Player Matchup

Izanami
Izanami
Chunk160
Izanami
Level 101
God Stats
10W - 8L
1,615 SR
Queue Stats
150W - 151L
1,586 Elo+
Solo
Ganesha
Ganesha
GoblinSlayerSan
Ganesha
Level 63
God Stats
26W - 13L
1,671 SR
Queue Stats
385W - 372L
1,494 Elo+
Solo
Guan Yu
Guan Yu
Tyl3r2k
Guan Yu
Level 87
God Stats
1W - 1L
1,264 SR
Queue Stats
128W - 147L
1,490 Elo+
Solo
Mercury
Mercury
madman50007
Mercury
Level 108
God Stats
4W - 7L
1,194 SR
Queue Stats
29W - 42L
1,462 Elo+
Solo
Tiamat
Tiamat
staypillin
Tiamat
Level 65
God Stats
3W - 4L
1,591 SR
Queue Stats
133W - 139L
1,476 Elo+
Solo
Team Averages
Level 85
1,467 SR
1,501 Elo+

VS

Team Averages
Level 119
1,482 SR
1,465 Elo+
Anubis
Anubis
 
Anubis
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Motallover
Pele
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 90L
1,479 Elo+
Party 1
Odin
Odin
Purifyre
Odin
Level 126
God Stats
0W - 1L
1,302 SR
Queue Stats
104W - 156L
1,447 Elo+
Party 1
Ullr
Ullr
YamatoSadow
Ullr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 180L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
ZxZlavonteZxZ
Baron Samedi
Level 142
God Stats
3W - 7L
1,609 SR
Queue Stats
85W - 120L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chunk160
Izanami
9
2 / 1 / 0
5,306
663
3,021
4,824
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

7
0 / 0 / 4
4,815
602
2,213
5,655
2,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Tyl3r2k
Guan Yu
10
2 / 0 / 0
4,960
620
2,010
5,145
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
madman50007
Mercury
8
2 / 1 / 2
4,634
579
2,618
5,795
1,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
staypillin
Tiamat
8
2 / 1 / 1
4,814
602
2,721
3,847
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 2 / 0
4,485
561
2,041
3,539
798
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
3 / 0 / 0
5,250
656
2,093
5,115
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
7
0 / 3 / 1
4,346
543
2,377
6,787
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 1 / 1
4,499
562
2,840
4,696
1,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ZxZlavonteZxZ
Baron Samedi
8
0 / 2 / 1
4,450
556
3,331
5,209
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
3
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
W
Izanami
Chunk160
Izanami
2
1
0
2
W
0
0
4
2
L
3
0
0
3
L
Odin
0
3
1
0.17
W
Guan Yu
Tyl3r2k
Guan Yu
2
0
0
2
L
0
1
1
0.5
L
Baron Samedi
ZxZlavonteZxZ
Baron Samedi
0
2
1
0.25
W
Mercury
madman50007
Mercury
2
1
2
3
W
Tiamat
staypillin
Tiamat
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,583
Damage
12,682
25,266
Taken
25,346
10,878
Mitigated
9,866
6,891
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,041
291
0
1,205
3,539
798
22
0
3,539
28,784
0
W
Izanami
Chunk160
Izanami
3,021
2,488
0
1,376
4,824
1,546
0
0
4,824
0
43,351
W
2,213
273
0
2,066
5,655
2,994
0
275
5,380
13,668
0
L
2,093
472
0
3,131
5,115
1,580
0
383
4,728
0
29,874
L
Odin
2,377
235
0
1,571
6,787
3,891
0
1,506
5,276
0
12,733
W
Guan Yu
Tyl3r2k
Guan Yu
2,010
70
0
1,406
5,145
2,916
0
2,041
3,104
0
25,602
L
2,840
1,928
0
2,174
4,696
1,423
0
630
4,066
0
33,184
L
Baron Samedi
ZxZlavonteZxZ
Baron Samedi
3,331
0
31
1,997
5,209
2,174
0
2,405
2,803
27,064
0
W
Mercury
madman50007
Mercury
2,618
1,306
0
995
5,795
1,699
0
732
5,063
0
23,828
W
Tiamat
staypillin
Tiamat
2,721
712
0
1,048
3,847
1,723
0
2,324
1,523
28,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,529
Gold Earned
23,030
248
Minions Killed
228
0
Camps Cleared
0
830,278
Distance Traveled
757,030
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,485
561
48
6
0
108,858
0
W
Izanami
5,306
663
88
11
0
140,833
2
W
Ganesha
4,815
602
11
1
0
164,691
4
L
Pele
5,250
656
54
7
0
190,719
0
L
Odin
4,346
543
15
2
0
174,090
0
W
Guan Yu
4,960
620
50
6
0
175,730
1
L
Ullr
4,499
562
51
6
0
132,822
0
L
Baron Samedi
4,450
556
60
8
0
150,541
0
W
Mercury
4,634
579
57
7
0
194,392
0
W
Tiamat
4,814
602
42
5
0
154,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role