Player Matchup

Danzaburou
Danzaburou
BrokenPro_ttv
Danzaburou
Level 96
God Stats
16W - 12L
1,547 SR
Queue Stats
225W - 210L
1,470 Elo+
Party 1
Bacchus
Bacchus
DunkPunk
Bacchus
Level 55
God Stats
1W - 3L
1,348 SR
Queue Stats
46W - 40L
1,511 Elo+
Solo
Anubis
Anubis
Gbeast99
Anubis
Level 28
God Stats
59W - 43L
1,749 SR
Queue Stats
268W - 237L
1,517 Elo+
Party 1
Team Averages
Level 60
1,548 SR
1,499 Elo+

VS

Team Averages
Level 63
1,540 SR
1,517 Elo+
Chaac
Chaac
Fernambuco
Chaac
Level 63
God Stats
5W - 3L
1,620 SR
Queue Stats
50W - 33L
1,562 Elo+
Solo
Cupid
Cupid
FreeGucci361
Cupid
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,494 Elo+
Party 2
Ix Chel
Ix Chel
GeneralGums
Ix Chel
Level 57
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 11L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrokenPro_ttv
Danzaburou
13
1 / 5 / 3
8,658
618
8,903
13,763
6,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
DunkPunk
Bacchus
14
2 / 2 / 3
9,357
668
7,527
14,080
22,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Gbeast99
Anubis
14
2 / 7 / 1
8,954
640
8,462
12,709
7,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
3 / 3 / 11
10,320
737
10,256
18,191
17,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 0 / 7
11,113
794
14,895
11,299
4,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
GeneralGums
Ix Chel
17
5 / 2 / 9
10,670
762
10,458
8,016
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
14
14
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BrokenPro_ttv
Danzaburou
1
5
3
0.5
L
Bacchus
DunkPunk
Bacchus
2
2
3
1.75
W
Chaac
3
3
11
2.83
W
6
0
7
9.5
L
Anubis
Gbeast99
Anubis
2
7
1
0.36
W
Ix Chel
GeneralGums
Ix Chel
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,892
Damage
35,609
40,552
Taken
37,506
37,496
Mitigated
25,063
5,021
Healing
14,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BrokenPro_ttv
Danzaburou
8,903
3,051
0
1,249
13,763
6,977
0
3,963
9,800
0
41,931
L
Bacchus
DunkPunk
Bacchus
7,527
652
0
1,986
14,080
22,670
0
3,437
10,643
21,379
0
W
Chaac
10,256
999
0
3,410
18,191
17,540
423
5,503
12,688
0
43,365
W
14,895
9,328
1,068
6,858
11,299
4,269
2,031
6,662
4,637
0
61,387
L
Anubis
Gbeast99
Anubis
8,462
174
0
1,786
12,709
7,849
264
3,102
9,607
29,395
0
W
Ix Chel
GeneralGums
Ix Chel
10,458
391
504
2,624
8,016
3,254
749
4,060
3,956
35,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,969
Gold Earned
32,103
141
Minions Killed
197
0
Camps Cleared
0
668,064
Distance Traveled
819,510
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,658
618
67
5
0
221,572
0
L
Bacchus
9,357
668
17
1
0
243,788
1
W
Chaac
10,320
737
39
3
0
266,974
2
W
Cupid
11,113
794
107
8
0
273,109
0
L
Anubis
8,954
640
57
4
0
202,704
0
W
Ix Chel
10,670
762
51
4
0
279,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role