Player Matchup

Skadi
Skadi
Aømine
Skadi
Level 223
God Stats
1W - 3L
1,634 SR
Queue Stats
148W - 75L
1,837 Elo+
Party 2
Cerberus
Cerberus
Nombrenovalido
Cerberus
Level 180
God Stats
1W - 0L
1,715 SR
Queue Stats
149W - 73L
1,726 Elo+
Party 2
Poseidon
Poseidon
PsicoLex
Poseidon
Level 155
God Stats
6W - 2L
1,679 SR
Queue Stats
169W - 89L
1,780 Elo+
Party 2
Kuzenbo
Kuzenbo
Veenuum
Kuzenbo
Level 123
God Stats
2W - 0L
1,679 SR
Queue Stats
107W - 99L
1,566 Elo+
Party 2
Mulan
Mulan
Vesilchak
Mulan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 96L
1,423 Elo+
Solo
Team Averages
Level 157
1,641 SR
1,667 Elo+

VS

Team Averages
Level 148
1,581 SR
1,584 Elo+
Fenrir
Fenrir
BlackAngel1258
Fenrir
Level 149
God Stats
2W - 1L
1,762 SR
Queue Stats
134W - 115L
1,590 Elo+
Party 1
Nike
Nike
DrTibex
Nike
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 135L
1,572 Elo+
Solo
Persephone
Persephone
NoMxrcii
Persephone
Level 127
God Stats
5W - 5L
1,213 SR
Queue Stats
289W - 297L
1,588 Elo+
Solo
Cabrakan
Cabrakan
Sterb631
Cabrakan
Level 145
God Stats
6W - 2L
1,828 SR
Queue Stats
676W - 543L
1,554 Elo+
Party 1
Charybdis
Charybdis
mortefy
Charybdis
Level 129
God Stats
15W - 15L
1,601 SR
Queue Stats
713W - 639L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aømine
Skadi
20
13 / 2 / 16
13,329
889
27,216
16,912
11,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
20
8 / 5 / 18
12,275
818
20,051
29,049
41,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
PsicoLex
Poseidon
20
8 / 1 / 19
12,179
812
25,813
12,576
7,786
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
Veenuum
Kuzenbo
17
0 / 4 / 18
10,906
727
9,335
21,458
36,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
Vesilchak
Mulan
16
2 / 8 / 16
10,377
692
9,201
21,016
13,333
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 7
11,665
778
11,071
24,605
28,259
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
DrTibex
Nike
17
0 / 5 / 10
9,519
635
13,991
20,556
31,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
NoMxrcii
Persephone
19
7 / 4 / 9
11,890
793
20,048
15,020
8,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Sterb631
Cabrakan
17
2 / 7 / 11
11,074
738
10,178
24,517
44,111
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
mortefy
Charybdis
17
5 / 8 / 8
10,741
716
31,695
16,125
9,061
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
65
31
Kills
20
20
Deaths
31
87
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Skadi
Aømine
Skadi
13
2
16
10.5
L
6
7
7
1.36
L
Nike
DrTibex
Nike
0
5
10
1
L
Persephone
NoMxrcii
Persephone
7
4
9
2.88
W
Cerberus
8
5
18
3.4
W
Poseidon
PsicoLex
Poseidon
8
1
19
17.5
L
Cabrakan
Sterb631
Cabrakan
2
7
11
1.07
W
Kuzenbo
Veenuum
Kuzenbo
0
4
18
2.25
W
Mulan
Vesilchak
Mulan
2
8
16
1.25
L
Charybdis
mortefy
Charybdis
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,616
Damage
86,983
101,011
Taken
100,823
110,346
Mitigated
122,304
30,631
Healing
19,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Aømine
Skadi
27,216
13,067
1,215
5,404
16,912
11,848
4,290
4,428
12,484
0
57,682
L
11,071
1,546
2,306
2,894
24,605
28,259
22
13,060
11,214
0
15,678
L
Nike
DrTibex
Nike
13,991
679
698
2,674
20,556
31,877
0
10,414
9,724
0
26,263
L
Persephone
NoMxrcii
Persephone
20,048
926
1,019
4,049
15,020
8,996
825
6,804
7,912
51,191
0
W
Cerberus
20,051
768
2,748
10,159
29,049
41,116
505
7,399
21,650
28,710
2,781
W
Poseidon
PsicoLex
Poseidon
25,813
4,079
2,163
2,440
12,576
7,786
2,207
3,888
8,688
53,678
0
L
Cabrakan
Sterb631
Cabrakan
10,178
1,316
814
3,874
24,517
44,111
224
11,774
12,374
19,033
0
W
Kuzenbo
Veenuum
Kuzenbo
9,335
2,832
980
3,736
21,458
36,263
608
7,660
13,798
17,819
0
W
Mulan
Vesilchak
Mulan
9,201
1,279
463
1,323
21,016
13,333
759
6,851
12,978
0
17,577
L
Charybdis
mortefy
Charybdis
31,695
17,486
0
1,520
16,125
9,061
1,713
8,631
7,166
0
47,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,066
Gold Earned
54,889
212
Minions Killed
156
0
Camps Cleared
0
1,405,554
Distance Traveled
1,296,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,329
889
64
4
0
280,881
0
L
Fenrir
11,665
778
10
1
0
281,786
0
L
Nike
9,519
635
24
2
0
264,161
0
L
Persephone
11,890
793
70
5
0
258,533
0
W
Cerberus
12,275
818
54
4
0
287,961
0
W
Poseidon
12,179
812
60
4
0
323,241
0
L
Cabrakan
11,074
738
12
1
0
239,564
0
W
Kuzenbo
10,906
727
10
1
0
276,871
0
W
Mulan
10,377
692
24
2
0
236,600
0
L
Charybdis
10,741
716
40
3
0
252,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role