Player Matchup

Bakasura
Bakasura
CBT_CRY
Bakasura
Level 25
God Stats
5W - 6L
1,416 SR
Queue Stats
18W - 18L
1,386 Elo+
Party 1
Ishtar
Ishtar
Darth2Milly
Ishtar
Level 47
God Stats
17W - 22L
1,424 SR
Queue Stats
73W - 94L
1,313 Elo+
Solo
Horus
Horus
SummerRobin6697
Horus
Level 43
God Stats
4W - 2L
1,499 SR
Queue Stats
65W - 79L
1,360 Elo+
Solo
Kukulkan
Kukulkan
Takuache_Life_Cu
Kukulkan
Level 60
God Stats
19W - 19L
1,445 SR
Queue Stats
164W - 153L
1,551 Elo+
Party 1
Ah Puch
Ah Puch
ll_TacoBlast_ll
Ah Puch
Level 64
God Stats
165W - 120L
1,580 SR
Queue Stats
333W - 291L
1,521 Elo+
Party 1
Team Averages
Level 48
1,473 SR
1,426 Elo+

VS

Team Averages
Level 40
1,462 SR
1,303 Elo+
Guan Yu
Guan Yu
BlipBlopGage
Guan Yu
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
209W - 201L
1,380 Elo+
Party 3
Zeus
Zeus
Dancemaster4200
Zeus
Level 4
God Stats
5W - 15L
1,256 SR
Queue Stats
28W - 44L
1,124 Elo+
Party 2
Ix Chel
Ix Chel
KitKatMidna
Ix Chel
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 149L
1,397 Elo+
Party 3
Ares
Ares
MrxChukii
Ares
Level 42
God Stats
15W - 12L
1,555 SR
Queue Stats
219W - 201L
1,487 Elo+
Solo
Hachiman
Hachiman
SUMMERTIME_SANTA
Hachiman
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,124 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CBT_CRY
Bakasura
10
6 / 0 / 0
6,859
686
2,201
7,352
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
10
2 / 0 / 3
6,025
603
4,487
4,881
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
1 / 1 / 4
5,986
599
3,367
8,362
6,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 0
6,936
694
3,779
3,266
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 3
6,617
662
6,794
5,206
1,513
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlipBlopGage
Guan Yu
9
1 / 2 / 0
4,943
494
2,602
6,313
5,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 3 / 0
4,563
456
2,836
4,501
2,403
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
KitKatMidna
Ix Chel
9
0 / 3 / 1
4,964
496
3,050
6,063
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
6
0 / 0 / 0
4,641
464
2,745
6,202
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 5 / 0
4,264
426
1,537
6,089
1,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
13
Kills
2
2
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BlipBlopGage
Guan Yu
1
2
0
0.5
W
Bakasura
CBT_CRY
Bakasura
6
0
0
6
L
1
3
0
0.33
W
Ishtar
2
0
3
3.5
L
Ix Chel
KitKatMidna
Ix Chel
0
3
1
0.17
L
Ares
0
0
0
0
L
0
5
0
0
W
1
1
4
3
W
2
0
0
2
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,628
Damage
12,770
29,067
Taken
29,168
13,489
Mitigated
16,419
11,016
Healing
3,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BlipBlopGage
Guan Yu
2,602
177
20
488
6,313
5,769
0
4,089
2,169
0
17,416
W
Bakasura
CBT_CRY
Bakasura
2,201
1,931
0
830
7,352
2,395
661
763
6,589
0
25,945
L
2,836
710
0
0
4,501
2,403
0
0
4,461
12,526
0
W
Ishtar
4,487
3,034
106
1,948
4,881
2,112
1,338
2,648
2,233
0
35,060
L
Ix Chel
KitKatMidna
Ix Chel
3,050
325
218
194
6,063
2,301
0
4,914
1,149
26,116
0
L
Ares
2,745
106
0
1,968
6,202
4,238
0
0
6,192
19,152
0
L
1,537
1,089
0
721
6,089
1,708
0
1,570
4,354
0
13,327
W
3,367
1,855
857
2,915
8,362
6,335
237
2,765
5,597
0
21,860
W
3,779
703
0
1,592
3,266
1,134
2,124
1,691
1,575
49,667
0
W
6,794
392
0
2,768
5,206
1,513
207
764
4,212
45,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,423
Gold Earned
23,375
282
Minions Killed
141
0
Camps Cleared
0
963,465
Distance Traveled
901,348
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,943
494
18
2
0
179,517
0
W
Bakasura
6,859
686
55
6
0
207,989
0
L
Zeus
4,563
456
19
2
0
142,740
0
W
Ishtar
6,025
603
58
6
0
175,482
2
L
Ix Chel
4,964
496
49
5
0
196,178
0
L
Ares
4,641
464
25
3
0
200,001
1
L
Hachiman
4,264
426
30
3
0
182,912
0
W
Horus
5,986
599
23
2
0
215,053
0
W
Kukulkan
6,936
694
93
9
0
190,685
6
W
Ah Puch
6,617
662
53
5
0
174,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role