Player Matchup

Khepri
Khepri
Copexz
Khepri
Level 122
God Stats
10W - 5L
1,391 SR
Queue Stats
74W - 86L
1,454 Elo+
Party 1
He Bo
He Bo
DivineSpawn
He Bo
Level 142
God Stats
3W - 1L
1,670 SR
Queue Stats
309W - 351L
1,462 Elo+
Party 1
Bastet
Bastet
EatUpNerd
Bastet
Level 159
God Stats
13W - 12L
1,757 SR
Queue Stats
177W - 235L
1,450 Elo+
Party 1
Pele
Pele
FALLEN2
Pele
Level 83
God Stats
5W - 1L
1,747 SR
Queue Stats
101W - 96L
1,421 Elo+
Solo
Xbalanque
Xbalanque
Saturn19
Xbalanque
Level 29
God Stats
4W - 4L
1,224 SR
Queue Stats
30W - 38L
1,351 Elo+
Party 1
Team Averages
Level 107
1,558 SR
1,427 Elo+

VS

Team Averages
Level 102
1,451 SR
1,505 Elo+
Ares
Ares
BBGUN007
Ares
Level 128
God Stats
17W - 18L
1,371 SR
Queue Stats
661W - 459L
1,534 Elo+
Party 2
Chaac
Chaac
PMpeter310
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
SinOfSloth45
Anubis
Level 128
God Stats
4W - 2L
1,523 SR
Queue Stats
122W - 132L
1,424 Elo+
Party 3
Ravana
Ravana
Whirligig
Ravana
Level 102
God Stats
8W - 6L
1,388 SR
Queue Stats
356W - 277L
1,519 Elo+
Party 2
Heimdallr
Heimdallr
ll Anton 044
Heimdallr
Level 127
God Stats
7W - 12L
1,475 SR
Queue Stats
50W - 44L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Copexz
Khepri
10
2 / 0 / 3
6,546
546
3,099
7,345
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
4 / 2 / 5
7,505
625
8,255
6,558
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
EatUpNerd
Bastet
11
3 / 3 / 6
7,041
587
8,618
11,193
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
FALLEN2
Pele
14
4 / 1 / 1
8,529
711
5,287
7,319
4,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
Saturn19
Xbalanque
11
3 / 2 / 4
6,935
578
5,934
6,318
2,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 3 / 4
5,982
499
4,333
13,379
10,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
9
0 / 4 / 1
5,489
457
1,118
6,128
2,457
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
12
3 / 5 / 1
7,100
592
8,056
11,461
5,670
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
Whirligig
Ravana
11
5 / 2 / 0
7,113
593
5,512
5,567
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
ll Anton 044
Heimdallr
11
0 / 2 / 3
6,593
549
3,658
6,961
2,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
16
Kills
8
8
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
4
0.67
W
Khepri
Copexz
Khepri
2
0
3
3.5
W
4
2
5
3.25
W
Bastet
EatUpNerd
Bastet
3
3
6
2
W
Pele
FALLEN2
Pele
4
1
1
4.5
L
Chaac
0
4
1
0.13
W
Xbalanque
Saturn19
Xbalanque
3
2
4
2.5
L
Anubis
3
5
1
0.7
L
Ravana
Whirligig
Ravana
5
2
0
2.5
L
Heimdallr
ll Anton 044
Heimdallr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,193
Damage
22,677
38,733
Taken
43,496
18,275
Mitigated
24,300
9,299
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,333
436
0
2,736
13,379
10,876
0
3,321
10,058
19,103
0
W
Khepri
Copexz
Khepri
3,099
565
0
1,615
7,345
6,839
0
3,260
4,085
16,383
0
W
8,255
132
0
1,030
6,558
1,715
574
3,584
2,974
43,646
0
W
Bastet
EatUpNerd
Bastet
8,618
2,802
0
3,158
11,193
3,218
548
4,965
6,228
0
34,171
W
Pele
FALLEN2
Pele
5,287
1,576
0
2,324
7,319
4,416
477
0
7,319
0
70,633
L
Chaac
1,118
527
0
210
6,128
2,457
0
0
6,128
0
19,552
W
Xbalanque
Saturn19
Xbalanque
5,934
4,137
0
1,172
6,318
2,087
0
1,274
5,044
0
42,054
L
Anubis
8,056
245
0
4,132
11,461
5,670
0
4,570
6,891
57,852
0
L
Ravana
Whirligig
Ravana
5,512
1,770
0
905
5,567
2,426
0
1,470
4,097
0
52,339
L
Heimdallr
ll Anton 044
Heimdallr
3,658
2,204
0
2,155
6,961
2,871
921
1,993
4,968
0
48,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,556
Gold Earned
32,277
314
Minions Killed
313
0
Camps Cleared
0
1,289,864
Distance Traveled
1,252,927
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,982
499
25
2
0
257,110
3
W
Khepri
6,546
546
15
1
0
282,794
5
W
He Bo
7,505
625
64
5
0
261,144
0
W
Bastet
7,041
587
40
3
0
276,360
0
W
Pele
8,529
711
125
10
0
222,549
0
L
Chaac
5,489
457
25
2
0
218,864
0
W
Xbalanque
6,935
578
70
6
0
247,017
0
L
Anubis
7,100
592
98
8
0
226,539
1
L
Ravana
7,113
593
76
6
0
306,007
1
L
Heimdallr
6,593
549
89
7
0
244,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role