Player Matchup

Heimdallr
Heimdallr
JBoog199
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,505 Elo+
Solo
Anubis
Anubis
MedicateSelf
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 53L
1,509 Elo+
Solo
Nu Wa
Nu Wa
TheBabyClobberer
Nu Wa
Level 19
God Stats
1W - 0L
1,323 SR
Queue Stats
54W - 43L
1,489 Elo+
Party 1
Maui
Maui
Thegoodbean1
Maui
Level 65
God Stats
3W - 0L
1,860 SR
Queue Stats
89W - 61L
1,563 Elo+
Party 1
Bellona
Bellona
jaoyanedel2
Bellona
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 20L
1,609 Elo+
Solo
Team Averages
Level 29
1,537 SR
1,535 Elo+

VS

Team Averages
Level 21
1,500 SR
1,485 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
CouleurEstompée
Camazotz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,577 Elo+
Solo
Lancelot
Lancelot
IXMichiganXI
Lancelot
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,649 Elo+
Solo
Bastet
Bastet
Sebastia2193
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,420 Elo+
Party 2
Heimdallr
Heimdallr
TheJetFighter
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JBoog199
Heimdallr
15
3 / 3 / 13
8,731
873
9,350
8,586
4,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
18
10 / 1 / 9
10,139
1,014
11,747
5,383
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 2 / 13
9,132
913
15,636
6,525
2,672
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 20
8,490
849
4,350
12,385
18,050
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
jaoyanedel2
Bellona
16
6 / 3 / 14
9,454
945
10,766
9,211
12,562
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
3 / 4 / 3
7,379
738
5,755
11,788
10,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 7 / 4
8,032
803
7,479
13,688
5,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
IXMichiganXI
Lancelot
13
1 / 8 / 6
7,278
728
5,819
13,178
6,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
15
3 / 2 / 3
7,679
768
4,121
7,491
3,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
TheJetFighter
Heimdallr
14
0 / 5 / 6
6,967
697
5,395
10,831
4,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
32
26
Kills
10
11
Deaths
26
69
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
4
3
1.13
L
3
7
4
0.71
L
Lancelot
IXMichiganXI
Lancelot
1
8
6
0.5
W
Heimdallr
JBoog199
Heimdallr
3
3
13
3.17
W
Anubis
10
1
9
14.5
L
Bastet
3
2
3
2.25
W
6
2
13
6.25
L
Heimdallr
TheJetFighter
Heimdallr
0
5
6
0.6
W
1
2
20
5.5
W
Bellona
jaoyanedel2
Bellona
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,849
Damage
28,569
42,090
Taken
56,976
41,249
Mitigated
29,426
15,478
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,755
440
0
1,056
11,788
10,224
0
6,644
4,746
0
9,381
L
7,479
1,766
341
2,210
13,688
5,093
0
6,475
6,886
0
12,424
L
Lancelot
IXMichiganXI
Lancelot
5,819
784
108
181
13,178
6,525
0
7,106
5,781
0
13,562
W
Heimdallr
JBoog199
Heimdallr
9,350
4,253
334
1,930
8,586
4,627
2,131
0
8,586
0
24,534
W
Anubis
11,747
358
823
1,481
5,383
3,338
613
0
5,383
27,934
0
L
Bastet
4,121
771
368
2,373
7,491
3,443
0
3,676
3,506
0
14,397
W
15,636
2,781
1,180
1,786
6,525
2,672
1,702
0
6,525
23,811
0
L
Heimdallr
TheJetFighter
Heimdallr
5,395
1,563
0
1,648
10,831
4,141
0
6,542
3,899
0
20,217
W
4,350
375
2,629
4,091
12,385
18,050
65
0
12,385
7,330
298
W
Bellona
jaoyanedel2
Bellona
10,766
1,612
431
793
9,211
12,562
0
0
9,211
921
12,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,946
Gold Earned
37,335
122
Minions Killed
86
0
Camps Cleared
0
1,010,616
Distance Traveled
980,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,379
738
8
1
0
177,699
0
L
Camazotz
8,032
803
9
1
0
220,217
0
L
Lancelot
7,278
728
15
2
0
172,240
0
W
Heimdallr
8,731
873
45
5
0
184,076
0
W
Anubis
10,139
1,014
54
5
0
181,474
0
L
Bastet
7,679
768
28
3
0
216,715
0
W
Nu Wa
9,132
913
13
1
0
194,668
0
L
Heimdallr
6,967
697
26
3
0
194,026
0
W
Maui
8,490
849
5
1
0
243,415
0
W
Bellona
9,454
945
5
1
0
206,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role