Player Matchup

Hera
Hera
 
Hera
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Lowki4070
Bacchus
Level 106
God Stats
1W - 3L
1,457 SR
Queue Stats
39W - 47L
1,488 Elo+
Party 1
Hou Yi
Hou Yi
TheBredCam
Hou Yi
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 162L
1,582 Elo+
Party 1
Ix Chel
Ix Chel
WhySoIcy-
Ix Chel
Level 85
God Stats
9W - 9L
1,558 SR
Queue Stats
466W - 406L
1,547 Elo+
Solo
Serqet
Serqet
llAceeII
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 108L
1,513 Elo+
Solo
Team Averages
Level 79
1,503 SR
1,526 Elo+

VS

Team Averages
Level 83
1,495 SR
1,509 Elo+
Sun Wukong
Sun Wukong
Kwilkiller
Sun Wukong
Level 116
God Stats
3W - 2L
1,307 SR
Queue Stats
350W - 330L
1,503 Elo+
Party 2
Ymir
Ymir
Scwizmo
Ymir
Level 67
God Stats
14W - 4L
1,751 SR
Queue Stats
307W - 272L
1,588 Elo+
Party 2
Danzaburou
Danzaburou
SomeoneStopKony
Danzaburou
Level 125
God Stats
7W - 7L
1,611 SR
Queue Stats
163W - 174L
1,605 Elo+
Party 2
Thoth
Thoth
juanTuiran
Thoth
Level 69
God Stats
3W - 0L
1,327 SR
Queue Stats
148W - 129L
1,463 Elo+
Solo
Susano
Susano
lazy_heelhook
Susano
Level 36
God Stats
16W - 16L
1,478 SR
Queue Stats
112W - 138L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 2 / 0
7,901
564
8,613
10,092
8,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Lowki4070
Bacchus
11
1 / 2 / 3
7,151
511
4,926
12,510
11,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
TheBredCam
Hou Yi
11
1 / 3 / 2
6,610
472
5,775
8,874
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
WhySoIcy-
Ix Chel
14
2 / 1 / 0
7,917
566
4,694
6,203
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Serqet
llAceeII
Serqet
11
1 / 1 / 1
6,759
483
4,154
10,992
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kwilkiller
Sun Wukong
13
1 / 2 / 1
7,727
552
8,430
14,152
8,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Scwizmo
Ymir
12
1 / 1 / 2
7,467
533
2,735
10,732
9,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
SomeoneStopKony
Danzaburou
14
5 / 2 / 0
8,339
596
9,020
11,944
5,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
14
1 / 1 / 1
8,284
592
4,711
8,707
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 4
7,241
517
4,569
8,113
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
9
9
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
2
0
1
W
Sun Wukong
Kwilkiller
Sun Wukong
1
2
1
0.75
L
Bacchus
Lowki4070
Bacchus
1
2
3
1.25
W
Ymir
Scwizmo
Ymir
1
1
2
2
W
Danzaburou
SomeoneStopKony
Danzaburou
5
2
0
2.5
L
Hou Yi
TheBredCam
Hou Yi
1
3
2
0.67
L
Ix Chel
WhySoIcy-
Ix Chel
2
1
0
2
W
Thoth
1
1
1
1.5
W
1
1
4
3
L
Serqet
llAceeII
Serqet
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,162
Damage
29,465
48,671
Taken
53,648
31,155
Mitigated
30,304
17,624
Healing
17,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,613
2,787
0
3,980
10,092
8,133
0
732
8,489
58,202
0
W
Sun Wukong
Kwilkiller
Sun Wukong
8,430
1,838
0
5,067
14,152
8,834
45
6,901
6,601
0
64,748
L
Bacchus
Lowki4070
Bacchus
4,926
802
200
4,703
12,510
11,922
0
3,113
9,259
25,869
0
W
Ymir
Scwizmo
Ymir
2,735
691
106
3,102
10,732
9,579
0
2,332
8,396
20,054
0
W
Danzaburou
SomeoneStopKony
Danzaburou
9,020
5,136
0
5,580
11,944
5,269
43
2,572
9,222
0
74,724
L
Hou Yi
TheBredCam
Hou Yi
5,775
2,683
0
2,210
8,874
4,136
453
531
8,343
0
43,807
L
Ix Chel
WhySoIcy-
Ix Chel
4,694
214
658
1,739
6,203
2,321
0
1,996
4,185
61,605
0
W
Thoth
4,711
166
0
2,920
8,707
3,775
0
5,049
3,658
74,717
0
W
4,569
509
0
672
8,113
2,847
111
895
6,726
0
42,053
L
Serqet
llAceeII
Serqet
4,154
1,904
0
4,134
10,992
4,643
0
889
9,946
0
42,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,338
Gold Earned
39,058
416
Minions Killed
448
0
Camps Cleared
0
1,380,315
Distance Traveled
1,460,854
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,901
564
119
9
0
253,150
0
W
Sun Wukong
7,727
552
105
8
0
281,835
2
L
Bacchus
7,151
511
20
1
0
295,906
5
W
Ymir
7,467
533
34
2
0
287,529
2
W
Danzaburou
8,339
596
111
8
0
278,102
2
L
Hou Yi
6,610
472
84
6
0
262,226
1
L
Ix Chel
7,917
566
126
9
0
238,822
0
W
Thoth
8,284
592
125
9
0
280,304
3
W
Susano
7,241
517
73
5
0
333,084
0
L
Serqet
6,759
483
67
5
0
330,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role