Player Matchup

Ix Chel
Ix Chel
SFCHAPPIE
Ix Chel
Level 101
God Stats
1W - 1L
1,755 SR
Queue Stats
7W - 8L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
lilgilher11506
Gilgamesh
Level 80
God Stats
2W - 4L
1,530 SR
Queue Stats
117W - 109L
1,567 Elo+
Party 2
Artio
Artio
sfjebus
Artio
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 68L
1,576 Elo+
Party 2
Team Averages
Level 67
1,595 SR
1,554 Elo+

VS

Team Averages
Level 112
1,669 SR
1,524 Elo+
Chang'e
Chang'e
GoodbyeLiberty
Chang'e
Level 159
God Stats
1W - 0L
1,796 SR
Queue Stats
41W - 49L
1,502 Elo+
Party 1
Izanami
Izanami
SevenEskimos
Izanami
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 37L
1,538 Elo+
Party 1
Kumbhakarna
Kumbhakarna
augnasty
Kumbhakarna
Level 149
God Stats
4W - 3L
1,713 SR
Queue Stats
49W - 54L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
SFCHAPPIE
Ix Chel
13
1 / 4 / 1
7,672
639
13,300
8,746
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
lilgilher11506
Gilgamesh
13
1 / 3 / 1
7,858
655
8,235
14,497
13,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
sfjebus
Artio
13
0 / 1 / 2
8,512
709
5,968
14,420
16,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
8,692
724
9,472
10,542
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
SevenEskimos
Izanami
14
4 / 1 / 3
8,625
719
14,880
8,875
3,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
augnasty
Kumbhakarna
14
2 / 0 / 6
9,048
754
4,691
13,358
12,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
8
8
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Ix Chel
SFCHAPPIE
Ix Chel
1
4
1
0.38
W
Izanami
SevenEskimos
Izanami
4
1
3
5.5
W
Kumbhakarna
augnasty
Kumbhakarna
2
0
6
5
L
Gilgamesh
lilgilher11506
Gilgamesh
1
3
1
0.5
L
Artio
sfjebus
Artio
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,503
Damage
29,043
37,663
Taken
32,775
34,315
Mitigated
20,895
10,903
Healing
14,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,472
1,429
3,344
4,576
10,542
4,539
315
5,691
4,584
37,138
0
L
Ix Chel
SFCHAPPIE
Ix Chel
13,300
1,800
367
1,807
8,746
4,424
0
4,066
4,680
37,501
0
W
Izanami
SevenEskimos
Izanami
14,880
11,089
0
1,594
8,875
3,973
654
5,977
2,817
0
43,341
W
Kumbhakarna
augnasty
Kumbhakarna
4,691
137
2,359
2,891
13,358
12,383
0
7,630
5,309
14,474
0
L
Gilgamesh
lilgilher11506
Gilgamesh
8,235
2,306
0
3,224
14,497
13,537
0
5,424
9,073
0
32,735
L
Artio
sfjebus
Artio
5,968
505
453
5,052
14,420
16,354
0
4,748
9,672
23,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,042
Gold Earned
26,365
143
Minions Killed
141
0
Camps Cleared
0
674,030
Distance Traveled
685,524
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,692
724
61
5
0
212,818
0
L
Ix Chel
7,672
639
54
5
0
201,679
0
W
Izanami
8,625
719
70
6
0
214,075
0
W
Kumbhakarna
9,048
754
10
1
0
258,631
2
L
Gilgamesh
7,858
655
51
4
0
232,438
0
L
Artio
8,512
709
38
3
0
239,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role