Player Matchup

Scylla
Scylla
DecentBrown
Scylla
Level 80
God Stats
2W - 3L
1,509 SR
Queue Stats
105W - 101L
1,465 Elo+
Party 1
Apollo
Apollo
Mahwig
Apollo
Level 46
God Stats
1W - 1L
1,733 SR
Queue Stats
10W - 16L
1,456 Elo+
Party 1
Anhur
Anhur
TheBearJew1027
Anhur
Level 67
God Stats
5W - 7L
1,520 SR
Queue Stats
395W - 381L
1,555 Elo+
Party 1
Xbalanque
Xbalanque
TibaBear4Life
Xbalanque
Level 56
God Stats
2W - 5L
1,105 SR
Queue Stats
247W - 243L
1,511 Elo+
Party 1
Vamana
Vamana
bodybagbob22
Vamana
Level 65
God Stats
5W - 8L
1,592 SR
Queue Stats
419W - 356L
1,546 Elo+
Party 1
Team Averages
Level 63
1,492 SR
1,507 Elo+

VS

Team Averages
Level 90
1,462 SR
1,531 Elo+
Odin
Odin
TuskedPaprika6
Odin
Level 126
God Stats
3W - 5L
1,501 SR
Queue Stats
289W - 263L
1,572 Elo+
Solo
Kumbhakarna
Kumbhakarna
dalla29501
Kumbhakarna
Level 103
God Stats
4W - 1L
1,462 SR
Queue Stats
97W - 88L
1,482 Elo+
Party 2
He Bo
He Bo
g_o_o_p_0_0_0_0
He Bo
Level 29
God Stats
1W - 2L
1,285 SR
Queue Stats
280W - 297L
1,420 Elo+
Solo
Artemis
Artemis
modernoide
Artemis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,746 Elo+
Party 2
Merlin
Merlin
potato_King81
Merlin
Level 109
God Stats
5W - 3L
1,563 SR
Queue Stats
168W - 159L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 2 / 8
8,517
852
9,687
9,207
4,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Mahwig
Apollo
12
2 / 5 / 5
7,211
721
3,729
8,204
3,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 6 / 4
7,755
776
7,618
10,872
5,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
TibaBear4Life
Xbalanque
14
1 / 5 / 7
8,010
801
7,061
8,889
3,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
15
9 / 5 / 4
9,257
926
10,494
11,781
8,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 13
9,205
921
7,829
5,416
6,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
dalla29501
Kumbhakarna
15
2 / 2 / 16
9,298
930
4,378
14,129
12,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

15
5 / 4 / 12
9,109
911
10,677
7,909
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
modernoide
Artemis
14
5 / 5 / 11
8,877
888
8,964
9,662
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 4 / 8
8,917
892
11,247
8,246
3,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
83
16
Kills
23
23
Deaths
16
28
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
2
8
2.5
L
Apollo
Mahwig
Apollo
2
5
5
0.9
L
3
6
4
0.83
L
Xbalanque
TibaBear4Life
Xbalanque
1
5
7
0.9
W
5
1
13
11.5
L
Vamana
9
5
4
2.2
W
Kumbhakarna
dalla29501
Kumbhakarna
2
2
16
5
W
5
4
12
2.75
W
Artemis
modernoide
Artemis
5
5
11
2.1
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,589
Damage
43,095
48,953
Taken
45,362
25,423
Mitigated
29,025
10,488
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
9,687
166
780
3,178
9,207
4,246
0
6,289
2,918
24,731
0
L
Apollo
Mahwig
Apollo
3,729
1,827
63
644
8,204
3,649
0
4,649
3,555
0
9,660
L
7,618
3,245
102
592
10,872
5,099
0
5,685
5,187
0
11,462
L
Xbalanque
TibaBear4Life
Xbalanque
7,061
2,486
630
1,114
8,889
3,915
0
5,146
3,743
0
16,405
W
7,829
1,039
1,144
1,977
5,416
6,327
185
721
4,517
0
11,717
L
Vamana
10,494
6,424
1,107
2,278
11,781
8,514
30
4,533
7,248
0
14,074
W
Kumbhakarna
dalla29501
Kumbhakarna
4,378
508
692
5,180
14,129
12,011
515
4,273
9,637
8,041
0
W
10,677
274
1,030
1,452
7,909
2,905
208
1,629
6,232
20,123
0
W
Artemis
modernoide
Artemis
8,964
3,879
536
1,741
9,662
4,306
285
1,560
7,944
0
20,841
W
11,247
309
384
1,257
8,246
3,476
200
1,504
6,602
24,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,750
Gold Earned
45,406
98
Minions Killed
95
0
Camps Cleared
0
963,884
Distance Traveled
958,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,517
852
43
4
0
208,108
0
L
Apollo
7,211
721
12
1
0
175,573
0
L
Anhur
7,755
776
10
1
0
184,932
0
L
Xbalanque
8,010
801
24
2
0
186,250
0
W
Odin
9,205
921
10
1
0
194,094
0
L
Vamana
9,257
926
9
1
0
209,021
0
W
Kumbhakarna
9,298
930
9
1
0
199,852
0
W
He Bo
9,109
911
22
2
0
194,336
0
W
Artemis
8,877
888
28
3
0
182,359
0
W
Merlin
8,917
892
26
3
0
188,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role