Player Matchup

Lancelot
Lancelot
Inkverde
Lancelot
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,495 Elo+
Solo
Tiamat
Tiamat
JZx Killer
Tiamat
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,370 Elo+
Solo
Ishtar
Ishtar
MachineWhite93
Ishtar
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,306 Elo+
Solo
Sol
Sol
ZkBwn
Sol
Level 79
God Stats
7W - 8L
1,371 SR
Queue Stats
408W - 418L
1,407 Elo+
Party 1
Yemoja
Yemoja
blaze6264
Yemoja
Level 105
God Stats
3W - 1L
1,696 SR
Queue Stats
396W - 392L
1,411 Elo+
Party 1
Team Averages
Level 83
1,514 SR
1,398 Elo+

VS

Team Averages
Level 109
1,464 SR
1,426 Elo+
Aphrodite
Aphrodite
BeefBoySupreme
Aphrodite
Level 88
God Stats
1W - 2L
1,216 SR
Queue Stats
469W - 446L
1,485 Elo+
Party 2
Agni
Agni
FOCUSED8190
Agni
Level 108
God Stats
13W - 3L
1,939 SR
Queue Stats
377W - 369L
1,457 Elo+
Solo
Hun Batz
Hun Batz
Mamamutsuki
Hun Batz
Level 145
God Stats
3W - 2L
1,140 SR
Queue Stats
489W - 490L
1,469 Elo+
Party 2
Janus
Janus
XwXJosefXwXw
Janus
Level 97
God Stats
3W - 0L
1,775 SR
Queue Stats
148W - 152L
1,336 Elo+
Solo
Tyr
Tyr
kscogs43
Tyr
Level 108
God Stats
1W - 2L
1,248 SR
Queue Stats
64W - 84L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Inkverde
Lancelot
15
2 / 4 / 1
8,084
622
10,931
12,635
9,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
JZx Killer
Tiamat
13
1 / 3 / 0
7,424
571
7,281
11,918
6,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 1
7,281
560
5,039
12,596
5,203
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
ZkBwn
Sol
16
0 / 1 / 1
8,015
617
15,959
10,327
4,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
blaze6264
Yemoja
15
0 / 2 / 2
8,582
660
9,121
13,605
13,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BeefBoySupreme
Aphrodite
15
0 / 0 / 13
8,526
656
7,122
12,737
14,703
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

17
10 / 1 / 3
10,043
773
18,777
10,252
6,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Mamamutsuki
Hun Batz
15
2 / 1 / 8
8,671
667
6,992
12,156
11,223
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 1 / 8
9,744
750
19,771
8,155
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

16
0 / 0 / 10
9,700
746
2,743
16,213
17,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
3
Kills
15
15
Deaths
3
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BeefBoySupreme
Aphrodite
0
0
13
6.5
W
10
1
3
11.5
L
Lancelot
Inkverde
Lancelot
2
4
1
0.63
L
Tiamat
JZx Killer
Tiamat
1
3
0
0.33
L
0
5
1
0.1
W
Hun Batz
Mamamutsuki
Hun Batz
2
1
8
6
W
3
1
8
7
L
Sol
ZkBwn
Sol
0
1
1
0.5
L
Yemoja
blaze6264
Yemoja
0
2
2
0.5
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,331
Damage
55,405
61,081
Taken
59,513
39,699
Mitigated
54,317
22,867
Healing
38,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BeefBoySupreme
Aphrodite
7,122
519
11,593
9,121
12,737
14,703
128
7,247
5,490
14,790
0
W
18,777
837
2,628
2,320
10,252
6,761
745
4,725
5,527
33,356
0
L
Lancelot
Inkverde
Lancelot
10,931
632
1,211
1,338
12,635
9,570
0
8,039
4,394
0
16,144
L
Tiamat
JZx Killer
Tiamat
7,281
320
961
3,356
11,918
6,926
0
8,120
3,488
10,764
0
L
5,039
3,452
944
2,599
12,596
5,203
0
10,095
2,263
0
9,853
W
Hun Batz
Mamamutsuki
Hun Batz
6,992
491
964
555
12,156
11,223
36
5,825
6,331
0
15,180
W
19,771
98
1,605
1,717
8,155
4,118
0
5,954
2,201
36,956
0
L
Sol
ZkBwn
Sol
15,959
1,251
526
2,406
10,327
4,310
0
7,920
2,081
38,363
0
L
Yemoja
blaze6264
Yemoja
9,121
984
5,642
3,884
13,605
13,690
0
9,958
3,185
23,029
0
W
2,743
473
631
7,376
16,213
17,512
357
8,610
7,603
0
12,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,386
Gold Earned
46,684
117
Minions Killed
138
0
Camps Cleared
0
1,108,193
Distance Traveled
1,366,484
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,526
656
12
1
0
286,063
0
W
Agni
10,043
773
32
2
0
258,382
0
L
Lancelot
8,084
622
9
1
0
256,277
0
L
Tiamat
7,424
571
5
0
0
207,463
0
L
Ishtar
7,281
560
15
1
0
178,725
0
W
Hun Batz
8,671
667
23
2
0
262,401
0
W
Janus
9,744
750
51
4
0
257,481
2
L
Sol
8,015
617
63
5
0
256,860
0
L
Yemoja
8,582
660
25
2
0
208,868
0
W
Tyr
9,700
746
20
2
0
302,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role