Player Matchup

Danzaburou
Danzaburou
Lega1Slugs
Danzaburou
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 89L
1,397 Elo+
Solo
Ix Chel
Ix Chel
NERDMAGEDDON
Ix Chel
Level 67
God Stats
2W - 6L
1,498 SR
Queue Stats
269W - 256L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
ProlificProphet9
Gilgamesh
Level 18
God Stats
0W - 3L
1,493 SR
Queue Stats
1W - 3L
1,327 Elo+
Party 2
Khepri
Khepri
TurnDownForButt
Khepri
Level 128
God Stats
2W - 1L
1,742 SR
Queue Stats
45W - 41L
1,376 Elo+
Solo
Susano
Susano
jusDAFOX
Susano
Level 63
God Stats
6W - 8L
1,515 SR
Queue Stats
514W - 516L
1,414 Elo+
Party 2
Team Averages
Level 62
1,550 SR
1,406 Elo+

VS

Team Averages
Level 67
1,653 SR
1,428 Elo+
Bacchus
Bacchus
 
Bacchus
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BackWoodsOficial
Cernunnos
Level 67
God Stats
4W - 5L
1,869 SR
Queue Stats
258W - 281L
1,385 Elo+
Party 1
Vamana
Vamana
Hamburgresa
Vamana
Level 68
God Stats
3W - 1L
1,612 SR
Queue Stats
134W - 123L
1,372 Elo+
Party 1
Ix Chel
Ix Chel
SarcASStik5
Ix Chel
Level 68
God Stats
4W - 5L
1,442 SR
Queue Stats
50W - 59L
1,388 Elo+
Solo
Gilgamesh
Gilgamesh
Vola SPZ
Gilgamesh
Level 60
God Stats
54W - 44L
1,840 SR
Queue Stats
250W - 251L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lega1Slugs
Danzaburou
10
2 / 7 / 2
6,486
463
7,097
15,452
6,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
NERDMAGEDDON
Ix Chel
12
4 / 5 / 0
7,403
529
9,533
9,767
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
10
0 / 3 / 0
5,715
408
1,782
9,801
6,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 3
5,619
401
4,245
11,529
11,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
jusDAFOX
Susano
11
1 / 4 / 1
6,431
459
4,354
10,691
4,521
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 2 / 10
7,473
534
6,755
9,875
11,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
15
13 / 0 / 1
9,560
683
14,607
11,228
5,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
15
4 / 0 / 1
9,531
681
8,261
8,828
7,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
SarcASStik5
Ix Chel
14
3 / 3 / 3
8,284
592
5,530
8,267
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Vola SPZ
Gilgamesh
14
2 / 3 / 5
8,428
602
5,768
12,009
5,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
23
23
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
10
3
W
Cernunnos
13
0
1
13.5
W
Vamana
4
0
1
4.5
L
Danzaburou
Lega1Slugs
Danzaburou
2
7
2
0.43
L
Ix Chel
NERDMAGEDDON
Ix Chel
4
5
0
0.8
L
Gilgamesh
0
3
0
0
W
Ix Chel
SarcASStik5
Ix Chel
3
3
3
1.5
L
1
4
3
0.63
W
Gilgamesh
Vola SPZ
Gilgamesh
2
3
5
1.5
L
Susano
jusDAFOX
Susano
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,011
Damage
40,921
57,240
Taken
50,207
33,618
Mitigated
32,490
9,549
Healing
14,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,755
566
337
2,420
9,875
11,252
669
3,588
6,287
27,332
0
W
Cernunnos
14,607
7,825
268
6,521
11,228
5,038
2,207
2,584
8,644
0
81,579
W
Vamana
8,261
4,313
0
1,129
8,828
7,355
440
0
8,828
0
77,076
L
Danzaburou
Lega1Slugs
Danzaburou
7,097
2,446
0
4,459
15,452
6,913
0
3,404
12,048
0
34,423
L
Ix Chel
NERDMAGEDDON
Ix Chel
9,533
1,306
172
1,096
9,767
4,610
0
4,004
5,763
56,542
0
L
Gilgamesh
1,782
625
0
629
9,801
6,170
0
0
9,121
0
25,940
W
Ix Chel
SarcASStik5
Ix Chel
5,530
645
539
2,162
8,267
3,224
840
4,417
3,850
58,855
0
L
4,245
38
365
360
11,529
11,404
0
3,632
7,897
14,592
0
W
Gilgamesh
Vola SPZ
Gilgamesh
5,768
1,899
0
1,612
12,009
5,621
208
3,189
8,820
0
62,570
L
Susano
jusDAFOX
Susano
4,354
798
212
2,256
10,691
4,521
0
1,245
9,276
0
37,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,654
Gold Earned
43,276
254
Minions Killed
480
0
Camps Cleared
0
1,367,051
Distance Traveled
1,503,147
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,473
534
34
2
0
297,186
0
W
Cernunnos
9,560
683
122
9
0
292,400
0
W
Vamana
9,531
681
122
9
0
315,290
0
L
Danzaburou
6,486
463
46
3
0
258,214
0
L
Ix Chel
7,403
529
93
7
0
240,377
0
L
Gilgamesh
5,715
408
43
3
0
272,187
0
W
Ix Chel
8,284
592
112
8
0
274,439
2
L
Khepri
5,619
401
9
1
0
302,033
7
W
Gilgamesh
8,428
602
90
6
0
323,832
3
L
Susano
6,431
459
63
5
0
294,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role