Player Matchup

Odin
Odin
Chapatime6
Odin
Level 44
God Stats
1W - 2L
1,310 SR
Queue Stats
221W - 216L
1,418 Elo+
Party 1
Yemoja
Yemoja
EF JK8872
Yemoja
Level 33
God Stats
0W - 4L
1,257 SR
Queue Stats
95W - 99L
1,405 Elo+
Party 1
Hera
Hera
LordZalajuk
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,496 Elo+
Solo
Geb
Geb
n1nja_samuraj
Geb
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 66L
1,402 Elo+
Solo
Raijin
Raijin
noestopfeeding
Raijin
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 30L
1,500 Elo+
Solo
Team Averages
Level 27
1,413 SR
1,444 Elo+

VS

Team Averages
Level 32
1,514 SR
1,312 Elo+
Anubis
Anubis
ClayboiCarti
Anubis
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
309W - 348L
1,135 Elo+
Party 2
Ymir
Ymir
Cliggett5365
Ymir
Level 29
God Stats
4W - 1L
1,523 SR
Queue Stats
151W - 238L
1,286 Elo+
Party 2
Medusa
Medusa
OGking5445
Medusa
Level 59
God Stats
1W - 1L
1,695 SR
Queue Stats
110W - 92L
1,420 Elo+
Solo
Yemoja
Yemoja
PorteParodie14
Yemoja
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 105L
1,308 Elo+
Solo
Ah Puch
Ah Puch
RhymeGeek
Ah Puch
Level 27
God Stats
8W - 3L
1,350 SR
Queue Stats
210W - 231L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 5
7,763
776
6,827
16,651
5,916
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
EF JK8872
Yemoja
14
1 / 2 / 6
7,430
743
8,508
8,767
2,643
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 13
8,476
848
14,608
6,319
2,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 9 / 5
7,734
773
5,174
20,340
10,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 3 / 5
8,986
899
15,087
7,844
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
10 / 5 / 5
9,444
944
19,836
12,421
8,362
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 3 / 13
8,289
829
4,390
13,683
15,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
OGking5445
Medusa
13
4 / 4 / 7
7,956
796
9,536
11,534
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
0 / 1 / 16
8,603
860
7,192
8,846
9,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
RhymeGeek
Ah Puch
14
3 / 3 / 5
8,169
817
13,762
9,820
4,740
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
63
16
Kills
17
17
Deaths
16
34
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
W
Anubis
10
5
5
2.5
W
0
3
13
2.17
L
Yemoja
EF JK8872
Yemoja
1
2
6
2
L
2
0
13
8.5
W
Medusa
OGking5445
Medusa
4
4
7
1.88
W
0
1
16
8
W
Ah Puch
RhymeGeek
Ah Puch
3
3
5
1.83
L
3
9
5
0.61
L
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,204
Damage
54,716
59,921
Taken
56,304
24,489
Mitigated
43,983
14,810
Healing
19,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,827
860
1,193
3,590
16,651
5,916
0
13,743
2,908
0
12,975
W
Anubis
19,836
931
656
2,638
12,421
8,362
533
10,481
1,940
28,740
0
W
4,390
835
1,772
2,060
13,683
15,654
56
9,361
4,322
8,225
0
L
Yemoja
EF JK8872
Yemoja
8,508
219
1,605
725
8,767
2,643
0
7,930
837
17,190
0
L
14,608
2,367
2,057
1,074
6,319
2,535
0
4,347
1,972
31,906
0
W
Medusa
OGking5445
Medusa
9,536
3,742
1,157
2,185
11,534
5,869
433
8,379
3,155
0
18,302
W
7,192
1,707
2,803
1,350
8,846
9,358
78
6,517
2,329
15,998
0
W
Ah Puch
RhymeGeek
Ah Puch
13,762
60
1,520
3,434
9,820
4,740
0
8,639
1,181
30,514
0
L
5,174
453
1,003
961
20,340
10,692
0
13,717
6,623
6,731
0
L
15,087
389
1,149
1,453
7,844
2,703
0
5,443
2,401
24,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,389
Gold Earned
42,461
108
Minions Killed
107
0
Camps Cleared
0
965,152
Distance Traveled
993,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,763
776
23
2
0
190,963
0
W
Anubis
9,444
944
27
3
0
177,549
0
W
Ymir
8,289
829
6
1
0
182,113
0
L
Yemoja
7,430
743
25
3
0
197,493
0
L
Hera
8,476
848
30
3
0
236,240
0
W
Medusa
7,956
796
19
2
0
219,003
0
W
Yemoja
8,603
860
20
2
0
187,943
0
W
Ah Puch
8,169
817
35
4
0
227,311
0
L
Geb
7,734
773
1
0
0
158,881
0
L
Raijin
8,986
899
29
3
0
181,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role