Player Matchup

Maui
Maui
Boblo Boat
Maui
Level 32
God Stats
4W - 5L
1,631 SR
Queue Stats
127W - 112L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Quizzzle
Baba Yaga
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,800 Elo+
Party 2
Chronos
Chronos
Snuckzu
Chronos
Level 136
God Stats
6W - 4L
1,572 SR
Queue Stats
388W - 370L
1,566 Elo+
Party 1
Ishtar
Ishtar
VeryFashionFwd
Ishtar
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,800 Elo+
Party 2
Cupid
Cupid
velocimander
Cupid
Level 55
God Stats
3W - 0L
1,651 SR
Queue Stats
5W - 2L
1,682 Elo+
Party 2
Team Averages
Level 61
1,571 SR
1,670 Elo+

VS

Team Averages
Level 84
1,563 SR
1,535 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
BrotherShaw
Eset
Level 123
God Stats
2W - 3L
1,640 SR
Queue Stats
47W - 47L
1,571 Elo+
Solo
Mercury
Mercury
ChuchoH3ntai
Mercury
Level 39
God Stats
0W - 2L
1,612 SR
Queue Stats
24W - 16L
1,598 Elo+
Party 3
Chaac
Chaac
Elguasonhaha
Chaac
Level 81
God Stats
14W - 8L
1,893 SR
Queue Stats
213W - 189L
1,537 Elo+
Solo
Hou Yi
Hou Yi
KirinFFxi
Hou Yi
Level 68
God Stats
11W - 11L
1,171 SR
Queue Stats
139W - 126L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 9
6,823
487
1,800
12,125
10,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Quizzzle
Baba Yaga
13
0 / 2 / 6
7,481
534
4,853
9,381
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Snuckzu
Chronos
13
2 / 4 / 2
8,073
577
10,080
14,788
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
11 / 1 / 0
9,896
707
16,084
13,929
6,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 6
6,311
451
2,877
6,383
2,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
4 / 1 / 1
8,456
604
11,076
11,195
6,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 6 / 2
6,179
441
4,663
10,825
7,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ChuchoH3ntai
Mercury
14
2 / 2 / 2
7,980
570
5,626
11,514
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 3
7,380
527
11,016
13,831
9,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
KirinFFxi
Hou Yi
12
1 / 2 / 1
6,877
491
6,307
6,831
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
13
Kills
10
11
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
1
1
4.5
W
0
3
9
1.5
L
0
6
2
0.17
L
Mercury
ChuchoH3ntai
Mercury
2
2
2
1.5
L
3
2
3
2.25
L
Hou Yi
KirinFFxi
Hou Yi
1
2
1
0.75
W
Baba Yaga
Quizzzle
Baba Yaga
0
2
6
1.5
W
Chronos
Snuckzu
Chronos
2
4
2
0.75
W
11
1
0
11
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,694
Damage
38,688
56,606
Taken
54,196
29,456
Mitigated
31,519
14,326
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,076
2,551
0
2,407
11,195
6,239
0
4,206
6,989
0
73,243
W
1,800
320
0
1,381
12,125
10,337
0
1,979
10,146
13,525
0
L
4,663
600
458
2,364
10,825
7,795
0
2,439
8,386
18,998
0
L
Mercury
ChuchoH3ntai
Mercury
5,626
2,815
0
1,956
11,514
4,684
0
2,147
9,367
0
76,064
L
11,016
2,335
0
3,557
13,831
9,904
0
6,973
6,858
0
47,725
L
Hou Yi
KirinFFxi
Hou Yi
6,307
3,192
0
2,872
6,831
2,897
1,037
968
5,863
0
51,154
W
Baba Yaga
Quizzzle
Baba Yaga
4,853
834
0
2,365
9,381
3,768
0
602
8,779
55,676
0
W
Chronos
Snuckzu
Chronos
10,080
2,941
0
4,308
14,788
6,096
1,060
206
14,582
69,498
0
W
16,084
11,784
0
4,550
13,929
6,857
406
1,513
12,416
0
103,772
W
2,877
1,275
130
1,592
6,383
2,398
0
675
5,708
0
26,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,584
Gold Earned
36,872
401
Minions Killed
438
0
Camps Cleared
0
1,415,318
Distance Traveled
1,558,962
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,456
604
129
9
0
314,871
0
W
Maui
6,823
487
12
1
0
288,082
0
L
Eset
6,179
441
24
2
0
290,769
3
L
Mercury
7,980
570
114
8
0
372,772
0
L
Chaac
7,380
527
71
5
0
312,267
0
L
Hou Yi
6,877
491
100
7
0
268,283
0
W
Baba Yaga
7,481
534
109
8
0
283,467
1
W
Chronos
8,073
577
87
6
0
261,857
1
W
Ishtar
9,896
707
133
10
0
305,579
3
W
Cupid
6,311
451
60
4
0
276,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role