Player Matchup

Martichoras
Martichoras
Apache_Boy
Martichoras
Level 157
God Stats
18W - 15L
1,626 SR
Queue Stats
278W - 215L
1,602 Elo+
Party 3
Awilix
Awilix
Jodayne
Awilix
Level 121
God Stats
19W - 11L
1,695 SR
Queue Stats
32W - 26L
1,542 Elo+
Party 2
Yemoja
Yemoja
Juliuosh Caesar
Yemoja
Level 129
God Stats
0W - 2L
1,258 SR
Queue Stats
38W - 36L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
Peachhy
Nu Wa
Level 54
God Stats
2W - 1L
2,088 SR
Queue Stats
4W - 3L
1,587 Elo+
Party 2
Guan Yu
Guan Yu
bloodblaze357
Guan Yu
Level 154
God Stats
0W - 3L
1,293 SR
Queue Stats
204W - 137L
1,614 Elo+
Party 3
Team Averages
Level 123
1,592 SR
1,575 Elo+

VS

Team Averages
Level 160
1,609 SR
1,600 Elo+
Bakasura
Bakasura
Arkatlas
Bakasura
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
613W - 477L
1,597 Elo+
Party 1
Arachne
Arachne
Heriana
Arachne
Level 125
God Stats
8W - 4L
1,694 SR
Queue Stats
46W - 29L
1,619 Elo+
Solo
Artemis
Artemis
JebusMcFly
Artemis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,560 Elo+
Solo
Cerberus
Cerberus
MarcusOro
Cerberus
Level 158
God Stats
6W - 3L
1,733 SR
Queue Stats
133W - 127L
1,627 Elo+
Solo
Janus
Janus
Spọọner
Janus
Level 188
God Stats
18W - 19L
1,619 SR
Queue Stats
269W - 223L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Apache_Boy
Martichoras
13
2 / 1 / 0
7,922
495
7,913
10,143
3,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Jodayne
Awilix
13
2 / 6 / 1
7,861
491
8,652
13,585
4,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 2 / 0
6,665
417
2,748
7,181
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Peachhy
Nu Wa
9
0 / 6 / 1
6,442
403
5,539
10,365
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
14
1 / 3 / 1
8,391
524
12,378
14,503
13,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arkatlas
Bakasura
14
0 / 1 / 4
8,931
558
8,264
20,577
15,930
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Heriana
Arachne
15
4 / 3 / 2
9,235
577
7,664
16,889
6,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
JebusMcFly
Artemis
13
2 / 1 / 0
8,045
503
5,065
8,068
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
MarcusOro
Cerberus
12
0 / 0 / 7
8,284
518
4,253
11,100
8,103
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
12 / 0 / 1
10,492
656
16,762
8,544
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
18
18
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Apache_Boy
Martichoras
2
1
0
2
W
Bakasura
Arkatlas
Bakasura
0
1
4
2
W
Arachne
Heriana
Arachne
4
3
2
1.67
W
Artemis
JebusMcFly
Artemis
2
1
0
2
L
Awilix
Jodayne
Awilix
2
6
1
0.42
L
0
2
0
0
W
Cerberus
MarcusOro
Cerberus
0
0
7
3.5
L
Nu Wa
Peachhy
Nu Wa
0
6
1
0.08
W
12
0
1
12.5
L
Guan Yu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,230
Damage
42,008
55,777
Taken
65,178
30,293
Mitigated
37,557
9,944
Healing
25,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Apache_Boy
Martichoras
7,913
3,242
0
3,789
10,143
3,812
948
2,266
7,621
0
70,897
W
Bakasura
Arkatlas
Bakasura
8,264
5,553
0
10,717
20,577
15,930
0
803
19,774
0
57,799
W
Arachne
Heriana
Arachne
7,664
4,653
0
5,080
16,889
6,683
908
2,006
14,883
0
84,576
W
Artemis
JebusMcFly
Artemis
5,065
2,366
0
2,412
8,068
3,390
2,381
772
7,296
0
62,839
L
Awilix
Jodayne
Awilix
8,652
3,274
0
329
13,585
4,762
0
3,665
9,870
0
59,186
L
2,748
1,113
1,357
1,181
7,181
4,996
0
3,414
3,704
9,565
0
W
Cerberus
MarcusOro
Cerberus
4,253
296
2,062
3,749
11,100
8,103
0
2,175
8,925
33,458
0
L
Nu Wa
Peachhy
Nu Wa
5,539
1,536
178
842
10,365
2,776
0
8,663
1,702
28,785
0
W
16,762
1,457
0
1,625
8,544
3,451
36
2,531
6,013
103,115
0
L
Guan Yu
12,378
2,310
34
2,234
14,503
13,947
0
3,007
10,029
0
75,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,281
Gold Earned
44,987
392
Minions Killed
591
0
Camps Cleared
0
1,449,153
Distance Traveled
1,630,949
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,922
495
129
8
0
254,187
2
W
Bakasura
8,931
558
132
8
0
334,617
0
W
Arachne
9,235
577
124
8
0
353,912
2
W
Artemis
8,045
503
119
7
0
277,048
2
L
Awilix
7,861
491
85
5
0
359,266
1
L
Yemoja
6,665
417
15
1
0
254,249
2
W
Cerberus
8,284
518
60
4
0
313,233
2
L
Nu Wa
6,442
403
49
3
0
267,768
5
W
Janus
10,492
656
156
10
0
352,139
3
L
Guan Yu
8,391
524
114
7
0
313,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role