Player Matchup

Set
Set
Dain113
Set
Level 76
God Stats
28W - 20L
1,686 SR
Queue Stats
192W - 183L
1,450 Elo+
Solo
Ra
Ra
Feamaral_1999
Ra
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 20L
1,382 Elo+
Solo
Mulan
Mulan
Jarit1857
Mulan
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
203W - 231L
1,420 Elo+
Party 2
Kukulkan
Kukulkan
ianpenta15
Kukulkan
Level 146
God Stats
30W - 16L
1,683 SR
Queue Stats
574W - 528L
1,455 Elo+
Solo
Medusa
Medusa
xThePunisher17x
Medusa
Level 142
God Stats
9W - 10L
1,108 SR
Queue Stats
540W - 550L
1,414 Elo+
Party 2
Team Averages
Level 92
1,495 SR
1,424 Elo+

VS

Team Averages
Level 82
1,482 SR
1,316 Elo+
Surtr
Surtr
ACESEIIER
Surtr
Level 6
God Stats
3W - 0L
1,706 SR
Queue Stats
6W - 7L
1,319 Elo+
Party 1
Janus
Janus
BOLO4ELLER
Janus
Level 149
God Stats
138W - 124L
1,503 SR
Queue Stats
247W - 243L
1,449 Elo+
Solo
Cthulhu
Cthulhu
EastCoastPlays
Cthulhu
Level 66
God Stats
9W - 9L
1,257 SR
Queue Stats
10W - 9L
1,208 Elo+
Party 3
Martichoras
Martichoras
Whiteraven187
Martichoras
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,265 Elo+
Party 3
Awilix
Awilix
funkeymonkey213
Awilix
Level 85
God Stats
6W - 7L
1,444 SR
Queue Stats
10W - 11L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
3 / 4 / 4
8,685
511
10,366
17,380
10,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 1
7,633
449
6,439
9,715
4,023
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Jarit1857
Mulan
14
4 / 3 / 8
9,380
552
11,555
16,478
15,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

Kukulkan
ianpenta15
Kukulkan
14
0 / 4 / 1
8,009
471
5,471
9,245
3,955
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
6 / 4 / 3
8,341
491
12,894
14,855
6,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ACESEIIER
Surtr
14
1 / 2 / 0
8,815
519
8,902
13,753
10,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
15
5 / 2 / 4
9,743
573
9,363
10,246
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 2
7,149
421
8,563
14,910
12,162
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
Whiteraven187
Martichoras
12
1 / 4 / 4
7,311
430
9,239
12,860
5,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
10 / 2 / 3
10,137
596
12,248
13,188
5,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
14
Kills
19
19
Deaths
14
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Surtr
ACESEIIER
Surtr
1
2
0
0.5
W
Janus
5
2
4
3.5
L
Set
3
4
4
1.25
W
2
4
2
0.75
L
1
4
1
0.38
L
Mulan
Jarit1857
Mulan
4
3
8
2.67
W
Martichoras
Whiteraven187
Martichoras
1
4
4
0.75
W
10
2
3
5.75
L
Kukulkan
ianpenta15
Kukulkan
0
4
1
0.13
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,725
Damage
48,315
67,673
Taken
64,957
41,552
Mitigated
38,185
23,416
Healing
12,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
ACESEIIER
Surtr
8,902
3,959
0
1,785
13,753
10,890
0
6,560
6,775
1,593
71,089
W
Janus
9,363
853
0
2,365
10,246
3,967
873
4,564
5,593
73,712
0
L
Set
10,366
5,601
394
6,798
17,380
10,786
0
2,696
14,684
0
60,465
W
8,563
439
503
4,409
14,910
12,162
0
0
14,820
27,391
0
L
6,439
741
420
3,899
9,715
4,023
352
1,114
8,601
47,252
0
L
Mulan
Jarit1857
Mulan
11,555
2,014
0
6,838
16,478
15,942
0
5,293
11,185
0
43,707
W
Martichoras
Whiteraven187
Martichoras
9,239
2,736
207
2,847
12,860
5,389
0
0
12,779
0
54,408
W
12,248
6,408
17
432
13,188
5,777
92
695
12,162
0
74,587
L
Kukulkan
ianpenta15
Kukulkan
5,471
658
0
1,360
9,245
3,955
0
3,790
5,455
71,526
0
L
12,894
5,876
0
3,707
14,855
6,846
658
5,260
9,595
0
64,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,048
Gold Earned
43,155
437
Minions Killed
481
0
Camps Cleared
0
1,446,432
Distance Traveled
1,692,923
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,815
519
119
7
0
314,568
0
W
Janus
9,743
573
140
8
0
313,021
0
L
Set
8,685
511
96
6
0
317,116
4
W
Cthulhu
7,149
421
52
3
0
321,595
8
L
Ra
7,633
449
87
5
0
250,925
0
L
Mulan
9,380
552
55
3
0
290,367
3
W
Martichoras
7,311
430
72
4
0
316,573
0
W
Awilix
10,137
596
98
6
0
427,166
0
L
Kukulkan
8,009
471
118
7
0
310,908
5
L
Medusa
8,341
491
81
5
0
277,116
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role