Player Matchup

Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
CrimZenCATI
Chaac
Bronze III
Level 118
God Stats
1W - 0L
1,465 SR
Queue Stats
3W - 4L
1,456 MMR
Party 1
Neith
Neith
Bronze III
LuciferCATI
Neith
Bronze III
Level 67
God Stats
2W - 1L
1,543 SR
Queue Stats
3W - 4L
1,400 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,502 SR
1,452 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,527 SR
1,431 MMR
Cthulhu
Cthulhu
Bronze III
Hairy_Toes22
Cthulhu
Bronze III
Level 68
God Stats
4W - 5L
1,671 SR
Queue Stats
10W - 15L
1,400 MMR
Solo
Anubis
Anubis
Bronze III
Leandro9303
Anubis
Bronze III
Level 140
God Stats
0W - 2L
1,566 SR
Queue Stats
48W - 53L
1,452 MMR
Solo
Cliodhna
Cliodhna
Silver I
Skooma l
Cliodhna
Silver I
Level 67
God Stats
3W - 9L
1,345 SR
Queue Stats
14W - 23L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 1 / 3
9,157
763
10,060
7,397
2,788
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 2 / 7
8,135
678
5,366
12,638
9,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
4 / 1 / 3
8,715
726
11,509
8,341
2,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Ao KuangAresAphroditeTerra

VS

Bans
Guan YuHeraBacchusIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hairy_Toes22
Cthulhu
13
1 / 2 / 2
8,091
674
5,978
10,030
10,144
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
13
3 / 3 / 0
8,417
701
9,901
10,865
6,104
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Skooma l
Cliodhna
10
0 / 5 / 1
7,309
609
5,243
10,148
3,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
9
Kills
4
4
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
3
5.5
W
1
2
7
2.25
L
Cthulhu
Hairy_Toes22
Cthulhu
1
2
2
1
L
Anubis
3
3
0
1
W
4
1
3
5.5
L
Cliodhna
Skooma l
Cliodhna
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,935
Damage
21,122
28,376
Taken
31,043
15,181
Mitigated
20,060
7,788
Healing
5,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,060
678
0
187
7,397
2,788
0
4,124
3,273
53,420
0
W
5,366
1,942
0
5,165
12,638
9,573
122
6,365
6,273
0
19,906
L
Cthulhu
Hairy_Toes22
Cthulhu
5,978
291
61
314
10,030
10,144
0
3,222
6,808
19,551
574
L
Anubis
9,901
308
0
4,583
10,865
6,104
0
2,460
8,405
31,393
0
W
11,509
6,266
97
2,339
8,341
2,820
1,318
4,854
3,487
0
23,711
L
Cliodhna
Skooma l
Cliodhna
5,243
804
0
637
10,148
3,812
0
4,408
5,740
0
25,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,007
Gold Earned
23,817
158
Minions Killed
123
0
Camps Cleared
0
631,396
Distance Traveled
622,230
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,157
763
86
7
0
217,058
2
W
Chaac
8,135
678
25
2
0
216,709
0
L
Cthulhu
8,091
674
24
2
0
212,554
0
L
Anubis
8,417
701
63
5
0
184,637
0
W
Neith
8,715
726
47
4
0
197,629
0
L
Cliodhna
7,309
609
36
3
0
225,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role