Player Matchup

Freya
Freya
Fantasy26
Freya
Level 89
God Stats
1W - 4L
1,264 SR
Queue Stats
60W - 60L
1,545 Elo+
Party 2
Ao Kuang
Ao Kuang
SynysterSilent
Ao Kuang
Level 111
God Stats
0W - 2L
1,283 SR
Queue Stats
117W - 128L
1,521 Elo+
Party 2
Hun Batz
Hun Batz
XxMcSwagStickxX
Hun Batz
Level 103
God Stats
2W - 4L
1,432 SR
Queue Stats
244W - 256L
1,428 Elo+
Party 3
Cthulhu
Cthulhu
kobeanbryant
Cthulhu
Level 101
God Stats
7W - 6L
1,614 SR
Queue Stats
107W - 110L
1,481 Elo+
Party 3
Bacchus
Bacchus
thealfmaster
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,500 Elo+
Party 3
Team Averages
Level 84
1,419 SR
1,495 Elo+

VS

Team Averages
Level 118
1,575 SR
1,534 Elo+
Kali
Kali
Bootyhunter07
Kali
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 72L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
KibbeyX
Gilgamesh
Level 109
God Stats
3W - 2L
1,441 SR
Queue Stats
202W - 183L
1,574 Elo+
Party 1
Cthulhu
Cthulhu
Luciferr1993420
Cthulhu
Level 125
God Stats
3W - 2L
1,488 SR
Queue Stats
312W - 279L
1,527 Elo+
Party 1
Xing Tian
Xing Tian
OOxDirtyRandy
Xing Tian
Level 129
God Stats
16W - 17L
1,572 SR
Queue Stats
585W - 587L
1,504 Elo+
Party 1
Ah Puch
Ah Puch
SumNomad42
Ah Puch
Level 140
God Stats
16W - 5L
1,873 SR
Queue Stats
579W - 554L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Fantasy26
Freya
12
3 / 4 / 1
7,172
717
8,777
8,669
4,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
15
5 / 6 / 3
9,113
911
7,191
10,694
7,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
13
3 / 5 / 5
7,663
766
8,420
9,503
4,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
kobeanbryant
Cthulhu
13
0 / 4 / 5
7,674
767
8,117
16,286
14,525
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
thealfmaster
Bacchus
11
0 / 4 / 4
6,855
686
3,417
10,817
12,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 14
8,869
887
8,505
6,581
3,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
KibbeyX
Gilgamesh
15
8 / 2 / 15
9,342
934
14,817
14,528
15,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 9
7,583
758
5,156
11,519
12,408
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
OOxDirtyRandy
Xing Tian
15
5 / 2 / 13
9,264
926
5,509
15,020
18,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
SumNomad42
Ah Puch
17
5 / 1 / 15
9,644
964
16,620
9,196
4,922
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
11
Kills
23
23
Deaths
11
18
Assists
66
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
L
Freya
Fantasy26
Freya
3
4
1
0.88
W
Gilgamesh
KibbeyX
Gilgamesh
8
2
15
7.75
W
1
4
9
1.38
W
Xing Tian
OOxDirtyRandy
Xing Tian
5
2
13
5.75
W
Ah Puch
SumNomad42
Ah Puch
5
1
15
12.5
L
Ao Kuang
5
6
3
1.08
L
Hun Batz
3
5
5
1.1
L
Cthulhu
kobeanbryant
Cthulhu
0
4
5
0.63
L
Bacchus
thealfmaster
Bacchus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,922
Damage
50,607
55,969
Taken
56,844
43,029
Mitigated
55,107
12,026
Healing
23,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,505
3,842
326
2,172
6,581
3,300
1,828
3,047
3,534
0
13,071
L
Freya
Fantasy26
Freya
8,777
2,410
258
1,759
8,669
4,126
0
5,875
2,706
14,906
0
W
Gilgamesh
KibbeyX
Gilgamesh
14,817
2,014
4,982
4,253
14,528
15,817
216
6,727
7,801
0
21,160
W
5,156
459
1,029
998
11,519
12,408
162
5,390
6,129
11,760
0
W
Xing Tian
OOxDirtyRandy
Xing Tian
5,509
339
1,568
2,962
15,020
18,660
412
7,211
7,809
9,894
0
W
Ah Puch
SumNomad42
Ah Puch
16,620
1,177
957
4,170
9,196
4,922
528
4,837
4,359
32,583
0
L
Ao Kuang
7,191
1,631
25
2,469
10,694
7,087
0
4,775
5,737
11,817
679
L
Hun Batz
8,420
2,249
451
353
9,503
4,615
0
3,334
5,980
0
18,201
L
Cthulhu
kobeanbryant
Cthulhu
8,117
223
1,010
4,711
16,286
14,525
0
8,915
7,040
18,194
0
L
Bacchus
thealfmaster
Bacchus
3,417
361
0
990
10,817
12,676
0
4,386
6,234
5,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,477
Gold Earned
44,702
88
Minions Killed
90
0
Camps Cleared
0
834,674
Distance Traveled
1,042,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,869
887
16
2
0
202,166
0
L
Freya
7,172
717
25
3
0
131,993
0
W
Gilgamesh
9,342
934
9
1
0
228,961
0
W
Cthulhu
7,583
758
15
2
0
165,683
0
W
Xing Tian
9,264
926
10
1
0
222,703
0
W
Ah Puch
9,644
964
40
4
0
223,231
0
L
Ao Kuang
9,113
911
16
2
0
152,251
0
L
Hun Batz
7,663
766
26
3
0
186,429
0
L
Cthulhu
7,674
767
16
2
0
174,445
0
L
Bacchus
6,855
686
5
1
0
189,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role