Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
mad_thicc_lad
Ix Chel
Level 148
God Stats
1W - 0L
1,556 SR
Queue Stats
114W - 115L
1,492 Elo+
Party 1
Cerberus
Cerberus
nrrmel
Cerberus
Level 105
God Stats
6W - 3L
1,643 SR
Queue Stats
78W - 57L
1,592 Elo+
Party 1
Fenrir
Fenrir
zencrimson
Fenrir
Level 46
God Stats
4W - 3L
1,531 SR
Queue Stats
92W - 81L
1,575 Elo+
Party 1
Team Averages
Level 109
1,546 SR
1,532 Elo+

VS

Team Averages
Level 119
1,554 SR
1,431 Elo+
Chaac
Chaac
D-SweetStuff04
Chaac
Level 173
God Stats
11W - 4L
1,761 SR
Queue Stats
720W - 625L
1,559 Elo+
Party 3
Maui
Maui
Monkey_Dii_Luffy
Maui
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,260 Elo+
Party 2
Martichoras
Martichoras
Synthetika
Martichoras
Level 246
God Stats
11W - 14L
1,509 SR
Queue Stats
643W - 578L
1,563 Elo+
Party 3
Achilles
Achilles
burguillos_show_
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,260 Elo+
Party 2
Ix Chel
Ix Chel
lilton1234
Ix Chel
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 129L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 0 / 5
7,748
553
6,595
9,580
8,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
 
Susano
13
1 / 1 / 1
6,914
494
4,911
9,706
4,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
14
0 / 0 / 4
8,013
572
5,542
6,120
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
nrrmel
Cerberus
11
0 / 0 / 3
5,975
427
4,725
8,435
6,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
zencrimson
Fenrir
16
10 / 1 / 0
9,260
661
8,579
12,047
5,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,211
515
7,136
14,000
8,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 1 / 1
6,477
463
3,471
9,562
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Martichoras
Synthetika
Martichoras
12
0 / 2 / 1
7,164
512
6,436
9,676
4,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 3 / 0
5,844
417
3,865
10,194
11,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
lilton1234
Ix Chel
13
0 / 2 / 0
6,958
497
4,373
5,985
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
2
2
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
5
2.5
W
Susano
 
Susano
1
1
1
1.5
L
2
3
0
0.67
L
0
1
1
0.5
L
Martichoras
Synthetika
Martichoras
0
2
1
0.25
L
0
3
0
0
L
Ix Chel
lilton1234
Ix Chel
0
2
0
0
W
Ix Chel
0
0
4
2
W
Cerberus
nrrmel
Cerberus
0
0
3
1.5
W
Fenrir
zencrimson
Fenrir
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,352
Damage
25,281
45,888
Taken
49,417
27,285
Mitigated
34,707
13,428
Healing
14,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,595
815
0
1,248
9,580
8,116
0
1,667
7,436
0
56,791
W
Susano
 
Susano
4,911
1,857
0
2,147
9,706
4,253
0
348
9,358
0
49,640
L
7,136
1,251
0
4,787
14,000
8,720
0
692
13,308
0
62,591
L
3,471
607
351
2,772
9,562
7,743
0
4,447
5,115
12,786
0
L
Martichoras
Synthetika
Martichoras
6,436
3,099
0
2,758
9,676
4,187
55
1,063
8,613
0
70,765
L
3,865
640
0
2,548
10,194
11,562
36
1,506
8,688
702
28,631
L
Ix Chel
lilton1234
Ix Chel
4,373
973
2
793
5,985
2,495
0
2,559
3,426
58,738
0
W
Ix Chel
5,542
419
1,546
3,294
6,120
2,583
0
2,791
3,244
71,683
0
W
Cerberus
nrrmel
Cerberus
4,725
335
366
2,532
8,435
6,639
0
2,491
5,903
22,029
0
W
Fenrir
zencrimson
Fenrir
8,579
3,350
0
2,295
12,047
5,694
16
1,065
10,938
0
78,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,910
Gold Earned
33,654
449
Minions Killed
377
0
Camps Cleared
0
1,507,788
Distance Traveled
1,354,649
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,748
553
88
6
0
276,738
3
W
Susano
6,914
494
71
5
0
317,595
0
L
Chaac
7,211
515
100
7
0
323,830
0
L
Maui
6,477
463
17
1
0
268,628
0
L
Martichoras
7,164
512
111
8
0
241,225
4
L
Achilles
5,844
417
33
2
0
266,300
0
L
Ix Chel
6,958
497
116
8
0
254,666
1
W
Ix Chel
8,013
572
137
10
0
297,733
0
W
Cerberus
5,975
427
37
3
0
286,805
0
W
Fenrir
9,260
661
116
8
0
328,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role