Player Matchup

Chronos
Chronos
Aceman100100
Chronos
Level 148
God Stats
3W - 6L
1,442 SR
Queue Stats
222W - 174L
1,555 Elo+
Party 3
Achilles
Achilles
CthulhusNutsack
Achilles
Level 146
God Stats
0W - 1L
1,486 SR
Queue Stats
18W - 20L
1,513 Elo+
Party 3
Apollo
Apollo
DownDStairss
Apollo
Level 124
God Stats
0W - 1L
1,158 SR
Queue Stats
64W - 63L
1,544 Elo+
Party 1
He Bo
He Bo
Qmungus69
He Bo
Level 78
God Stats
3W - 1L
1,928 SR
Queue Stats
101W - 104L
1,536 Elo+
Party 1
Ymir
Ymir
driftados236
Ymir
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,521 Elo+
Party 1
Team Averages
Level 122
1,503 SR
1,534 Elo+

VS

Team Averages
Level 147
1,438 SR
1,535 Elo+
Ix Chel
Ix Chel
Cijdebre
Ix Chel
Level 212
God Stats
5W - 4L
1,523 SR
Queue Stats
63W - 75L
1,495 Elo+
Party 2
Anubis
Anubis
Cintaar
Anubis
Level 120
God Stats
13W - 13L
1,513 SR
Queue Stats
354W - 340L
1,525 Elo+
Solo
Jing Wei
Jing Wei
ComatoseCow
Jing Wei
Level 138
God Stats
2W - 0L
1,575 SR
Queue Stats
40W - 31L
1,546 Elo+
Party 4
Amaterasu
Amaterasu
IsMillz
Amaterasu
Level 156
God Stats
3W - 1L
1,302 SR
Queue Stats
58W - 55L
1,551 Elo+
Party 4
Merlin
Merlin
choji400
Merlin
Level 108
God Stats
6W - 8L
1,277 SR
Queue Stats
47W - 46L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aceman100100
Chronos
13
2 / 4 / 1
8,451
528
13,764
11,958
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
10
1 / 3 / 0
6,919
432
7,823
16,101
15,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Apollo
16
4 / 3 / 3
9,515
595
9,879
15,324
6,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Qmungus69
He Bo
14
2 / 5 / 1
8,945
559
9,231
11,296
4,124
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 1
9,581
599
9,601
16,314
13,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Cijdebre
Ix Chel
16
7 / 1 / 6
10,231
639
12,249
11,910
5,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Cintaar
Anubis
15
3 / 5 / 4
9,552
597
11,499
12,942
7,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
ComatoseCow
Jing Wei
13
2 / 3 / 7
8,101
506
7,580
10,784
4,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
IsMillz
Amaterasu
13
1 / 2 / 11
8,608
538
6,423
19,123
17,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Merlin
choji400
Merlin
16
6 / 3 / 5
10,414
651
12,884
9,643
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
13
Kills
19
19
Deaths
14
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chronos
Aceman100100
Chronos
2
4
1
0.63
W
Ix Chel
Cijdebre
Ix Chel
7
1
6
10
W
Anubis
Cintaar
Anubis
3
5
4
1
W
Jing Wei
ComatoseCow
Jing Wei
2
3
7
1.83
L
Achilles
1
3
0
0.33
L
Apollo
4
3
3
1.83
W
Amaterasu
IsMillz
Amaterasu
1
2
11
3.25
L
He Bo
Qmungus69
He Bo
2
5
1
0.5
W
Merlin
choji400
Merlin
6
3
5
2.83
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,298
Damage
50,635
70,993
Taken
64,402
43,296
Mitigated
38,944
10,659
Healing
21,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Aceman100100
Chronos
13,764
5,155
0
1,350
11,958
4,484
0
3,870
8,088
68,884
0
W
Ix Chel
Cijdebre
Ix Chel
12,249
2,776
1,316
4,452
11,910
5,536
438
5,149
6,705
80,386
0
W
Anubis
Cintaar
Anubis
11,499
570
0
4,554
12,942
7,275
0
7,972
4,582
71,286
0
W
Jing Wei
ComatoseCow
Jing Wei
7,580
6,405
0
1,940
10,784
4,605
661
5,521
5,263
0
50,916
L
Achilles
7,823
2,497
0
3,344
16,101
15,003
0
6,967
9,134
0
24,903
L
Apollo
9,879
6,089
0
1,040
15,324
6,057
1,441
7,860
7,464
0
83,218
W
Amaterasu
IsMillz
Amaterasu
6,423
2,763
1,877
6,804
19,123
17,224
0
9,527
9,556
0
24,328
L
He Bo
Qmungus69
He Bo
9,231
1,078
0
2,262
11,296
4,124
323
7,467
3,829
69,195
0
W
Merlin
choji400
Merlin
12,884
629
0
499
9,643
4,304
0
4,163
5,480
94,522
0
L
9,601
2,601
0
2,663
16,314
13,628
135
10,468
5,846
61,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,411
Gold Earned
46,906
498
Minions Killed
485
0
Camps Cleared
0
1,653,907
Distance Traveled
1,720,974
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,451
528
114
7
0
328,211
0
W
Ix Chel
10,231
639
113
7
0
372,966
0
W
Anubis
9,552
597
109
7
0
323,689
0
W
Jing Wei
8,101
506
68
4
0
345,625
0
L
Achilles
6,919
432
23
1
0
331,249
0
L
Apollo
9,515
595
128
8
0
359,207
2
W
Amaterasu
8,608
538
27
2
0
365,339
0
L
He Bo
8,945
559
116
7
0
340,236
0
W
Merlin
10,414
651
168
11
0
313,355
2
L
Ymir
9,581
599
117
7
0
295,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role