Player Matchup

Guan Yu
Guan Yu
PMpeter310
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,619 Elo+
Party 2
Ix Chel
Ix Chel
SinOfSloth45
Ix Chel
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
171W - 171L
1,557 Elo+
Party 2
Heimdallr
Heimdallr
ll Anton 044
Heimdallr
Level 127
God Stats
5W - 1L
1,454 SR
Queue Stats
13W - 13L
1,637 Elo+
Party 2
Team Averages
Level 93
1,485 SR
1,605 Elo+

VS

Team Averages
Level 91
1,499 SR
1,322 Elo+
Maui
Maui
BigToughGlutes
Maui
Level 101
God Stats
0W - 5L
1,346 SR
Queue Stats
38W - 43L
1,403 Elo+
Party 1
Mercury
Mercury
NylixJr
Mercury
Level 44
God Stats
1W - 3L
1,561 SR
Queue Stats
1W - 3L
1,196 Elo+
Party 1
Ra
Ra
greeneggsandham
Ra
Level 129
God Stats
1W - 8L
1,590 SR
Queue Stats
125W - 157L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PMpeter310
Guan Yu
15
3 / 1 / 10
10,475
698
4,256
9,960
8,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
SinOfSloth45
Ix Chel
19
8 / 0 / 7
12,702
847
20,464
7,306
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
ll Anton 044
Heimdallr
18
6 / 2 / 10
11,931
795
17,351
12,628
6,013
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
9,254
617
2,879
17,726
18,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
NylixJr
Mercury
15
2 / 6 / 1
9,981
665
7,540
16,246
6,659
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 5 / 2
10,247
683
7,893
14,963
8,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
17
Kills
3
3
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Mercury
NylixJr
Mercury
2
6
1
0.42
W
Guan Yu
PMpeter310
Guan Yu
3
1
10
8
W
Ix Chel
SinOfSloth45
Ix Chel
8
0
7
11.5
L
1
5
2
0.4
W
Heimdallr
ll Anton 044
Heimdallr
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,071
Damage
18,312
29,894
Taken
48,935
17,152
Mitigated
33,684
10,588
Healing
4,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,879
257
0
1,507
17,726
18,715
0
7,195
10,531
8,908
0
L
Mercury
NylixJr
Mercury
7,540
5,058
0
722
16,246
6,659
0
5,230
11,012
0
34,496
W
Guan Yu
PMpeter310
Guan Yu
4,256
757
821
1,040
9,960
8,333
110
3,215
6,528
0
9,123
W
Ix Chel
SinOfSloth45
Ix Chel
20,464
3,981
1,754
3,671
7,306
2,806
623
3,164
4,090
82,851
0
L
7,893
237
612
1,277
14,963
8,310
0
8,048
6,915
49,900
0
W
Heimdallr
ll Anton 044
Heimdallr
17,351
9,384
0
3,302
12,628
6,013
2,184
4,155
8,473
0
56,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,108
Gold Earned
29,482
202
Minions Killed
136
0
Camps Cleared
0
809,208
Distance Traveled
923,019
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,254
617
15
1
0
315,964
4
L
Mercury
9,981
665
45
3
0
355,463
0
W
Guan Yu
10,475
698
11
1
0
245,199
0
W
Ix Chel
12,702
847
126
8
0
316,920
0
L
Ra
10,247
683
76
5
0
251,592
2
W
Heimdallr
11,931
795
65
4
0
247,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role