Player Matchup

Aphrodite
Aphrodite
BudFairy420
Aphrodite
Level 42
God Stats
88W - 105L
1,373 SR
Queue Stats
105W - 127L
1,270 Elo+
Solo
Merlin
Merlin
Keekz2003
Merlin
Level 29
God Stats
5W - 3L
1,283 SR
Queue Stats
40W - 44L
1,264 Elo+
Party 1
King Arthur
King Arthur
thatsabute
King Arthur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 50L
1,290 Elo+
Party 1
Team Averages
Level 46
1,385 SR
1,275 Elo+

VS

Team Averages
Level 42
1,549 SR
1,183 Elo+
Cernunnos
Cernunnos
Its_Me_Castor
Cernunnos
Level 41
God Stats
5W - 4L
1,757 SR
Queue Stats
38W - 55L
1,229 Elo+
Party 2
Janus
Janus
J-Riches_15
Janus
Level 39
God Stats
9W - 13L
1,391 SR
Queue Stats
34W - 52L
1,229 Elo+
Party 2
Geb
Geb
MrEddyMeister
Geb
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BudFairy420
Aphrodite
12
1 / 0 / 5
7,230
723
4,138
6,586
4,637
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Keekz2003
Merlin
13
4 / 2 / 4
7,898
790
11,583
6,489
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
thatsabute
King Arthur
12
4 / 1 / 4
7,568
757
8,288
12,335
9,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Its_Me_Castor
Cernunnos
13
2 / 2 / 1
7,432
743
7,359
9,149
3,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
1 / 2 / 1
6,798
680
6,755
5,795
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 5 / 2
6,534
653
3,445
12,595
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
9
Kills
3
3
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BudFairy420
Aphrodite
1
0
5
3.5
L
Cernunnos
Its_Me_Castor
Cernunnos
2
2
1
1.25
L
1
2
1
0.75
W
Merlin
Keekz2003
Merlin
4
2
4
3
L
0
5
2
0.2
W
King Arthur
thatsabute
King Arthur
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,009
Damage
17,559
25,410
Taken
27,539
17,947
Mitigated
13,568
9,378
Healing
1,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BudFairy420
Aphrodite
4,138
813
4,792
4,382
6,586
4,637
307
3,246
3,340
15,172
0
L
Cernunnos
Its_Me_Castor
Cernunnos
7,359
3,199
0
816
9,149
3,110
24
4,976
4,173
0
25,003
L
6,755
0
0
0
5,795
2,158
0
3,086
2,709
26,952
0
W
Merlin
Keekz2003
Merlin
11,583
1,216
0
204
6,489
3,343
0
3,493
2,996
35,512
0
L
3,445
163
0
566
12,595
8,300
0
7,679
4,916
7,784
0
W
King Arthur
thatsabute
King Arthur
8,288
523
0
0
12,335
9,967
189
3,487
8,848
0
22,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,696
Gold Earned
20,764
119
Minions Killed
105
0
Camps Cleared
0
553,280
Distance Traveled
558,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,230
723
36
4
0
180,459
0
L
Cernunnos
7,432
743
37
4
0
198,763
0
L
Janus
6,798
680
61
6
0
190,092
0
W
Merlin
7,898
790
53
5
0
159,092
0
L
Geb
6,534
653
7
1
0
169,665
0
W
King Arthur
7,568
757
30
3
0
213,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role