Player Matchup

Hera
Hera
DG SaVageTrev
Hera
Level 67
God Stats
1W - 1L
1,758 SR
Queue Stats
74W - 73L
1,422 Elo+
Party 1
Guan Yu
Guan Yu
FRAZIERxACOG
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,397 Elo+
Party 1
Bacchus
Bacchus
TicTak P
Bacchus
Level 41
God Stats
8W - 8L
1,542 SR
Queue Stats
25W - 26L
1,361 Elo+
Party 1
Team Averages
Level 43
1,600 SR
1,393 Elo+

VS

Team Averages
Level 78
1,426 SR
1,496 Elo+
Cernunnos
Cernunnos
FrostyHaven
Cernunnos
Level 62
God Stats
29W - 13L
1,591 SR
Queue Stats
122W - 130L
1,428 Elo+
Party 2
Raijin
Raijin
Halo12329
Raijin
Level 44
God Stats
2W - 4L
1,439 SR
Queue Stats
9W - 7L
1,621 Elo+
Solo
King Arthur
King Arthur
that guy TEXA5
King Arthur
Level 129
God Stats
9W - 7L
1,247 SR
Queue Stats
166W - 165L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,093
578
7,982
9,173
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
FRAZIERxACOG
Guan Yu
12
1 / 5 / 0
8,151
582
3,386
15,513
9,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
TicTak P
Bacchus
12
0 / 2 / 1
8,331
595
3,530
12,428
18,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FrostyHaven
Cernunnos
16
5 / 0 / 4
10,468
748
10,220
4,811
2,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Raijin
Halo12329
Raijin
15
4 / 1 / 6
10,007
715
15,239
6,417
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
that guy TEXA5
King Arthur
14
1 / 0 / 9
9,064
647
6,709
11,107
12,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Guan Yu
FRAZIERxACOG
Guan Yu
1
5
0
0.2
W
Cernunnos
FrostyHaven
Cernunnos
5
0
4
7
W
Raijin
Halo12329
Raijin
4
1
6
7
L
Bacchus
TicTak P
Bacchus
0
2
1
0.25
W
King Arthur
that guy TEXA5
King Arthur
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,898
Damage
32,168
37,114
Taken
22,335
32,680
Mitigated
18,206
4,548
Healing
3,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,982
2,013
160
290
9,173
4,436
0
3,347
5,826
39,742
0
L
Guan Yu
FRAZIERxACOG
Guan Yu
3,386
441
511
1,088
15,513
9,701
58
6,200
9,313
0
9,868
W
Cernunnos
FrostyHaven
Cernunnos
10,220
5,270
0
2,721
4,811
2,430
1,189
2,386
2,425
0
58,899
W
Raijin
Halo12329
Raijin
15,239
783
0
478
6,417
2,946
648
2,662
3,755
48,680
0
L
Bacchus
TicTak P
Bacchus
3,530
366
556
1,943
12,428
18,543
0
5,728
6,700
11,876
0
W
King Arthur
that guy TEXA5
King Arthur
6,709
631
0
640
11,107
12,830
576
6,504
4,603
0
15,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,575
Gold Earned
29,539
102
Minions Killed
176
0
Camps Cleared
0
724,807
Distance Traveled
746,584
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,093
578
62
4
0
247,399
0
L
Guan Yu
8,151
582
17
1
0
237,098
0
W
Cernunnos
10,468
748
89
6
0
241,177
0
W
Raijin
10,007
715
82
6
0
251,188
2
L
Bacchus
8,331
595
23
2
0
240,310
2
W
King Arthur
9,064
647
5
0
0
254,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role