Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AlphaPotato621
Osiris
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 75L
1,685 Elo+
Party 2
Hades
Hades
Rad Death5280
Hades
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 35L
1,586 Elo+
Party 2
Nemesis
Nemesis
ShortRound XXI
Nemesis
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
82W - 79L
1,617 Elo+
Party 2
Ix Chel
Ix Chel
Ursaoloko
Ix Chel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 173L
1,468 Elo+
Solo
Team Averages
Level 76
1,500 SR
1,571 Elo+

VS

Team Averages
Level 82
1,592 SR
1,493 Elo+
Xing Tian
Xing Tian
CScubaKill
Xing Tian
Level 65
God Stats
15W - 17L
1,508 SR
Queue Stats
124W - 137L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
Cactusjak1
Baron Samedi
Level 108
God Stats
23W - 14L
1,542 SR
Queue Stats
198W - 190L
1,486 Elo+
Solo
Neith
Neith
DJCHOC
Neith
Level 107
God Stats
23W - 10L
1,966 SR
Queue Stats
47W - 25L
1,581 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HydroHutton
Morgan Le Fay
Level 64
God Stats
16W - 28L
1,444 SR
Queue Stats
239W - 254L
1,484 Elo+
Party 1
Arachne
Arachne
UltimoEntree06
Arachne
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
0 / 4 / 8
10,463
1,046
14,031
13,840
6,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 5
9,303
930
5,940
16,088
14,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 7 / 1
11,357
1,136
16,008
24,393
16,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 4 / 3
10,136
1,014
8,231
14,848
7,296
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ix Chel
Ursaoloko
Ix Chel
16
0 / 2 / 7
9,927
993
8,041
11,336
5,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

146

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CScubaKill
Xing Tian
17
2 / 1 / 16
10,493
1,049
9,727
12,070
11,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
Cactusjak1
Baron Samedi
17
7 / 1 / 13
12,001
1,200
9,742
6,744
3,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
DJCHOC
Neith
17
6 / 2 / 15
11,599
1,160
20,007
11,236
5,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
HydroHutton
Morgan Le Fay
17
5 / 1 / 15
11,126
1,113
24,098
10,797
5,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
3 / 5 / 14
10,608
1,061
11,736
14,821
8,439
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
96
10
Kills
23
23
Deaths
10
24
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
8
1
L
0
6
5
0.42
W
Xing Tian
CScubaKill
Xing Tian
2
1
16
10
W
Baron Samedi
Cactusjak1
Baron Samedi
7
1
13
13.5
W
Neith
DJCHOC
Neith
6
2
15
6.75
W
Morgan Le Fay
HydroHutton
Morgan Le Fay
5
1
15
12.5
L
7
7
1
1.07
L
3
4
3
1.13
W
3
5
14
2
L
Ix Chel
Ursaoloko
Ix Chel
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,251
Damage
75,310
80,505
Taken
55,668
50,218
Mitigated
34,498
7,106
Healing
11,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,031
4,048
0
1,069
13,840
6,736
0
6,780
6,773
0
40,873
L
5,940
1,288
99
880
16,088
14,302
0
8,994
6,828
0
14,275
W
Xing Tian
CScubaKill
Xing Tian
9,727
165
522
732
12,070
11,701
0
5,082
6,988
20,483
0
W
Baron Samedi
Cactusjak1
Baron Samedi
9,742
909
3,047
2,450
6,744
3,680
0
3,463
3,281
44,645
0
W
Neith
DJCHOC
Neith
20,007
9,097
0
1,837
11,236
5,397
0
3,281
7,955
0
42,364
W
Morgan Le Fay
HydroHutton
Morgan Le Fay
24,098
1,282
0
268
10,797
5,281
0
3,843
6,954
34,796
0
L
16,008
1,438
360
1,733
24,393
16,450
0
13,209
10,934
37,061
0
L
8,231
4,839
0
1,058
14,848
7,296
0
7,418
7,350
0
20,545
W
11,736
7,819
0
2,499
14,821
8,439
0
8,380
6,441
0
14,785
L
Ix Chel
Ursaoloko
Ix Chel
8,041
844
683
1,224
11,336
5,434
0
6,116
5,053
29,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,186
Gold Earned
55,827
229
Minions Killed
201
7
Camps Cleared
4
826,264
Distance Traveled
973,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,463
1,046
77
8
4
198,521
0
L
Osiris
9,303
930
15
2
0
156,773
0
W
Xing Tian
10,493
1,049
14
1
0
212,259
0
W
Baron Samedi
12,001
1,200
90
9
1
176,261
0
W
Neith
11,599
1,160
63
6
1
187,565
0
W
Morgan Le Fay
11,126
1,113
28
3
1
206,102
0
L
Hades
11,357
1,136
62
6
1
170,941
0
L
Nemesis
10,136
1,014
25
3
1
139,003
0
W
Arachne
10,608
1,061
6
1
1
190,856
0
L
Ix Chel
9,927
993
50
5
1
161,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role