Player Matchup

Ganesha
Ganesha
Cheekedup
Ganesha
Level 44
God Stats
3W - 2L
1,793 SR
Queue Stats
46W - 39L
1,563 Elo+
Party 2
Chronos
Chronos
H2ONjerdo
Chronos
Level 159
God Stats
4W - 1L
1,475 SR
Queue Stats
156W - 141L
1,508 Elo+
Party 2
Sol
Sol
HeavyArms05
Sol
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,552 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
One00kDre
Ah Muzen Cab
Level 135
God Stats
19W - 14L
1,720 SR
Queue Stats
614W - 662L
1,545 Elo+
Solo
Danzaburou
Danzaburou
Viottic
Danzaburou
Level 126
God Stats
10W - 6L
1,696 SR
Queue Stats
499W - 480L
1,547 Elo+
Solo
Team Averages
Level 106
1,637 SR
1,543 Elo+

VS

Team Averages
Level 137
1,500 SR
1,420 Elo+
Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AbraLinColn
Vulcan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,317 Elo+
Party 1
Achilles
Achilles
KittenMagician
Achilles
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 52L
1,592 Elo+
Solo
Gilgamesh
Gilgamesh
jaxfire
Gilgamesh
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cheekedup
Ganesha
16
0 / 4 / 19
10,445
746
9,053
18,010
22,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
H2ONjerdo
Chronos
18
6 / 3 / 12
10,582
756
19,102
11,413
6,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
8 / 3 / 9
11,493
821
16,403
13,191
7,603
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
One00kDre
Ah Muzen Cab
19
2 / 1 / 17
10,800
771
15,972
14,030
9,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
Viottic
Danzaburou
18
8 / 4 / 11
12,012
858
16,097
13,858
7,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
1 / 4 / 7
10,343
739
3,871
20,199
26,166
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
 
Hou Yi
17
3 / 4 / 7
9,791
699
11,628
13,925
8,757
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
14
1 / 5 / 7
9,027
645
19,630
11,725
6,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
16
6 / 4 / 4
9,939
710
11,404
17,220
17,696
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
jaxfire
Gilgamesh
15
3 / 7 / 8
9,272
662
12,959
26,136
16,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
47
24
Kills
14
15
Deaths
24
68
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
4
7
1.13
L
Hou Yi
 
Hou Yi
3
4
7
1.63
L
Vulcan
1
5
7
0.9
W
Ganesha
Cheekedup
Ganesha
0
4
19
2.38
W
Chronos
H2ONjerdo
Chronos
6
3
12
4
W
8
3
9
4.17
L
Achilles
6
4
4
2
W
Ah Muzen Cab
One00kDre
Ah Muzen Cab
2
1
17
10.5
W
Danzaburou
Viottic
Danzaburou
8
4
11
3.38
L
Gilgamesh
jaxfire
Gilgamesh
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,627
Damage
59,492
70,502
Taken
89,205
52,539
Mitigated
75,785
23,638
Healing
23,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,871
90
1,090
1,850
20,199
26,166
80
12,308
7,891
18,647
0
L
Hou Yi
 
Hou Yi
11,628
4,272
3,278
2,120
13,925
8,757
321
6,780
7,145
0
28,338
L
Vulcan
19,630
7,022
4,291
1,543
11,725
6,643
644
6,505
5,220
30,447
0
W
Ganesha
Cheekedup
Ganesha
9,053
476
63
1,913
18,010
22,255
130
7,072
10,938
18,268
0
W
Chronos
H2ONjerdo
Chronos
19,102
5,727
1,063
2,715
11,413
6,133
1,495
4,324
7,089
29,274
0
W
16,403
6,433
2,689
4,260
13,191
7,603
793
4,497
8,694
35,322
0
L
Achilles
11,404
4,396
1,602
3,036
17,220
17,696
0
6,666
10,554
0
24,391
W
Ah Muzen Cab
One00kDre
Ah Muzen Cab
15,972
5,623
1,166
3,256
14,030
9,142
3,302
3,064
10,966
0
45,810
W
Danzaburou
Viottic
Danzaburou
16,097
6,284
1,935
4,578
13,858
7,406
2,801
4,544
9,314
0
36,587
L
Gilgamesh
jaxfire
Gilgamesh
12,959
2,773
1,466
3,525
26,136
16,523
240
12,299
13,837
0
22,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,332
Gold Earned
48,372
169
Minions Killed
171
0
Camps Cleared
0
1,350,347
Distance Traveled
1,313,705
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,343
739
27
2
0
252,398
2
L
Hou Yi
9,791
699
49
4
0
253,841
0
L
Vulcan
9,027
645
29
2
0
251,599
0
W
Ganesha
10,445
746
0
0
0
272,584
0
W
Chronos
10,582
756
28
2
0
269,204
0
W
Sol
11,493
821
45
3
0
259,018
0
L
Achilles
9,939
710
36
3
0
291,437
0
W
Ah Muzen Cab
10,800
771
55
4
0
289,181
0
W
Danzaburou
12,012
858
41
3
0
260,360
0
L
Gilgamesh
9,272
662
30
2
0
264,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role