Player Matchup

Artemis
Artemis
AngelsWave82788
Artemis
Level 101
God Stats
0W - 1L
1,290 SR
Queue Stats
13W - 26L
1,297 Elo+
Party 3
Olorun
Olorun
Kewtie-Pie
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 95L
1,266 Elo+
Party 4
Vulcan
Vulcan
YumeMuerta
Vulcan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 149L
1,550 Elo+
Party 4
King Arthur
King Arthur
daniel110818
King Arthur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,054 Elo+
Party 3
Ishtar
Ishtar
kitsune1055
Ishtar
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,288 Elo+
Party 3
Team Averages
Level 55
1,458 SR
1,291 Elo+

VS

Team Averages
Level 57
1,503 SR
1,483 Elo+
Charybdis
Charybdis
FOXHOUND Charge
Charybdis
Level 36
God Stats
5W - 6L
1,690 SR
Queue Stats
205W - 200L
1,467 Elo+
Solo
Ah Puch
Ah Puch
Feel tha Real
Ah Puch
Level 151
God Stats
2W - 1L
1,429 SR
Queue Stats
12W - 16L
1,561 Elo+
Party 2
Merlin
Merlin
Pea Are Ohhh
Merlin
Level 65
God Stats
27W - 17L
1,700 SR
Queue Stats
127W - 114L
1,439 Elo+
Party 1
Jormungandr
Jormungandr
TrippyIsgrig
Jormungandr
Level 29
God Stats
54W - 41L
1,571 SR
Queue Stats
141W - 150L
1,446 Elo+
Party 1
Thanatos
Thanatos
ratteler
Thanatos
Level 4
God Stats
1W - 0L
1,125 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,770
977
16,369
14,722
6,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Kewtie-Pie
Olorun
15
0 / 11 / 1
9,660
966
6,704
18,760
7,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
YumeMuerta
Vulcan
15
1 / 0 / 1
10,135
1,014
14,313
4,516
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
daniel110818
King Arthur
15
1 / 5 / 0
9,349
935
4,279
13,862
14,459
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ishtar
15
0 / 9 / 1
8,945
895
4,962
15,294
5,710
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

118

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FOXHOUND Charge
Charybdis
17
5 / 0 / 16
11,219
1,122
8,288
10,421
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
18
7 / 0 / 16
11,820
1,182
18,076
6,421
3,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
18
12 / 1 / 14
12,314
1,231
26,825
11,088
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
TrippyIsgrig
Jormungandr
17
4 / 1 / 21
11,763
1,176
6,344
15,183
19,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
ratteler
Thanatos
17
3 / 1 / 12
10,021
1,002
3,750
5,966
2,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
110
3
Kills
31
31
Deaths
3
4
Assists
79
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Charybdis
FOXHOUND Charge
Charybdis
5
0
16
13
W
Ah Puch
7
0
16
15
L
Olorun
Kewtie-Pie
Olorun
0
11
1
0.05
W
Merlin
12
1
14
19
W
Jormungandr
TrippyIsgrig
Jormungandr
4
1
21
14.5
L
Vulcan
YumeMuerta
Vulcan
1
0
1
1.5
L
King Arthur
daniel110818
King Arthur
1
5
0
0.2
L
Ishtar
0
9
1
0.06
W
Thanatos
ratteler
Thanatos
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,627
Damage
63,283
67,154
Taken
49,079
36,455
Mitigated
35,654
2,074
Healing
6,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,369
10,087
0
1,079
14,722
6,458
0
10,696
4,026
0
40,538
W
Charybdis
FOXHOUND Charge
Charybdis
8,288
5,194
0
1,159
10,421
4,643
0
4,830
5,591
0
26,924
W
Ah Puch
18,076
703
364
507
6,421
3,264
0
2,343
4,078
51,012
0
L
Olorun
Kewtie-Pie
Olorun
6,704
4,241
143
818
18,760
7,948
0
14,588
4,172
22,872
0
W
Merlin
26,825
1,864
0
1,078
11,088
4,990
0
4,854
6,234
46,900
0
W
Jormungandr
TrippyIsgrig
Jormungandr
6,344
1,028
0
954
15,183
19,984
0
7,695
7,488
18,494
0
L
Vulcan
YumeMuerta
Vulcan
14,313
4,467
0
32
4,516
1,880
0
3,254
1,262
61,010
0
L
King Arthur
daniel110818
King Arthur
4,279
202
0
0
13,862
14,459
0
10,173
3,689
0
8,468
L
Ishtar
4,962
3,159
0
2
15,294
5,710
0
12,534
2,760
0
11,471
W
Thanatos
ratteler
Thanatos
3,750
308
0
2,408
5,966
2,773
0
1,295
4,671
0
10,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,859
Gold Earned
57,137
210
Minions Killed
226
6
Camps Cleared
8
854,607
Distance Traveled
921,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,770
977
46
5
1
168,264
0
W
Charybdis
11,219
1,122
46
5
2
183,613
0
W
Ah Puch
11,820
1,182
94
9
2
175,427
0
L
Olorun
9,660
966
20
2
2
161,619
0
W
Merlin
12,314
1,231
52
5
3
186,525
0
W
Jormungandr
11,763
1,176
20
2
0
168,231
0
L
Vulcan
10,135
1,014
130
13
3
239,135
0
L
King Arthur
9,349
935
4
0
0
140,991
0
L
Ishtar
8,945
895
10
1
0
144,598
0
W
Thanatos
10,021
1,002
14
1
1
207,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role