Player Matchup

Kumbhakarna
Kumbhakarna
AJollyRodger
Kumbhakarna
Level 56
God Stats
1W - 7L
1,321 SR
Queue Stats
30W - 71L
1,200 Elo+
Party 3
Anhur
Anhur
CoopDaddyyy
Anhur
Level 103
God Stats
5W - 5L
1,500 SR
Queue Stats
66W - 86L
1,296 Elo+
Party 3
Bakasura
Bakasura
MrHammermash
Bakasura
Level 66
God Stats
3W - 4L
1,356 SR
Queue Stats
19W - 40L
1,184 Elo+
Solo
Ra
Ra
SneakyLinkP
Ra
Level 72
God Stats
9W - 10L
1,500 SR
Queue Stats
83W - 103L
1,200 Elo+
Party 3
Guan Yu
Guan Yu
Tboul9617
Guan Yu
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 80L
1,200 Elo+
Party 3
Team Averages
Level 73
1,435 SR
1,216 Elo+

VS

Team Averages
Level 65
1,390 SR
1,448 Elo+
Bakasura
Bakasura
Aftershock5854
Bakasura
Level 39
God Stats
2W - 2L
1,290 SR
Queue Stats
66W - 73L
1,369 Elo+
Party 2
Mulan
Mulan
BeeDiego
Mulan
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
Natilla98
Nu Wa
Level 87
God Stats
9W - 6L
1,555 SR
Queue Stats
77W - 79L
1,480 Elo+
Party 1
Xbalanque
Xbalanque
Reverense
Xbalanque
Level 29
God Stats
3W - 6L
1,151 SR
Queue Stats
160W - 161L
1,422 Elo+
Party 2
Terra
Terra
jibletnave0
Terra
Level 80
God Stats
3W - 3L
1,453 SR
Queue Stats
150W - 151L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AJollyRodger
Kumbhakarna
8
0 / 0 / 0
5,375
448
993
6,880
4,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 0 / 0
5,518
460
3,246
6,078
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bakasura
MrHammermash
Bakasura
7
0 / 4 / 1
4,955
413
1,718
8,872
3,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 0
6,660
555
2,817
5,088
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Tboul9617
Guan Yu
12
1 / 1 / 0
6,383
532
4,325
8,880
9,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
1 / 1 / 1
5,839
487
1,832
8,363
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mulan
BeeDiego
Mulan
12
4 / 1 / 0
7,258
605
7,405
9,058
6,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Natilla98
Nu Wa
11
0 / 0 / 1
6,209
517
4,690
5,376
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Reverense
Xbalanque
10
1 / 0 / 0
5,575
465
6,781
4,354
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 1
5,904
492
2,807
5,640
3,924
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
6
6
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AJollyRodger
Kumbhakarna
0
0
0
0
W
Bakasura
1
1
1
1.5
W
Mulan
BeeDiego
Mulan
4
1
0
4
L
0
0
0
0
L
Bakasura
MrHammermash
Bakasura
0
4
1
0.13
W
Nu Wa
Natilla98
Nu Wa
0
0
1
0.5
W
Xbalanque
Reverense
Xbalanque
1
0
0
1
L
1
1
0
1
L
Guan Yu
Tboul9617
Guan Yu
1
1
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,099
Damage
23,515
35,798
Taken
32,791
21,644
Mitigated
15,933
12,331
Healing
13,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AJollyRodger
Kumbhakarna
993
32
1,404
1,801
6,880
4,281
0
1,581
5,299
8,102
0
W
Bakasura
1,832
994
0
1,860
8,363
2,883
0
778
7,568
0
37,668
W
Mulan
BeeDiego
Mulan
7,405
1,518
0
4,481
9,058
6,007
261
0
9,023
0
52,499
L
3,246
1,893
0
1,486
6,078
2,050
0
1,189
4,812
0
41,320
L
Bakasura
MrHammermash
Bakasura
1,718
1,208
0
1,380
8,872
3,651
0
994
7,582
0
19,563
W
Nu Wa
Natilla98
Nu Wa
4,690
1,412
0
1,808
5,376
1,501
0
2,065
3,311
48,998
0
W
Xbalanque
Reverense
Xbalanque
6,781
2,629
0
2,415
4,354
1,618
0
390
3,964
0
37,719
L
2,817
321
62
2,381
5,088
1,716
102
3,669
1,419
57,825
0
L
Guan Yu
Tboul9617
Guan Yu
4,325
518
59
3,758
8,880
9,946
0
64
8,061
0
44,609
W
2,807
104
1,580
1,539
5,640
3,924
0
560
5,080
20,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
30,785
309
Minions Killed
324
0
Camps Cleared
0
1,167,704
Distance Traveled
1,127,449
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,375
448
18
2
0
226,239
0
W
Bakasura
5,839
487
77
6
0
246,355
0
W
Mulan
7,258
605
87
7
0
191,414
0
L
Anhur
5,518
460
76
6
0
211,979
4
L
Bakasura
4,955
413
40
3
0
235,104
0
W
Nu Wa
6,209
517
74
6
0
222,590
0
W
Xbalanque
5,575
465
62
5
0
222,384
0
L
Ra
6,660
555
99
8
0
230,627
4
L
Guan Yu
6,383
532
76
6
0
263,755
2
W
Terra
5,904
492
24
2
0
244,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role