix Chel
8,184
813
354
1,770
7,502
2,573
147
0
7,502
45,624
0
L
Thanatos
angxloiscool
Thanatos
4,665
1,832
103
5,278
9,602
3,955
0
732
8,870
0
32,347
L
Ratatoskr
chuckyiscool
Ratatoskr
4,088
1,288
0
3,609
10,728
4,757
0
5,423
5,305
0
33,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,002
Gold Earned
37,737
278
Minions Killed
389
0
Camps Cleared
0
1,332,142
Distance Traveled
1,099,009
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,700
621
113
8
0
266,196
0
L
Maui
6,772
484
25
2
0
251,032
0
L
Martichoras
6,206
443
72
5
0
258,620
0
W
Ra
4,403
315
0
0
0
309
0
W
Ao Kuang
8,421
602
100
7
0
223,106
1
W
Cupid
8,463
605
106
8
0
276,887
0
W
Fenrir
7,750
554
70
5
0
332,511
0
L
Ix Chel
7,563
540
69
5
0
248,688
4
L
Thanatos
6,913
494
53
4
0
316,155
0
L
Ratatoskr
6,548
468
59
4
0
257,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role