Player Matchup

Izanami
Izanami
ExtrinsicPenguin
Izanami
Level 155
God Stats
9W - 5L
1,528 SR
Queue Stats
409W - 402L
1,441 Elo+
Party 3
Maui
Maui
Mitakute
Maui
Level 89
God Stats
9W - 3L
1,664 SR
Queue Stats
68W - 51L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
ScaledSavior
Ao Kuang
Level 25
God Stats
1W - 4L
1,185 SR
Queue Stats
245W - 253L
1,314 Elo+
Party 3
Amaterasu
Amaterasu
TheTheaterThug
Amaterasu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,740 Elo+
Party 2
Kukulkan
Kukulkan
Y0UNGbulI
Kukulkan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 161L
1,494 Elo+
Party 2
Team Averages
Level 84
1,475 SR
1,504 Elo+

VS

Team Averages
Level 99
1,531 SR
1,511 Elo+
Medusa
Medusa
 
Medusa
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Shiva
Shiva
BuddhaandFerb
Shiva
Level 102
God Stats
15W - 9L
1,564 SR
Queue Stats
260W - 240L
1,551 Elo+
Party 1
Bakasura
Bakasura
DrDebra
Bakasura
Level 63
God Stats
8W - 6L
1,513 SR
Queue Stats
176W - 165L
1,515 Elo+
Party 1
Ix Chel
Ix Chel
GrimGlizzzzy
Ix Chel
Level 44
God Stats
10W - 6L
1,376 SR
Queue Stats
186W - 193L
1,457 Elo+
Party 1
Athena
Athena
WillimWollam
Athena
Level 114
God Stats
13W - 8L
1,704 SR
Queue Stats
80W - 74L
1,534 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,722
480
4,954
12,174
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
10
0 / 4 / 0
6,414
458
3,001
10,650
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
ScaledSavior
Ao Kuang
11
0 / 4 / 1
6,710
479
3,034
15,699
5,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
TheTheaterThug
Amaterasu
10
0 / 2 / 0
6,424
459
2,794
8,401
5,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
Y0UNGbulI
Kukulkan
12
2 / 7 / 0
7,526
538
6,784
10,523
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 0 / 7
7,680
549
7,340
5,655
2,068
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 2
9,153
654
8,395
9,430
4,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
DrDebra
Bakasura
15
8 / 0 / 4
9,287
663
11,605
10,596
5,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
GrimGlizzzzy
Ix Chel
14
4 / 2 / 4
8,613
615
7,713
7,921
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
12
4 / 0 / 5
7,983
570
2,391
7,205
4,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
23
24
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
7
6.5
W
4
0
2
5
W
Bakasura
DrDebra
Bakasura
8
0
4
10
L
0
7
0
0
W
Ix Chel
GrimGlizzzzy
Ix Chel
4
2
4
3
L
Maui
0
4
0
0
L
Ao Kuang
ScaledSavior
Ao Kuang
0
4
1
0.13
L
Amaterasu
TheTheaterThug
Amaterasu
0
2
0
0
W
Athena
4
0
5
6.5
L
Kukulkan
Y0UNGbulI
Kukulkan
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,567
Damage
37,444
57,447
Taken
40,807
27,431
Mitigated
20,429
11,006
Healing
15,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,340
3,001
0
1,000
5,655
2,068
331
1,088
4,567
0
55,063
W
8,395
2,725
69
2,823
9,430
4,730
686
1,621
7,809
0
67,948
W
Bakasura
DrDebra
Bakasura
11,605
8,857
0
4,413
10,596
5,526
661
3,135
7,461
0
76,431
L
4,954
3,162
0
1,922
12,174
4,395
752
1,205
10,738
0
59,205
W
Ix Chel
GrimGlizzzzy
Ix Chel
7,713
2,052
607
2,587
7,921
3,283
344
5,223
2,698
57,661
0
L
Maui
3,001
918
125
1,225
10,650
7,973
0
2,105
8,165
18,011
0
L
Ao Kuang
ScaledSavior
Ao Kuang
3,034
1,755
0
5,125
15,699
5,305
0
438
14,240
45,292
0
L
Amaterasu
TheTheaterThug
Amaterasu
2,794
1,272
0
1,737
8,401
5,963
0
0
8,221
0
29,763
W
Athena
2,391
1,029
2,273
1,659
7,205
4,822
0
1,752
5,453
19,573
0
L
Kukulkan
Y0UNGbulI
Kukulkan
6,784
894
0
872
10,523
3,795
0
6,356
4,007
54,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,796
Gold Earned
42,716
353
Minions Killed
438
0
Camps Cleared
0
1,217,259
Distance Traveled
1,457,445
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,680
549
83
6
0
275,061
4
W
Shiva
9,153
654
114
8
0
286,011
7
W
Bakasura
9,287
663
132
9
0
337,937
0
L
Izanami
6,722
480
100
7
0
243,299
2
W
Ix Chel
8,613
615
91
7
0
268,599
0
L
Maui
6,414
458
30
2
0
269,681
5
L
Ao Kuang
6,710
479
70
5
0
235,921
0
L
Amaterasu
6,424
459
53
4
0
225,442
0
W
Athena
7,983
570
18
1
0
289,837
0
L
Kukulkan
7,526
538
100
7
0
242,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role