Player Matchup

Ymir
Ymir
Bronze IV
Parckato_oficial
Ymir
Bronze IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,396 MMR
Solo
Cliodhna
Cliodhna
Silver I
Skooma l
Cliodhna
Silver I
Level 67
God Stats
3W - 9L
1,293 SR
Queue Stats
14W - 23L
1,380 MMR
Solo
Danzaburou
Danzaburou
Gold I
Xxjorgefdz22xX
Danzaburou
Gold I
Level 102
God Stats
56W - 68L
1,590 SR
Queue Stats
218W - 237L
1,399 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,461 SR
1,392 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 129
1,629 SR
1,391 MMR
Charybdis
Charybdis
Bronze III
OverDrumatic
Charybdis
Bronze III
Level 121
God Stats
1W - 0L
1,663 SR
Queue Stats
22W - 25L
1,428 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
Simpsung5GLTE
Erlang Shen
Bronze III
Level 143
God Stats
1W - 2L
1,301 SR
Queue Stats
22W - 25L
1,370 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
StarUnicorn5196
Aphrodite
Gold IV
Level 123
God Stats
7W - 2L
1,923 SR
Queue Stats
214W - 218L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 6
14,444
688
11,500
30,968
43,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Skooma l
Cliodhna
20
3 / 5 / 6
14,414
686
23,184
25,923
12,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Xxjorgefdz22xX
Danzaburou
20
9 / 8 / 3
16,164
770
33,035
27,012
15,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Ne ZhaFenrirSurtrShivaAo Kuang

VS

Bans
Zhong KuiBacchusChang'eMauiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OverDrumatic
Charybdis
20
11 / 3 / 5
16,747
797
25,851
23,573
12,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Simpsung5GLTE
Erlang Shen
20
6 / 3 / 11
15,923
758
21,676
36,067
54,733
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
StarUnicorn5196
Aphrodite
19
2 / 7 / 12
14,011
667
15,377
24,794
13,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
13
Kills
19
19
Deaths
13
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
OverDrumatic
Charybdis
11
3
5
4.5
L
1
6
6
0.67
W
Erlang Shen
Simpsung5GLTE
Erlang Shen
6
3
11
3.83
L
Cliodhna
Skooma l
Cliodhna
3
5
6
1.2
W
Aphrodite
StarUnicorn5196
Aphrodite
2
7
12
1.14
L
Danzaburou
Xxjorgefdz22xX
Danzaburou
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,719
Damage
62,904
83,903
Taken
84,434
71,678
Mitigated
80,629
15,745
Healing
37,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
OverDrumatic
Charybdis
25,851
14,711
0
6,894
23,573
12,329
2,634
3,356
20,217
0
112,595
L
11,500
759
349
4,438
30,968
43,159
181
6,601
24,367
44,238
0
W
Erlang Shen
Simpsung5GLTE
Erlang Shen
21,676
8,797
294
9,887
36,067
54,733
625
4,917
31,150
0
54,145
L
Cliodhna
Skooma l
Cliodhna
23,184
1,757
0
4,597
25,923
12,967
0
5,369
20,554
0
71,890
W
Aphrodite
StarUnicorn5196
Aphrodite
15,377
966
8,523
12,384
24,794
13,567
541
3,529
21,265
58,662
0
L
Danzaburou
Xxjorgefdz22xX
Danzaburou
33,035
20,526
0
6,361
27,012
15,552
3,597
3,539
23,473
0
112,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,022
Gold Earned
46,681
237
Minions Killed
257
0
Camps Cleared
0
1,044,129
Distance Traveled
1,104,059
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
16,747
797
119
6
0
344,537
0
L
Ymir
14,444
688
34
2
0
325,561
4
W
Erlang Shen
15,923
758
49
2
0
415,167
0
L
Cliodhna
14,414
686
68
3
0
408,007
0
W
Aphrodite
14,011
667
89
4
0
344,355
0
L
Danzaburou
16,164
770
135
6
0
310,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role