Player Matchup

Danzaburou
Danzaburou
DALEYboyz
Danzaburou
Level 60
God Stats
1W - 2L
1,464 SR
Queue Stats
2W - 4L
1,423 Elo+
Party 1
Maui
Maui
Shutdown8575
Maui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
yung valkayrie
Aphrodite
Level 11
God Stats
2W - 2L
1,524 SR
Queue Stats
2W - 5L
1,369 Elo+
Party 1
Team Averages
Level 25
1,496 SR
1,431 Elo+

VS

Team Averages
Level 22
1,540 SR
1,345 Elo+
Cernunnos
Cernunnos
Chief_Shumpfan
Cernunnos
Level 46
God Stats
4W - 1L
1,890 SR
Queue Stats
165W - 150L
1,353 Elo+
Party 2
Kuzenbo
Kuzenbo
LoganCI17
Kuzenbo
Level 13
God Stats
6W - 5L
1,231 SR
Queue Stats
73W - 64L
1,385 Elo+
Party 2
Baron Samedi
Baron Samedi
Lord_Of_Illegals
Baron Samedi
Level 8
God Stats
12W - 8L
1,500 SR
Queue Stats
129W - 94L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DALEYboyz
Danzaburou
14
3 / 7 / 2
9,400
723
15,063
15,080
7,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 6 / 2
8,920
686
3,889
14,809
10,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
yung valkayrie
Aphrodite
12
1 / 3 / 1
8,080
622
3,830
13,523
9,104
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chief_Shumpfan
Cernunnos
15
6 / 1 / 8
9,894
761
15,555
10,568
5,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
LoganCI17
Kuzenbo
14
3 / 0 / 11
10,168
782
8,297
16,600
27,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Lord_Of_Illegals
Baron Samedi
15
7 / 4 / 8
10,223
786
12,889
11,436
7,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
16
16
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Chief_Shumpfan
Cernunnos
6
1
8
10
L
Danzaburou
DALEYboyz
Danzaburou
3
7
2
0.57
W
Kuzenbo
LoganCI17
Kuzenbo
3
0
11
8.5
W
Baron Samedi
Lord_Of_Illegals
Baron Samedi
7
4
8
2.75
L
1
6
2
0.33
L
Aphrodite
yung valkayrie
Aphrodite
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,782
Damage
36,741
43,412
Taken
38,604
26,865
Mitigated
39,941
9,854
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Chief_Shumpfan
Cernunnos
15,555
7,176
0
5,205
10,568
5,525
1,968
2,244
8,324
0
52,051
L
Danzaburou
DALEYboyz
Danzaburou
15,063
8,953
560
3,062
15,080
7,350
1,274
5,117
9,963
0
41,505
W
Kuzenbo
LoganCI17
Kuzenbo
8,297
2,691
324
3,818
16,600
27,261
598
3,048
13,552
21,330
0
W
Baron Samedi
Lord_Of_Illegals
Baron Samedi
12,889
2,148
798
2,163
11,436
7,155
896
2,773
8,663
33,114
0
L
3,889
732
0
844
14,809
10,411
190
8,040
6,769
8,876
0
L
Aphrodite
yung valkayrie
Aphrodite
3,830
1,007
1,767
3,621
13,523
9,104
233
8,033
5,490
25,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,400
Gold Earned
30,285
114
Minions Killed
140
0
Camps Cleared
0
559,825
Distance Traveled
662,524
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,894
761
75
6
0
216,269
0
L
Danzaburou
9,400
723
55
4
0
186,333
0
W
Kuzenbo
10,168
782
18
1
0
254,297
1
W
Baron Samedi
10,223
786
47
4
0
191,958
0
L
Maui
8,920
686
10
1
0
175,358
0
L
Aphrodite
8,080
622
49
4
0
198,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role