Player Matchup

Kukulkan
Kukulkan
Blueclaws
Kukulkan
Level 67
God Stats
2W - 4L
1,794 SR
Queue Stats
96W - 90L
1,537 Elo+
Party 1
Janus
Janus
Bv Zach
Janus
Level 134
God Stats
34W - 25L
1,895 SR
Queue Stats
169W - 148L
1,606 Elo+
Solo
Hachiman
Hachiman
Conchito8a
Hachiman
Level 143
God Stats
2W - 1L
1,433 SR
Queue Stats
46W - 42L
1,491 Elo+
Solo
Tyr
Tyr
RaggedyDoctor
Tyr
Level 101
God Stats
18W - 27L
1,565 SR
Queue Stats
433W - 418L
1,452 Elo+
Party 1
Set
Set
VaselineKungFu
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,539 Elo+
Party 1
Team Averages
Level 92
1,637 SR
1,525 Elo+

VS

Team Averages
Level 130
1,600 SR
1,524 Elo+
Chang'e
Chang'e
 
Chang'e
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
VanDmgX
Geb
Level 151
God Stats
25W - 18L
1,586 SR
Queue Stats
354W - 356L
1,498 Elo+
Solo
Ix Chel
Ix Chel
joishu
Ix Chel
Level 108
God Stats
5W - 0L
1,914 SR
Queue Stats
18W - 14L
1,667 Elo+
Solo
Bellona
Bellona
zenaku16
Bellona
Level 159
God Stats
4W - 1L
1,501 SR
Queue Stats
105W - 98L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blueclaws
Kukulkan
14
2 / 4 / 1
7,250
725
6,364
8,270
3,397
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
Bv Zach
Janus
13
1 / 4 / 2
6,993
699
8,090
7,857
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Conchito8a
Hachiman
12
0 / 4 / 1
6,464
646
6,408
9,655
3,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 3 / 1
6,859
686
7,693
11,052
6,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
0 / 3 / 2
6,611
661
6,474
8,164
4,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
11 / 1 / 2
8,923
892
12,748
10,345
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
 
Danzaburou
15
2 / 1 / 4
8,485
849
3,385
7,948
3,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
13
0 / 1 / 9
7,476
748
2,851
10,786
8,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
joishu
Ix Chel
15
3 / 2 / 9
7,994
799
13,688
8,239
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
zenaku16
Bellona
14
2 / 0 / 8
7,575
758
5,955
9,183
9,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
18
18
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
11
1
2
12
W
Danzaburou
 
Danzaburou
2
1
4
4
L
Kukulkan
Blueclaws
Kukulkan
2
4
1
0.63
L
Janus
Bv Zach
Janus
1
4
2
0.5
L
Hachiman
Conchito8a
Hachiman
0
4
1
0.13
L
2
3
1
0.83
W
Geb
0
1
9
4.5
L
0
3
2
0.33
W
Ix Chel
joishu
Ix Chel
3
2
9
3.75
W
Bellona
zenaku16
Bellona
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,029
Damage
38,627
44,998
Taken
46,501
21,537
Mitigated
30,006
5,184
Healing
14,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,748
718
2,399
4,149
10,345
4,509
0
2,601
7,744
37,377
0
W
Danzaburou
 
Danzaburou
3,385
859
0
1,806
7,948
3,407
3,822
3,095
4,853
0
35,308
L
Kukulkan
Blueclaws
Kukulkan
6,364
456
0
196
8,270
3,397
0
7,161
1,016
25,071
0
L
Janus
Bv Zach
Janus
8,090
453
0
784
7,857
3,235
0
4,598
3,210
22,911
0
L
Hachiman
Conchito8a
Hachiman
6,408
3,156
0
1,441
9,655
3,788
0
6,044
3,486
0
19,618
L
7,693
168
0
2,433
11,052
6,544
0
6,614
4,077
0
13,100
W
Geb
2,851
68
1,235
1,858
10,786
8,463
0
2,214
8,572
10,028
0
L
6,474
1,761
0
330
8,164
4,573
0
4,870
3,170
0
18,712
W
Ix Chel
joishu
Ix Chel
13,688
1,200
522
957
8,239
3,917
236
4,270
3,969
35,769
0
W
Bellona
zenaku16
Bellona
5,955
158
0
1,164
9,183
9,710
365
2,274
6,909
0
12,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,177
Gold Earned
40,453
173
Minions Killed
229
0
Camps Cleared
0
1,044,135
Distance Traveled
1,091,515
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,923
892
57
6
0
222,262
0
W
Danzaburou
8,485
849
89
9
0
217,103
0
L
Kukulkan
7,250
725
51
5
0
211,477
4
L
Janus
6,993
699
40
4
0
199,480
0
L
Hachiman
6,464
646
32
3
0
198,511
0
L
Tyr
6,859
686
16
2
0
227,510
0
W
Geb
7,476
748
9
1
0
210,229
0
L
Set
6,611
661
34
3
0
207,157
0
W
Ix Chel
7,994
799
60
6
0
218,885
0
W
Bellona
7,575
758
14
1
0
223,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role