Player Matchup

Ganesha
Ganesha
LupusNobilis
Ganesha
Level 133
God Stats
2W - 2L
1,945 SR
Queue Stats
96W - 96L
1,597 Elo+
Party 3
He Bo
He Bo
Pillár
He Bo
Level 124
God Stats
5W - 8L
1,465 SR
Queue Stats
216W - 188L
1,604 Elo+
Party 1
Achilles
Achilles
RogueQuiksilver
Achilles
Level 119
God Stats
21W - 15L
1,613 SR
Queue Stats
207W - 174L
1,600 Elo+
Party 3
Anhur
Anhur
TanksFrThMmrs
Anhur
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
99W - 89L
1,516 Elo+
Party 3
Yu Huang
Yu Huang
WispySunnyPines
Yu Huang
Level 145
God Stats
1W - 3L
1,520 SR
Queue Stats
307W - 271L
1,613 Elo+
Party 1
Team Averages
Level 129
1,609 SR
1,586 Elo+

VS

Team Averages
Level 124
1,553 SR
1,608 Elo+
Athena
Athena
 
Athena
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Megapatapon3
Ravana
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
170W - 109L
1,688 Elo+
Party 2
Baron Samedi
Baron Samedi
Rivter23
Baron Samedi
Level 110
God Stats
12W - 5L
1,827 SR
Queue Stats
262W - 204L
1,639 Elo+
Party 2
Cernunnos
Cernunnos
Zabuden
Cernunnos
Level 105
God Stats
17W - 19L
1,437 SR
Queue Stats
132W - 110L
1,524 Elo+
Solo
Artemis
Artemis
firefrog14
Artemis
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 122L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LupusNobilis
Ganesha
10
1 / 1 / 2
5,892
589
2,140
6,336
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
Pillár
He Bo
9
2 / 5 / 2
5,658
566
5,462
8,523
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
11
0 / 0 / 0
5,966
597
1,658
4,824
4,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 4 / 0
5,947
595
3,325
7,338
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
11
2 / 2 / 2
6,122
612
5,915
6,574
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 2 / 7
5,829
583
4,016
7,655
4,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
11
5 / 0 / 2
6,440
644
3,634
3,758
1,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Rivter23
Baron Samedi
11
1 / 0 / 0
5,995
600
2,374
4,686
4,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Zabuden
Cernunnos
11
4 / 2 / 2
6,660
666
5,915
7,027
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
firefrog14
Artemis
10
1 / 4 / 3
5,840
584
4,675
7,986
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
12
12
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
7
2.25
L
Ganesha
LupusNobilis
Ganesha
1
1
2
2
W
Ravana
5
0
2
6
L
He Bo
Pillár
He Bo
2
5
2
0.6
W
Baron Samedi
Rivter23
Baron Samedi
1
0
0
1
L
Achilles
0
0
0
0
L
3
4
0
0.75
L
Yu Huang
2
2
2
1.5
W
Cernunnos
Zabuden
Cernunnos
4
2
2
2.5
W
Artemis
firefrog14
Artemis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,500
Damage
20,614
33,595
Taken
31,112
17,210
Mitigated
15,369
7,124
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,016
830
1,099
1,705
7,655
4,095
0
1,947
5,708
15,414
0
L
Ganesha
LupusNobilis
Ganesha
2,140
220
0
1,942
6,336
4,810
0
1,146
5,190
22,294
0
W
Ravana
3,634
1,303
0
741
3,758
1,815
731
1,682
2,068
0
33,261
L
He Bo
Pillár
He Bo
5,462
153
0
541
8,523
2,445
0
1,772
6,751
37,545
0
W
Baron Samedi
Rivter23
Baron Samedi
2,374
491
0
2,129
4,686
4,078
0
851
3,462
38,753
0
L
Achilles
1,658
178
0
1,836
4,824
4,957
0
1,490
3,334
0
38,149
L
3,325
2,087
0
1,805
7,338
2,386
0
1,280
6,058
0
35,660
L
Yu Huang
5,915
612
0
1,000
6,574
2,612
0
702
5,872
46,602
0
W
Cernunnos
Zabuden
Cernunnos
5,915
2,977
0
1,640
7,027
2,618
0
2,662
4,365
0
46,941
W
Artemis
firefrog14
Artemis
4,675
1,884
0
2,819
7,986
2,763
768
6,375
1,611
0
37,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,585
Gold Earned
30,764
316
Minions Killed
280
0
Camps Cleared
0
959,728
Distance Traveled
1,038,517
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,829
583
15
2
0
225,027
4
L
Ganesha
5,892
589
10
1
0
198,575
4
W
Ravana
6,440
644
51
5
0
252,821
0
L
He Bo
5,658
566
67
7
0
205,814
0
W
Baron Samedi
5,995
600
68
7
0
182,277
2
L
Achilles
5,966
597
79
8
0
181,091
0
L
Anhur
5,947
595
77
8
0
180,584
3
L
Yu Huang
6,122
612
83
8
0
193,664
1
W
Cernunnos
6,660
666
79
8
0
186,037
1
W
Artemis
5,840
584
67
7
0
192,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role